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    Michael Abrash is an American programmer and technical writer. He is best known for his magazine articles and books on code optimization and graphics for...
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    John Carmack did most of the programming of the engine, with help from Michael Abrash in algorithms and assembly optimization. The Quake II engine (id Tech...
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  • display mode of the IBM VGA graphics hardware that was popularized by Michael Abrash. The primary advantage of Mode X is that it has square pixels: a resolution...
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  • game's release. Soon after, other staff left the company as well such as Michael Abrash, Shawn Green, Jay Wilbur, Petersen and Mike Wilson. Petersen claimed...
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    and persistently this bug could be reproduced by describing behavior Michael Abrash spent hours tracking down that would result in parts of a game level...
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    Persson, criticized the sale of Oculus to Facebook. On March 28, 2014, Michael Abrash joined the company as Chief Scientist. As of January 2015, the Oculus...
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  • company after completing Quake. Quake was programmed by John Carmack, Michael Abrash, and John Cash. The levels and scenarios were designed by American McGee...
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    the game industry, including Cliff Bleszinski, David Helgason, and Michael Abrash. During the Kickstarter campaign, Luckey demonstrated the Rift to gamers...
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    credited for helping make Windows a viable game platform. Inspired by Michael Abrash, who left Microsoft to work on the game Quake at id, Newell and another...
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  • "The Bresenham Line-Drawing Algorithm", by Colin Flanagan Abrash, Michael (1997). Michael Abrash's graphics programming black book. Albany, NY: Coriolis....
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  • refer to: Jadhima al-Abrash, 3rd-century Arab king of the Tanûkhids Mahmoud al-Abrash (born 1944), Syrian politician Michael Abrash, American programmer...
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  • worked as a futurist for Blue Origin and Magic Leap. Software developer Michael Abrash was inspired by Snow Crash's Metaverse and its networked 3D world. He...
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    "320 × 240 × 8" resolution was commonly called Mode X, the name used by Michael Abrash when he presented the resolution in Dr. Dobb's Journal. The highest...
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    rasterization issues". Libretro. 4 October 2016. Retrieved 19 April 2020. Michael Abrash’s articles on computer graphics Microsoft’s DirectX API OpenGL API Matrices...
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  • circus-themed platform game for the IBM PC family of computers, written by Michael Abrash and published by Funtastic in 1983. The game was distributed on a self-booting...
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    Korea, Taiwan & Hong Kong (SteamDeck booklet)" (PDF). Steam. Larabel, Michael (February 25, 2022). "For Linux Enthusiasts Especially, The Steam Deck...
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  • headset includes dynamic foveated rendering. According to chief scientist Michael Abrash at Oculus, utilising foveated rendering in conjunction with sparse rendering...
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  • are included here because they work in program as well as research. Michael Abrash – program optimization and x86 assembly language Scott Adams – series...
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  • Wolfenstein 1984 Stealth Muse Software Big Top 1983 Platform Funtastic / Michael Abrash The Black Cauldron 1986 Adventure Sierra On-line Borrowed Time 1985...
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    its use impossible. Quake features an efficient software renderer by Michael Abrash and John Carmack. With its popularity, Quake and other polygonal 3D...
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  • 1982 fixed shooter video game for IBM PC compatibles programmed by Michael Abrash and published by Datamost. Space Strike is a clone of Space Invaders...
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  • is a fixed shooter video game for IBM PC compatibles programmed by Michael Abrash and published in 1982 by Funtastic as a self-booting disk. Review in...
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  • Monitoring Network Graphics Programming Black Book, a 1997 book by Michael Abrash The Black Book (Durrell novel), a 1938 novel by Lawrence Durrell The...
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  • Instruction Operands, MOD-REG-R/M Byte". "Encoding x86 Instructions". Michael Abrash. "Zen of Assembly Language: Volume I, Knowledge". "Chapter 7: Memory...
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  • Core Design Big Red Racing 1996 Big Red Software Domark Big Top 1983 Michael Abrash Funtastic Bill Elliot's NASCAR Challenge 1990 Distinctive Software Konami...
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    specifically was written by developers at RAD Game Tools (including Michael Abrash). The Intel Visual Computing Institute researched basic and applied...
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    visceral reaction are low-latency and precise tracking of movements. Michael Abrash gave a talk on VR at Steam Dev Days in 2014. According to the VR research...
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  • Dave D. Taylor, Abuse Swen Vincke: Baldur's Gate 3 and Divinity series Michael Abrash: pioneer of fast PC graphics; author of graphics programming texts Dave...
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  • 1996 Quicksilver Software Interplay Entertainment Cosmic Crusader 1982 Michael Abrash Funtastic Constructor 1997 System 3 Software Acclaim Entertainment Contra...
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  • Space Station Oblivion 1988 Incentive Software Epyx Space Strike 1982 Michael Abrash Datamost Spacewrecked 1991 Gremlin, Konami Spear of Destiny 1992 id...
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