• Thumbnail for OpenGL Shading Language
    OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...
    14 KB (1,364 words) - 18:32, 30 October 2024
  • A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like...
    15 KB (1,543 words) - 23:08, 6 October 2024
  • Thumbnail for Open Shading Language
    Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks, a Canadian visual effects and computer animation studio headquartered...
    9 KB (837 words) - 21:03, 25 May 2024
  • Thumbnail for Blender (software)
    rendering through both the CPU and the GPU. Cycles supports the Open Shading Language since Blender 2.65. Cycles Hybrid Rendering is possible in Version...
    109 KB (8,499 words) - 01:00, 16 November 2024
  • Renderman Shading Language (abbreviated RSL) is a component of the RenderMan Interface Specification, and is used to define shaders. The language syntax...
    3 KB (290 words) - 05:40, 26 August 2024
  • produce photorealistic results. RenderMan Shading Language (RSL) Open Shading Language (OSL) These languages assist with generating lexical analyzers and...
    91 KB (6,911 words) - 23:17, 10 November 2024
  • reflection model. Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out...
    12 KB (1,612 words) - 05:36, 16 September 2024
  • Thumbnail for High-Level Shader Language
    The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to...
    14 KB (897 words) - 23:11, 19 September 2024
  • ARB assembly language is a low-level shading language, which can be characterized as an assembly language. It was created by the OpenGL Architecture Review...
    9 KB (1,057 words) - 22:45, 1 March 2024
  • based on its NSI API scene description and on Open_Shading_Language for shading. It comes with supported, open source plug-in integrations for several DCC...
    6 KB (587 words) - 19:42, 8 November 2024
  • the free dictionary. OSL may refer to: Open Shading Language, a shading language Open Software License, an open-source software license Optically stimulated...
    1 KB (213 words) - 05:14, 17 November 2022
  • Thumbnail for OpenGL
    OpenGL Shading Language, 3rd edition. ISBN 0-321-63763-1 A tutorial and reference book for GLSL. Historic books (pre-OpenGL 2.0): The Green Book OpenGL Programming...
    58 KB (5,749 words) - 02:04, 30 October 2024
  • Thumbnail for Metal (API)
    programming languages. Full-blown GPU execution is controlled via the Metal Shading Language. According to Apple promotional materials: "MSL [Metal Shading Language]...
    23 KB (1,331 words) - 17:29, 7 November 2024
  • RenderMan met it after about two years. Additionally RenderMan supports Open Shading Language to define textural patterns. When Pixar started development, Steve...
    8 KB (736 words) - 20:45, 3 October 2024
  • Thumbnail for WebGPU
    support for general-purpose GPU computations. WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V...
    8 KB (730 words) - 04:34, 4 November 2024
  • Description Language (GDL) GEORGE Gleam OpenGL Shading Language (GLSL) GNU E GNU Ubiquitous Intelligent Language for Extensions (GNU Guile) Go Go! Game...
    28 KB (1,314 words) - 18:19, 12 November 2024
  • Thumbnail for Shader
    Shader (redirect from Pixel shading)
    graphics processing unit (GPU), though this is not a strict requirement. Shading languages are used to program the GPU's rendering pipeline, which has mostly...
    22 KB (2,435 words) - 17:20, 24 October 2024
  • integration of the OpenImageIO library. It has a fully programmable API, and uses shaders written in C++ or Open Shading Language to define the materials...
    11 KB (877 words) - 18:04, 28 July 2024
  • them into digital photorealistic images. It includes the RenderMan Shading Language. As Pixar's technical specification for a standard communications protocol...
    8 KB (795 words) - 17:07, 6 April 2024
  • Thumbnail for OpenGL ES
    particular features used. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL. Version 1.0 and 1...
    49 KB (3,411 words) - 01:37, 14 September 2024
  • Thumbnail for Cg (programming language)
    for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming...
    23 KB (1,938 words) - 17:03, 23 September 2024
  • Thumbnail for Standard Portable Intermediate Representation
    Standard Portable Intermediate Representation (category Shading languages)
    functionality for SPIR-V binary code. High-Level Shading Language (HLSL) Cg (programming language) OpenGL Shading Language (GLSL) Tungsten Graphics Shader Infrastructure...
    15 KB (1,415 words) - 00:25, 3 October 2024
  • domain-specific languages include: Game Description Language OpenGL Shading Language Gradle ActionScript Some of the advantages: Domain-specific languages allow...
    33 KB (3,904 words) - 13:33, 17 September 2024
  • Thumbnail for Muscogee language
    to go around, and other variations. In Muscogee, the same principle of shading a verb's meaning is handled by locative prefixes: Example: vyetv = to go...
    33 KB (3,386 words) - 06:33, 15 November 2024
  • double precision floating point. The hardware-accelerated programmable shading group led by John Airey at SGI (Silicon Graphics) used the s10e5 data type...
    22 KB (1,928 words) - 16:19, 1 November 2024
  • feature film in whose production OpenImageIO, alongside OpenShadingLanguage, has been used as the texturing engine. OpenImageIO library comes with a few...
    3 KB (304 words) - 05:14, 9 October 2023
  • Thumbnail for PostScript
    PostScript (PS) is a page description language and dynamically typed, stack-based programming language. It is most commonly used in the electronic publishing...
    37 KB (4,355 words) - 06:39, 6 November 2024
  • Thumbnail for WebGL
    WebGL (category OpenGL)
    JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES, sometimes referred to as ESSL), a language similar to C or C++. WebGL code is...
    28 KB (2,635 words) - 15:51, 9 November 2024
  • column team win; Red = top row team win. Matches with lighter background shading were decided after overtime. *If necessary The top two seeded teams after...
    47 KB (2,175 words) - 09:14, 16 November 2024
  • and GNMX and also their custom shading language, PlayStation Shader Language (PSSL). Programmable shading with Cg OpenGL ES 1.1 extensions (VBO, FBO,...
    2 KB (182 words) - 13:27, 27 April 2024