The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine...
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shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman’s Build engine. The shareware...
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usually of the human body Build (game engine), a 1995 first-person shooter engine "Build" (song), a 1987 song by The Housemartins BUILD (Better Utilizing Investments...
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level editor. The "engine" terminology is akin to the term "software engine" used more widely in the software industry. Game engine can also refer to the...
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cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine...
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Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior...
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Godot (/ˈɡɒdoʊ/ GOD-oh) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in...
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Ion Fury (redirect from Phantom Fury (video game))
modified version of Ken Silverman's Build engine and is the first original commercial game to utilize the engine in 20 years, the previous being World...
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exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. Physics engine Game engine recreation List of...
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Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike:...
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Torque Game Engine, or TGE, is an open-source cross-platform 3D computer game engine, developed by GarageGames and actively maintained under the current...
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WWII GI (category Build (game engine) games)
released the year prior. WWII GI was the last commercially released game to use the Build engine until the release of Ion Fury in 2019. The player takes control...
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PowerSlave (redirect from Powerslave (game))
make a game. At one point, the MS-DOS version was to be released by 3D Realms as one of their games to show off the power of the Build engine. During...
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game engine developed primarily by Ray Gresko for LucasArts. It is very similar to the Build engine used in Duke Nukem 3D. While not a true 3D engine...
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Havok (software) (redirect from Havok (game engine))
Havok. Havok provides physics engine, navigation, and cloth simulation components that can be integrated into video game engines. In 2007, Intel acquired Havok...
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William Shatner's TekWar (redirect from Tekwar (game))
science-fiction author Ron Goulart. It was designed using the Build engine. The game's narrative takes place using cutscenes at the beginning and end...
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Witchaven II: Blood Vengeance (category Build (game engine) games)
sequel to 1995's Witchaven. Both games use the Build engine. It was Capstone's last proprietary game before they and their parent company Intracorp went...
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Unreal Engine 1 (UE1, originally just Unreal Engine) is the first version of the Unreal Engine series of game engines. It was initially developed in 1995...
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id Tech 1, also known as the Doom engine, is the game engine used in the id Software video games Doom and Doom II: Hell on Earth. It is also used in Heretic...
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to fully implement it. The software used code from Ken Silverman's BUILD game engine, and employed client-side prediction to reduce the effect of latency...
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Redneck Rampage (category Build (game engine) games)
used on some artwork and also in-game. This is the first and only game in the series not to use the Build game engine. Compilations and demos include:...
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Duke Nukem 3D (category Build (game engine) games)
Big Three Build Engine Games On GOG". GamingOnLinux. Retrieved June 23, 2015. Special K (December 1997). "Saturn ProReview: Duke Nukem 3D". GamePro. No. 111...
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Mugen (stylized as M.U.G.E.N) is a freeware 2D fighting game engine designed by Elecbyte. Content is created by the community, and thousands of fighters...
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Witchaven (category Build (game engine) games)
combat. Its code was based upon an early version of the nascent Build engine. The game received overall mixed reviews, such as praise for its atmosphere...
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Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially...
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Redneck Rampage Rides Again (category Build (game engine) games)
Microsoft Windows on June 5, 2017, and for macOS on June 18. The game is supported by the BuildGDX, Rednukem and Raze source ports. Redneck Rampage Rides Again...
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upcoming massively multiplayer online game and game platform with an integrated game creation system developed by Build a Rocket Boy. It will be available...
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Ken Silverman (category American video game programmers)
Silverman (born November 1, 1975) is an American game programmer, best known for writing the Build engine. It was most notably utilized by Duke Nukem 3D...
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Extreme PaintBrawl (category Build (game engine) games)
two weeks using the Build engine; its soundtrack was composed by musician Todd Duane, who sent his demo tracks to Head Games. The game was followed by Extreme...
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the user can learn as they go". With Unreal Engine 4, we really want to be able to build an entire small game on the scale of Angry Birds without any programming...
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