• Vulkan is a low-level, low-overhead cross-platform API and open standard for 3D graphics and computing. It was intended to address the shortcomings of...
    60 KB (5,078 words) - 12:12, 31 December 2024
  • with only a driver update.[citation needed] API Vulkan 1.0 is supported for all GCN architecture cards. Vulkan 1.2 requires GCN 2nd gen or higher with the...
    18 KB (2,761 words) - 07:05, 21 July 2024
  • Thumbnail for Mantle (API)
    While the API was officially discontinued, Clément Guérin started a Mantle to Vulkan translation layer called GRVK in mid 2020. This allows the API and ultimately...
    25 KB (2,248 words) - 16:12, 29 November 2024
  • utilized in other Vega product lines. Vulkan 1.2 is supported with Adrenalin 20.1.2 and Linux Mesa3D 20.0.0. Vulkan 1.3 is supported with Adrenalin 22.1...
    17 KB (1,624 words) - 04:21, 16 November 2024
  • Thumbnail for Metal (API)
    It can be compared to low-level APIs on other platforms such as Vulkan and DirectX 12. Metal is an object-oriented API that can be invoked using the Swift...
    23 KB (1,331 words) - 03:13, 26 November 2024
  • operations), so long as the non-overlapping assumption is respected. The Vulkan API provides the intermediate SPIR-V representation to describe both Graphical...
    3 KB (354 words) - 04:23, 5 February 2024
  • the Mantle API and Vulkan API OpenGL 4.5 support for TeraScale 2 with AMD Crimson Beta (driver version 15.30 or higher) OpenGL 4.5 and Vulkan 1.0 support...
    13 KB (1,502 words) - 04:23, 16 November 2024
  • Thumbnail for Mesa (computer graphics)
    Mesa (computer graphics) (category Rendering APIs available on Linux)
    Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific...
    92 KB (9,314 words) - 09:09, 5 December 2024
  • Thumbnail for OpenGL
    OpenGL (category 3D graphics APIs)
    core profile. Active development of OpenGL was dropped in favor of the Vulkan API, released in 2016, and codenamed glNext during initial development. In...
    59 KB (5,899 words) - 19:30, 31 December 2024
  • Thumbnail for Radeon HD 7000 series
    Windows, Vulkan 1.0 requires GCN-Architecture. Vulkan 1.1 requires actual 2nd Gen. of GCN or higher (here only HD 7790). On newer AMD drivers Vulkan 1.1 on...
    17 KB (2,269 words) - 20:42, 7 November 2024
  • compared to the Series5XT series. They however feature refreshed API support such as Vulkan, OpenGL ES 3.1, OpenCL 1.2 and DirectX 9.3 (9.3 L3). Rockchip...
    79 KB (4,868 words) - 22:11, 1 January 2025
  • Thumbnail for Source 2
    Source 2 (category Game engines that support Vulkan (API))
    created more efficiently. Valve also stated that it would support the Vulkan graphics API and use a new in-house physics engine called Rubikon, which would...
    18 KB (1,216 words) - 16:27, 3 December 2024
  • Id Tech 7 (category Game engines that support Vulkan (API))
    Khan, Billy [@billykhan] (August 11, 2018). "Yes, it's #Vulkan only on PC. #Vulkan is the best API if you want to achieve the absolute highest frame rates...
    9 KB (798 words) - 06:20, 8 December 2024
  • necessary with OpenCL 2.0 conformant Cards. API Vulkan 1.0 is supported for all GCN architecture cards. Vulkan 1.2 requires GCN 2nd gen or higher with the...
    19 KB (2,849 words) - 18:50, 18 August 2024
  • OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle...
    3 KB (335 words) - 23:19, 4 November 2024
  • Thumbnail for Nouveau (software)
    with this implementation. As of December 2023[update], Nouveau has some Vulkan API support through the experimental NVK driver. Mesa 3D supports multiple...
    21 KB (1,823 words) - 16:26, 9 October 2024
  • Thumbnail for Standard Portable Intermediate Representation
    used in multiple execution environments, including the Vulkan graphics API and the OpenCL compute API, to represent a shader or kernel. It is also used as...
    15 KB (1,415 words) - 00:25, 3 October 2024
  • increasing. Android uses OpenGL ES & Vulkan (API). DirectX is a collection of game APIs. Direct3D is DirectX's 3D API. Direct3D is freely available from...
    26 KB (2,976 words) - 17:43, 7 December 2024
  • MoltenVK (category Vulkan (API))
    MoltenVK library. Valve announced that Dota 2 will run on macOS using the Vulkan API with the aid of MoltenVK, and that they had made an arrangement with developer...
    11 KB (960 words) - 23:05, 21 December 2023
  • for OpenCL and Vulkan SYCL, a single-source C++ DSEL for heterogeneous computing Vulkan, a low-overhead computer graphics API Vulkan SC, based on the...
    17 KB (1,411 words) - 07:58, 30 December 2024
  • DirectX 9, 11, OpenGL or Vulkan API calls. It is a portable version of OpenGL but with limitations of OpenGL ES standard. The API is mainly designed to bring...
    12 KB (925 words) - 16:47, 30 August 2024
  • Thumbnail for Godot (game engine)
    Godot (game engine) (category Game engines that support Vulkan (API))
    major update that overhauls the rendering system, adds support for Vulkan graphics API, improves GDScript performance and usability, enhances physics and...
    56 KB (4,497 words) - 18:55, 30 December 2024
  • Thumbnail for Gaijin Entertainment
    Gaijin Entertainment (category Game engines that support Vulkan (API))
    Gaijin Entertainment is a Hungarian video game developer and publisher headquartered in Budapest. The company is mostly known for War Thunder, Crossout...
    28 KB (2,014 words) - 10:43, 27 December 2024
  • necessary with OpenCL 2.0 conformant Cards. API Vulkan 1.0 is supported for all GCN architecture cards. Vulkan 1.2 requires GCN 2nd gen or higher with the...
    13 KB (2,191 words) - 09:37, 13 May 2024
  • DXVK (category Vulkan (API))
    open-source translation layer which converts Direct3D 8/9/10/11 calls to Vulkan. It is used by Proton/Steam for Linux, by Intel Windows drivers, VirtualBox...
    11 KB (876 words) - 07:18, 18 December 2024
  • Thumbnail for Open 3D Engine
    Open 3D Engine (category Game engines that support Vulkan (API))
    Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, and distributed under the...
    5 KB (250 words) - 19:05, 9 November 2024
  • API, along with the Voodoo 2 and Voodoo 3 specifications, under an open source license, which later evolved into an open source project. Vulkan (API)...
    6 KB (407 words) - 12:28, 28 August 2024
  • Thumbnail for Graphics processing unit
    OpenGL API DirectX Video Acceleration (DxVA) API for Microsoft Windows operating-system. Mantle (API) Vulkan (API) Video Acceleration API (VA API) VDPAU...
    84 KB (8,467 words) - 08:06, 2 January 2025
  • Thumbnail for Rockstar Advanced Game Engine
    Rockstar Advanced Game Engine (category Game engines that support Vulkan (API))
    volumetric clouds and fog values, real-time global illumination as well as a Vulkan renderer in the Windows version. The Euphoria engine was overhauled to create...
    28 KB (1,933 words) - 17:26, 28 December 2024
  • Thumbnail for Unity (game engine)
    Unity (game engine) (category Game engines that support Vulkan (API))
    for Nintendo Switch, Facebook Gameroom, Google Daydream, and the Vulkan graphics API. It introduced a 4K video player capable of running 360-degree videos...
    84 KB (6,871 words) - 00:32, 30 December 2024