• Thumbnail for Shadow mapping
    Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in...
    20 KB (2,410 words) - 22:42, 18 February 2025
  • Reverse. Shadow volumes have become a popular tool for real-time shadowing, alongside the more venerable shadow mapping. The main advantage of shadow volumes...
    16 KB (2,203 words) - 11:19, 19 October 2024
  • re-released Shadow Man in 2013, developed Shadow Man Remastered, a remastered version of the game which includes 4K resolution, improved shadow mapping, per-pixel...
    32 KB (2,576 words) - 01:02, 18 January 2025
  • Thumbnail for Unreal Engine 5
    resolution, more detailed shadows, and the absence of shadow cascade and pop-in issues present in commonly used shadow mapping techniques. UE5 uses Niagara...
    27 KB (2,260 words) - 14:29, 17 February 2025
  • Thumbnail for Shear mapping
    In plane geometry, a shear mapping is an affine transformation that displaces each point in a fixed direction by an amount proportional to its signed...
    13 KB (1,885 words) - 14:31, 26 May 2024
  • Thumbnail for Shadow
    discussion about shadows Earth's shadow Gnomon Raking light Sciography, the art of architectural shadows Shade Shadow Cabinet Shadow mapping, in computer...
    17 KB (2,147 words) - 14:34, 17 February 2025
  • Thumbnail for Depth map
    to be displayed at a regular and fixed rate. Shadow mapping - part of one process used to create shadows cast by illumination in 3D computer graphics...
    8 KB (900 words) - 10:45, 8 December 2022
  • Thumbnail for Shading
    surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light. Shading...
    18 KB (1,841 words) - 23:06, 18 October 2024
  • itself. Shadow mapping Shadow volume Unified lighting and shadowing Timonen, V., & Westerholm, J. (2010). Scalable Height Field Self-Shadowing. Computer...
    5 KB (667 words) - 05:14, 4 January 2025
  • operations, e.g. including specularity, bump mapping etc. Shadow buffer A synonym for shadow map. Shadow map A texture buffer holding depth values rendered...
    61 KB (6,460 words) - 00:21, 2 December 2024
  • Thumbnail for Affine transformation
    homothety, similarity, reflection, rotation, hyperbolic rotation, shear mapping, and compositions of them in any combination and sequence. Viewing an affine...
    27 KB (3,603 words) - 13:40, 13 February 2025
  • Thumbnail for Voxel
    employed this graphics technique for effects such as reflection and bump-mapping and usually for terrain rendering. Outcast's graphics engine was mainly...
    26 KB (3,013 words) - 23:14, 11 December 2024
  • ray marching are, for example, when morphing shapes, approximating soft shadows, repetition of geometry, and algorithmically defined scenes. Signed distance...
    5 KB (536 words) - 12:42, 25 December 2024
  • Thumbnail for Physically based rendering
    further refined with posterior titles such as Ryse: Son of Rome and Killzone Shadow Fall, released on the same year, until the current state of PBR advancements...
    10 KB (1,079 words) - 05:19, 5 January 2025
  • Ministry, a seminary in Pennsylvania Trapezoidal Shadow Map, a technique for real-time shadow mapping Team service management, a management framework Trusted...
    1 KB (194 words) - 03:11, 15 February 2025
  • Thumbnail for Deferred shading
    be made part of the deferred shading pipeline to give directionality to shadows and interreflections. The primary advantage of deferred shading is the...
    27 KB (2,155 words) - 01:48, 14 January 2025
  • Thumbnail for Subsurface scattering
    estimating this distance is to use depth maps, in a manner similar to shadow mapping. The scene is rendered from the light's point of view into a depth map...
    10 KB (1,201 words) - 12:20, 18 May 2024
  • shading, mipmapping, normal mapping, bump mapping, displacement mapping, parallax mapping, shadow mapping, specular mapping, shadow volumes, high-dynamic-range...
    6 KB (796 words) - 06:45, 15 December 2024
  • Thumbnail for 3D computer graphics
    features, such as ray tracers and other rendering alternatives and texture mapping facilities. Some also contain features that support or allow animation...
    18 KB (2,048 words) - 17:08, 11 February 2025
  • Thumbnail for Lightmap
    Lightmap (redirect from Light mapping)
    Gouraud shading, although shadow creation must still be done using another method such as stencil shadow volumes or shadow mapping, as real-time ray-tracing...
    7 KB (903 words) - 09:24, 6 December 2024
  • Thumbnail for Rendering (computer graphics)
    Texture mapping 1974 - Z-buffering 1976 - Environment mapping 1977 - Blinn–Phong reflectance model 1977 - Shadow volumes 1978 - Shadow mapping 1978 - Bump...
    146 KB (14,146 words) - 04:55, 17 February 2025
  • Thumbnail for 3DMark
    the following features: HDR rendering Shadow mapping is used for all objects (specifically cascaded shadow mapping, with the depth textures filtered via...
    18 KB (528 words) - 12:44, 5 December 2024
  • Projective texture mapping is useful in a variety of lighting techniques and it is the starting point for shadow mapping. Projective texture mapping is essentially...
    4 KB (587 words) - 03:22, 3 September 2024
  • tracing Path tracing Ray casting Scanline rendering Rotation Scaling Shadow mapping Shadow volume Shear matrix Shader Texel Translation Volume rendering Voxel...
    4 KB (494 words) - 23:58, 4 February 2025
  • Thumbnail for Text-to-image model
    tracing Path tracing Ray casting Scanline rendering Rotation Scaling Shadow mapping Shadow volume Shear matrix Shader Texel Translation Volume rendering Voxel...
    17 KB (1,775 words) - 05:50, 14 February 2025
  • Thumbnail for Pixel
    red-green-blue-masked phosphor areas, dictated by a mesh grid called the shadow mask, it would require a difficult calibration step to be aligned with the...
    30 KB (3,594 words) - 01:18, 23 February 2025
  • Thumbnail for Tone mapping
    Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range...
    26 KB (3,444 words) - 18:46, 16 December 2024
  • Thumbnail for Scanline rendering
    complexity with costly pixel operations (i.e. perspective-correct texture mapping without hardware assist). This use preceded the widespread adoption of...
    7 KB (1,058 words) - 01:14, 18 December 2023
  • Thumbnail for Rockstar Advanced Game Engine
    well as more powerful draw distances, texture filtering, and improved shadow mapping and tessellation quality. RAGE would later be further refined with the...
    28 KB (1,933 words) - 23:06, 24 February 2025
  • tracing Path tracing Ray casting Scanline rendering Rotation Scaling Shadow mapping Shadow volume Shear matrix Shader Texel Translation Volume rendering Voxel...
    5 KB (756 words) - 02:05, 2 June 2024