• Thumbnail for Texture mapping
    Texture mapping is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture...
    31 KB (3,768 words) - 07:10, 9 August 2024
  • Unified shaders: texture mapping units: render output units To calculate the processing power, see Performance. Full G80 contains 32 texture address units...
    463 KB (12,756 words) - 16:43, 6 November 2024
  • In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort...
    7 KB (994 words) - 17:13, 4 November 2024
  • operators to a display. Measured in pixels/s. Texture - The rate at which textures can be mapped by the texture mapping units onto a polygon mesh. Measured in...
    194 KB (16,513 words) - 14:08, 30 September 2024
  • Thumbnail for UV mapping
    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of...
    5 KB (678 words) - 11:04, 18 January 2024
  • Thumbnail for Normal mapping
    normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It...
    18 KB (2,302 words) - 07:01, 29 August 2024
  • Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
    4 KB (417 words) - 19:57, 20 June 2024
  • sharing some degree of orientation Texture (geology), a physical appearance or character of a rock Texture mapping, a bitmap image applied to a surface...
    1 KB (226 words) - 11:01, 8 January 2023
  • Projective texture mapping is a method of texture mapping that allows a textured image to be projected onto a scene as if by a slide projector. Projective...
    4 KB (587 words) - 03:22, 3 September 2024
  • Fabrication process: GlobalFoundries 14LP. v t e Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU) Single-precision...
    7 KB (6,422 words) - 16:38, 19 November 2024
  • Thumbnail for Bump mapping
    Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing...
    7 KB (732 words) - 08:32, 13 January 2024
  • Thumbnail for Cube mapping
    dynamically generate a new sphere mapping for each new viewpoint (or, to pre-generate a mapping for every viewpoint). Also, a texture mapped onto a sphere's surface...
    15 KB (2,082 words) - 23:59, 21 August 2024
  • Thumbnail for Bilinear interpolation
    processing, where it is also called bilinear filtering or bilinear texture mapping. Suppose that we want to find the value of the unknown function f at...
    18 KB (3,360 words) - 08:52, 11 October 2024
  • space Spiritual mapping, a practice of some religions Texture mapping, in computer graphics Web mapping, the use of the World Wide Web to depict spatial data...
    1 KB (223 words) - 13:51, 16 November 2024
  • Thumbnail for Displacement mapping
    Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to...
    7 KB (828 words) - 17:13, 22 March 2024
  • Thumbnail for RDNA 2
    are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
    27 KB (2,977 words) - 02:05, 26 October 2024
  • are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
    14 KB (3,728 words) - 14:05, 8 February 2024
  • Polynomial texture mapping (PTM), also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects...
    9 KB (842 words) - 13:33, 20 September 2024
  • Thumbnail for Radeon Pro
    are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
    35 KB (6,765 words) - 01:08, 1 July 2024
  • In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors...
    17 KB (2,189 words) - 00:50, 14 November 2024
  • Thumbnail for Texture (visual arts)
    text and paper texture over a photograph Composition (visual arts) Design elements and design principles Elements of art Texture mapping Art movement Creativity...
    6 KB (715 words) - 21:29, 11 October 2024
  • Affine texture mapping Linear interpolation of texture coordinates in screen space without taking perspective into account, causing texture distortion...
    61 KB (6,458 words) - 11:05, 9 November 2024
  • Thumbnail for Reflection mapping
    single texture. Other projections that have some superior mathematical or computational properties include the paraboloid mapping, the pyramid mapping, the...
    11 KB (1,185 words) - 10:00, 28 October 2024
  • Thumbnail for RDNA 3
    are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
    28 KB (2,843 words) - 20:41, 7 October 2024
  • Thumbnail for Procedural texture
    approach is low storage cost, unlimited texture resolution and easy texture mapping. These kinds of textures are often used to model surface or volumetric...
    6 KB (674 words) - 16:59, 22 March 2024
  • Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition...
    4 KB (314 words) - 17:42, 11 October 2024
  • Thumbnail for 3D modeling
    modeling), or by scanning. Their surfaces may be further defined with texture mapping. The product is called a 3D model, while someone who works with 3D...
    29 KB (3,257 words) - 09:16, 19 November 2024
  • Thumbnail for Computer graphics
    generalized to mean that shaders are applied. Texture mapping Texture mapping is a method for adding detail, surface texture, or colour to a computer-generated graphic...
    70 KB (8,839 words) - 02:23, 9 November 2024
  • Thumbnail for Lightmap
    Lightmap (redirect from Light mapping)
    currently visible textures as the viewer negotiated the scene). As consumer 3d graphics hardware capable of multitexturing, light-mapping became more popular...
    7 KB (904 words) - 22:50, 15 May 2024
  • Thumbnail for Z-order curve
    memory hierarchy. Some GPUs store texture maps in Z-order to increase spatial locality of reference during texture mapped rasterization. This allows cache...
    21 KB (2,619 words) - 17:12, 19 November 2024