• Thumbnail for Cel shading
    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color...
    21 KB (2,234 words) - 04:44, 3 September 2024
  • 500–5,000 pieces. Cel shading, a non-photorealistic rendering method of computer graphics to give it a feeling that it is drawn on a cel Traditional animation:...
    7 KB (690 words) - 21:36, 30 July 2024
  • This is a list of video games that use the technique of cel shading, organized alphabetically by name. See lists of video games for related lists. A B...
    40 KB (123 words) - 15:25, 15 August 2024
  • Thumbnail for Shader
    Shader (redirect from Pixel shading)
    bloom, volumetric lighting, normal mapping (for depth effects), bokeh, cel shading, posterization, bump mapping, distortion, chroma keying (for so-called...
    22 KB (2,435 words) - 09:24, 1 August 2024
  • a rendering technique called cel shading to produce this cartoon-like appearance. Furthermore, the physics engine in Cel Damage is unique. Rather than...
    22 KB (1,675 words) - 17:54, 27 March 2024
  • Thumbnail for Traditional animation
    others use "cel-shading" animation filters or lighting systems to make their full 3D animation appear as though it were drawn in a traditional cel-style. This...
    54 KB (7,318 words) - 13:47, 15 August 2024
  • Thumbnail for 3D rendering
    a normal-perturbation technique used to simulate wrinkled surfaces. Cel shading: A technique used to imitate the look of hand-drawn animation. Transport...
    14 KB (1,563 words) - 12:08, 22 August 2024
  • Thumbnail for Shading
    Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying...
    18 KB (1,843 words) - 12:40, 17 July 2024
  • Thumbnail for Deferred shading
    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex...
    26 KB (2,122 words) - 16:10, 4 August 2024
  • Thumbnail for Animation
    under the category of 3D dynamics. Cel shading is used to mimic traditional animation using computer software. The shading looks stark, with less blending...
    74 KB (8,051 words) - 15:09, 3 September 2024
  • Thumbnail for Physically based rendering
    often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations...
    10 KB (1,075 words) - 14:48, 23 July 2024
  • Thumbnail for 3D computer graphics
    3D reconstruction 3D reconstruction from multiple images Anaglyph 3D Cel shading Computer animation Computer vision Digital geometry Digital image processing...
    16 KB (1,863 words) - 15:30, 22 August 2024
  • Anisotropic filtering Cel shading Fluid animation Lighting Global illumination Hidden-surface determination Polygon mesh (Triangle mesh) Shading Deferred Surface...
    4 KB (510 words) - 14:42, 3 June 2024
  • Thumbnail for Non-photorealistic rendering
    appeared in movies and video games in the form of cel-shaded animation (also known as "toon" shading) as well as in scientific visualization, architectural...
    18 KB (1,907 words) - 21:50, 22 September 2023
  • video games, movies or technical illustrations, and include: Cel shading Gooch shading Bidirectional reflectance distribution function Physically based...
    3 KB (319 words) - 18:21, 14 March 2022
  • Thumbnail for Gooch shading
    to warm" shading, and in the second pass the object’s edges are rendered in black. List of common shading algorithms Phong shading Cel shading Non-photorealistic...
    4 KB (335 words) - 00:02, 13 June 2024
  • they implemented a distinctive cartoon-like art style created through cel shading. At its release, The Wind Waker received critical acclaim for its visuals...
    101 KB (8,735 words) - 21:38, 25 August 2024
  • Thumbnail for Voxel
    computer graphics 3D rendering Polygon Pre-rendering Skybox Animation Cel shading Digitization Rotoscoping Computer graphics Real-time graphics Game art...
    26 KB (2,936 words) - 15:03, 18 August 2024
  • the show was made using computer generated imagery (CGI) rendered in cel shading. It ran for only one season of 13 episodes, premiering on July 11, 2003...
    24 KB (1,586 words) - 00:29, 2 September 2024
  • closer towards the player. Even simple shading and size of an image could be considered pseudo-3D, as shading makes it look more realistic. If the light...
    36 KB (4,546 words) - 14:51, 23 August 2024
  • Sly Cooper and the Thievius Raccoonus (category Video games with cel-shaded animation)
    for its technical achievements—particularly its use of a variation on cel-shading to create a film noir feel while still rendering as a hand-drawn animated...
    33 KB (3,300 words) - 10:13, 12 August 2024
  • Dark Chronicle (category Video games with cel-shaded animation)
    visual style of Dark Chronicle departs from that of Dark Cloud by using cel shading. Level-5 referred to the graphic style as "tonal rendering"; the main...
    37 KB (3,973 words) - 20:21, 3 July 2024
  • accomplish with each scene." The 3D characters and objects are rendered with Cel shading to make them look more like 2D animation. A particular feature is that...
    28 KB (2,048 words) - 14:43, 21 July 2024
  • Thumbnail for The Legend of Zelda
    were not seen in previous games. Twilight Princess diverted from the cel-shading of Wind Waker, integrating graphics featuring more detailed textures...
    212 KB (18,698 words) - 07:32, 27 August 2024
  • Need for Speed Unbound (category Video games with cel-shaded animation)
    Wanted. Unbound features an art style that merges artistic elements like cel-shading and graffiti art with the more realistic art style of other Need for...
    30 KB (2,567 words) - 13:24, 3 September 2024
  • Thumbnail for Isometric video game graphics
    computer graphics 3D rendering Polygon Pre-rendering Skybox Animation Cel shading Digitization Rotoscoping Computer graphics Real-time graphics Game art...
    30 KB (3,296 words) - 09:40, 23 July 2024
  • were used to achieve the appearance of Hibon's 2D drawings. The use of cel shading, 2D textures to create a drawing appearance, and character outlines to...
    3 KB (368 words) - 20:16, 19 July 2024
  • as "concept art style", scrapping months of work for a style close to cel-shading, a style not often seen in the first-person shooter genre. Claptrap's...
    27 KB (2,206 words) - 20:35, 22 August 2024
  • (Japanese: ヤオヨロズ株式会社) was a Japanese animation studio producing anime using cel shading and 3D computer graphics technology. The company was founded in Minato...
    7 KB (374 words) - 04:17, 26 January 2024
  • Borderlands (video game) (category Video games with cel-shaded animation)
    secret to create prototype of the game using an art style similar to cel shading, fearing that if they had said anything to the other team members, there...
    60 KB (6,165 words) - 15:09, 16 August 2024