Kazuko Shibuya (Japanese: 渋谷 員子, Hepburn: Shibuya Kazuko, born September 4, 1965) is a Japanese video game artist. She is best known for her work with...
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costume designer Kazuko Saegusa (三枝和子, 1929–2003), Japanese novelist Kazuko Sawamatsu (沢松 和子, born 1951), Japanese tennis player Kazuko Shibuya (渋谷 員子, born...
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was designed by various people; Yoshitaka Amano, Tetsuya Nomura, and Kazuko Shibuya all do art for her, while Akiyoshi Ota and other writers devised her...
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designed by Nomura, who drew the chibi artwork of the characters, and Kazuko Shibuya, who designed the in-game sprites. Strago appears as a short, elderly...
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and Tetsuya Nomura designed her for the main series installment, with Kazuko Shibuya designing her in-game sprites alongside the rest of the characters....
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designed by Nomura, who drew the chibi artwork of the characters, and Kazuko Shibuya, who designed the in-game sprites. In his finalized design, Cyan appears...
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designed by Nomura, who drew the chibi artwork of the characters, and Kazuko Shibuya, who designed the in-game sprites. His appearance is as a tall, dark...
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designed by Nomura, who drew the chibi artwork of the characters, and Kazuko Shibuya, who designed the in-game sprites. Setzer appears as a pale man with...
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designed by Nomura, who drew the chibi artwork of the characters, and Kazuko Shibuya, who designed the in-game sprites. Gau appears as a young boy with spikey...
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Fantasy VI's production also contributed to his characterization. Artist Kazuko Shibuya aimed to illustrate his "crazy and somewhat childish" demeanor through...
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Sakaguchi, Hiromichi Tanaka, Akitoshi Kawazu, Koichi Ishii, artist Kazuko Shibuya, programmer Nasir Gebelli, and composer Nobuo Uematsu. Initially focusing...
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designed by Nomura, who drew the chibi artwork of the characters, and Kazuko Shibuya, who designed the in-game sprites. His outfit consists of an open dark...
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Shibuya (written: 渋谷) is a Japanese surname. Notable people with the surname include: Jinshichi Shibuya, Japanese entomologist Kazuko Shibuya (渋谷 員子,...
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The sprite art for the characters' in-game appearance was drawn by Kazuko Shibuya. While in the earlier installments, the sprites were less detailed on...
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designed by Nomura, who drew the chibi artwork of the characters, and Kazuko Shibuya, who designed the in-game sprites. Shadow's finalized design depicted...
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Racer with Gebelli, alongside developer Hiromichi Tanaka and artist Kazuko Shibuya who had previously worked on The 3-D Battles of WorldRunner with Gebelli...
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illustrator. Square Production Team 2 included Kyoji Koizumi, Miwa Shoda, Kazuko Shibuya, and Minoru Akao. The musical score for SaGa Frontier was composed and...
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consideration for their representation as small computer sprites. Artist Kazuko Shibuya then did additional illustrations based on Amano's design to use as...
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Yoshitaka Amano, while the actual character sprites were designed by Kazuko Shibuya. The monsters were designed by Tetsuya Nomura. Amano has stated that...
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Yoshinori Kitase Programmer(s) Satoru Yoshieda Masaaki Saito Artist(s) Kazuko Shibuya Koichi Ishii Writer(s) Koichi Ishii Yoshinori Kitase Composer(s) Kenji...
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July of that year, the Square Enix headquarters were moved to Yoyogi, Shibuya, Tokyo, to help combine the two companies. To strengthen its wireless market...
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original game design. Among the other developers were graphic designer Kazuko Shibuya, programmers Kiyoshi Yoshii and Ken Narita, as well as debugger Hiroyuki...
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exposed her midriff. Her in-game sprites were designed by Kazuko Shibuya based on his artwork. Shibuya's designs differed from Amano's concept, with her hair...
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of her work was designing six per day. The sprites were designed by Kazuko Shibuya, who had worked for the company since the 1980s and designed character...
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members working on both games, Gebelli, Sakaguchi, and graphic designer Kazuko Shibuya. Both games were commercially successful, selling about 500,000 copies...
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Yoshitaka Amano, while the actual character sprites were designed by Kazuko Shibuya. The monsters were designed by Tetsuya Nomura. Amano has stated that...
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original Final Fantasy IV, new gameplay elements were incorporated, and Kazuko Shibuya, 2D sprite artist for the first six Final Fantasy games, returned to...
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Mobius Final Fantasy. A key designer for much of the series' life was Kazuko Shibuya, who did sprite designs from Final Fantasy to VI. She also did work...
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Kawazu Yoshinori Kitase Hiroshi Minagawa Naoshi Mizuta Tetsuya Nomura Kazuko Shibuya Masayoshi Soken Takashi Tokita Motomu Toriyama Naoki Yoshida Former...
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paragraphs in length and told to use her imagination. Sprite designer Kazuko Shibuya came to visit Kobayashi to look at and talk about Kobayashi's art with...
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