• Thumbnail for Ken Levine (game developer)
    Kenneth M. Levine (born September 1, 1966) is an American video game developer. He is the creative director and co-founder of Ghost Story Games (formerly...
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  • Ken Levine may refer to: Ken Levine (game developer) (born 1966), American video game designer and founding member of Irrational Games Ken Levine (screenwriter)...
    352 bytes (79 words) - 08:10, 13 April 2023
  • founded by Ken Levine following the shutdown of Irrational Games, the developer of the BioShock series. The game's concept started in 2014 when Levine talked...
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  • Ghost Story Games (category Video game companies established in 2017)
    Ghost Story Games, LLC is an American video game developer based in Westwood, Massachusetts, and led by Ken Levine. The studio is the rebranding of Irrational...
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  • BioShock (redirect from Bioshock (game))
    Rapture. Lead developer Ken Levine had created Irrational Games in 1997 out of former members from Looking Glass Studios. Their first game was System Shock...
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  • 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier...
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  • BioShock is a retrofuturistic video game series created by Ken Levine, published by 2K and developed by several studios, including Irrational Games and...
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  • BioShock Infinite (category Video games directed by Ken Levine)
    director Ken Levine were initially uninterested in creating a sequel, but they later renegotiated with 2K to produce another BioShock game. Irrational...
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  • System Shock 2 (category Articles using Infobox video game using locally defined parameters)
    Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios...
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  • the first video game console Seamus Blackley: main designer and developer of the original Xbox William Higinbotham: main developer of Tennis for Two...
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  • BioShock Infinite: Burial at Sea (category Video games directed by Ken Levine)
    15, 2020. Bramwell, Tom (July 30, 2013). "Ken Levine talks BioShock Infinite: Burial at Sea". Eurogamer. Gamer Network. Archived from the original on August...
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  • Thumbnail for Development of BioShock Infinite
    began under the moniker "Project Icarus". Irrational's creative lead, Ken Levine was inspired by events at the turn of the 20th century and the expansion...
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  • Elizabeth (BioShock) (category Video game characters based on real people)
    character was decided on as the developers felt it had not been done well since Half-Life 2's Alyx Vance. Ken Levine's, creative director and lead writer...
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  • BioShock Infinite interview - Ken Levine, Telegraph, 03 Nov 2011 Dan Ryckert, Things You Didn't Know About Ken Levine, GameInformer.com, May 30, 2012 "GAMBIT:...
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  • Andrew Ryan (BioShock) (category Video game characters based on real people)
    director Ken Levine described Andrew Ryan, whose appearance is based on Vincent Price, as a character driven by ideals, in contrast to the game's other antagonist...
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  • Rapture (BioShock) (category Video game locations)
    the suits would be constructed from salvaged parts of the city. Developer Ken Levine noted that with the concept of the gatherers as little girls, it...
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  • Cutscene (redirect from In-game cut scene)
    Spielberg, director Guillermo del Toro, and game designer Ken Levine, all of whom are avid video gamers, criticized the use of cutscenes in games, calling...
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  • Atlas (BioShock) (category Video game bosses)
    Atlas is a character in the BioShock video game series created by Ken Levine, published by 2K Games. He first appears in the first title of the series...
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  • SHODAN (category Anthropomorphic video game characters)
    agency in a game, an aspect he pointed out was reflected in Ken Levine's later game BioShock. Meanwhile Chris Remo in an article for Game Developer compared...
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  • Alyx Vance (category Video game characters introduced in 2004)
    to live up to Alyx Vance in terms of being an AI companion, with developer Ken Levine arguing that AI companions have not been done as well as Alyx. List...
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  • Immersive sim (redirect from 0451 game)
    Glass Studios eventually closed down but developers from it launched their own studios - notably Ken Levine who had helped with Thief and System Shock...
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  • Tribes: Vengeance (category Articles using Infobox video game using locally defined parameters)
    Tribes: Vengeance". GameSpot. 29 March 2004. Retrieved 6 December 2020. Thorsen, Tor (January 12, 2006). "Q&A: Irrational's Ken Levine on the Take-Two takeover...
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  • Gamecock Media Group (category Video game companies established in 2007)
    the 2007 Spike Video Game Awards in Las Vegas, as Ken Levine was about to take the stage and give an acceptance speech for the Game of the Year award for...
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  • Thumbnail for First-person shooter
    immersion in the game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce...
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  • "Looking Glass Studios Interview Series - Audio Podcast 5 - Ken Levine". Singapore-MIT Gambit Game Lab. Archived from the original on April 1, 2013. Retrieved...
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  • video game industry in 1997, and Voyager was cancelled in spring of that year. In response to Voyager's cancellation, team members Ken Levine, Jonathan...
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  • Rose Byrne, with a script by Andrew Baldwin. In June 2013, video game developer Ken Levine was attached to write the screenplay. The latest concept for the...
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  • Looking Glass Studios (category Video game development companies)
    System Shock 2". Game Developer: 52–59. Weise, Matthew (June 29, 2011). "Looking Glass Studios Interview Series - Audio Podcast 5 - Ken Levine". gambit.mit...
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  • Thumbnail for FTL: Faster Than Light
    a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. In the game, the player...
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  • "Swedish Lighting Tool Developer Illuminate Labs Expands in U.S." October 7, 2009. "Developer interview with Art Director Ken Feldman and Lead Animator...
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