UK magazine Zero ranked it on their number three spot in popularity. Martin Gaksch of German magazine Power Play gave the game a mixed outlook. Yanma (November...
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effects, such as the zooming of enemy sprites and rotating platforms. Martin Gaksch of Video Games described the game as a mixture of "modern action entertainment...
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playability but criticized its high difficulty level. Power Play's Martin Gaksch regarded it as the best classic-style shooter since R-Type and its sequel...
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Splatterhouse." Robin Hogg of Zzap!64 gave it a positive outlook. Both Martin Gaksch and Heinrich Lenhardt of German magazine Power Play also gave Aliens...
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and sound design but criticized the lack of replay value. MAN!AC's Martin Gaksch gave positive remarks to the funky presentation, interesting 3D polygon...
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the Sega CD library but criticized its low difficulty level. MAN!AC's Martin Gaksch expressed his preference for a Mega-CD conversion of Gate of Thunder...
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John Cook compared it to Cabal but praised the graphics and gameplay. Martin Gaksch and Heinrich Lenhardt of German magazine Power Play gave the game a...
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machine." Power Play's Martin Gaksch concurred with Rignall, lauding its well-drawn visuals and atmospheric sound design. Gaksch also commended the game's...
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Boy version 69% and noted that it didn't stand out among its peers. Martin Gaksch gave the NES version 69% as well calling the idea innovative, but not...
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shots tend to miss even when the player is next to the basket. MAN!AC's Martin Gaksch wrote that "White Men Can't Jump is just as far removed from the sophisticated...
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felt was its weak point, but ultimately recommended the game. MAN!AC's Martin Gaksch said that while it was somewhat exciting, there was only one setting...
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issue as being the third most-popular arcade game at the time. Both Martin Gaksch and Heinrich Lenhardt of German magazine Power Play regarded the game...
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the amount of slowdown when too many objects are present on-screen. Martin Gaksch of German magazine MAN!AC gave an overall mixed review of the game....
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Dragon. Oscar got an overall rating of 7 out of 10 by Martin Gaksch of German magazine Power Play. Gaksch saw the game in the tradition of Ghosts 'n Goblins...
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MAN!AC's Martin Gaksch regarded the addition of "Hyper League" as interesting but felt it was not as refined as Super Baseball 2020. Gaksch criticized...
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Machine. Nevertheless, they gave it an overall positive outlook. MAN!AC's Martin Gaksch regarded it to be a fun Columns clone, commending its different game...
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Burai Fighter Deluxe, received mostly positive reception from critics. Martin Gaksch of Power Play and Video Games criticized its audiovisual presentation...
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David Wilson of Zero magazine rated the game with a 4.5 out of 5 score. Martin Gaksch of German magazine Power Play gave the title a positive outlook. Oldies...
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difficulty as a negative point for more experienced players. Power Play's Martin Gaksch gave positive remarks to the audiovisual presentation, remarking that...
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the month. Legend of Makai was favourably reviewed by Power Play's Martin Gaksch, who praised the game's mix of action and adventure, but also criticized...
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split-screen two player mode further exacerbated the issue. MAN!AC's Martin Gaksch found Club Drive moderately innovative due to the ability to drive in...
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Power Play's Martin Gaksch praised Cyber Core for its technical performance, good visuals, enemy variety, sound and customizable gameplay. Gaksch also commended...
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Soccer garnered mixed reception from critics at release. Video Games' Martin Gaksch found Hyper Soccer to be an above-average sports game, criticizing its...
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number 150 spot in a poll, indicating a popular following. Video Games' Martin Gaksch commended its visuals for the varied monster designs, new gameplay additions...
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the February 1990 issue of German magazine Power Play, where reviewer Martin Gaksch called the game "Zelda on the PC-Engine" and said that the "differences...
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construction sites and want to hit the wall again with a good action game." Martin Gaksch of German magazine Power Play commended the gameplay speed and co-op...
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never been a game which has got us so addicted as two-player Trip'd." Martin Gaksch of the German publication MAN!AC labeled Trip'd as a competent blend...
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remarks to the graphics and sound. Likewise, both Andreas Knauf and Martin Gaksch from German magazine Video Games gave this port a mixed outlook. Den...
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performance and play value. In contrast to other reviewers, Power Play's Martin Gaksch found Chew Man Fu to be too simplistic and felt mixed in regards to...
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editorial team M! Games (then MAN!AC) and PC-Xtreme there together with Martin Gaksch. Forster is a co-founder and partner of the company, for which he built...
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