QSound Labs is an audio technology company based in Calgary, Canada. It is primarily a developer and provider of audio enhancement technologies for entertainment...
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QSound is the original name for a positional three-dimensional (3D) sound processing algorithm from QSound Labs that creates 3D audio effects from multiple...
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Idaho compound. In 1986, Ryckman co-founded Archer Communications, Inc./QSound Labs, Ltd., an audio technology company which developed proprietary audio...
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used the V-Cruise gaming engine, the QMixer sound engine licensed from QSound Labs, and the DVD-ROM version used MP3s from Fraunhofer Institut. Once the...
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countries SRS Labs DTS (sound system) QSound Audio Basics newsletter, vol 10, (double) number 5 and 6, May and June 1991, pp2-3 SRS Labs Wow technology...
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performances as the band recorded most of the European leg. The album was mixed in QSound, which produces a 3D audio effect even on a two channel stereo system.[citation...
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designed to support head-mounted displays. The game features QSound technology. Describing QSound's effect before the game's release, Suzanne Kantra Kirschner...
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Retrieved December 3, 2012. "Major Games Publishers Roll Out Key Titles with QSound". PR Newswire. March 18, 1996. Yee, Bernie (March 1995). "Through the Looking...
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Kinsey, Developer Relations (ISV) Aureal Semiconductor Creative Labs Sensaura QSound Sound card Media.Vision (unrelated Japanese video game company) "This...
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Side", Sound & Vision, May 2003 "Who's Using QSound Audio Technology: Recording Artists A – D". Qsound.com. Retrieved 17 October 2013. "Doug Sax takes...
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included NVIDIA, Analog Devices, VIA Technologies (expired, replaced by QSound) and C-Media Electronics. In 1993, Sensaura released a CD sampler disc 'beyond...
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the original on 2017-01-01. Retrieved 2018-06-19. "Activision Features QSound's Leading Audio Technology In Its New Windows 95 Titles" (Press release)...
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as hardware-assisted speech synthesis (through the TextAssist software), QSound audio spatialization technology for digital (PCM) wave playback, and PCM...
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representatives of this kind of system are SRS Audio Sandbox, Spatializer Audio Lab and Qsound Qxpander. They use HRTF to simulate the received acoustic signals at...
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Mark Hamill's involvement with Wing Commander III, the introduction of QSound with arcade system boards such as Capcom's CP System II, and the high production...
202 KB (23,517 words) - 16:46, 4 August 2024