• Thumbnail for Super Nintendo Entertainment System
    The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo...
    95 KB (9,152 words) - 23:27, 8 September 2024
  • Thumbnail for Ken Kutaragi
    Kutaragi accepted the offer. Working in secret, he designed the chip, the SPC700. When they found out, Sony's executives were furious. Only with Sony CEO...
    16 KB (1,660 words) - 04:38, 28 July 2024
  • "voice" that harmonizes with the melody, as technical limitations for the SPC700 sound format chip prevented the use of an actual vocal track (although some...
    100 KB (9,974 words) - 18:21, 12 September 2024
  • Sharp Corporation Sharp SM8521 1997 1 8 32,768 Game.com handheld Sony Sony SPC700 (Nintendo S-SMP) 1990 8 16 32,000 Super Nintendo Entertainment System console...
    62 KB (2,544 words) - 08:42, 30 July 2024
  • compose. He then chose samples and optimised the music to work on the SNES's SPC700 sound chip. Wise worked separately from the team in a former cattle shed...
    122 KB (11,484 words) - 14:28, 6 September 2024
  • Pulse-code modulation Sony APU (Audio Processing Unit) S-SMP (8-bit Sony SPC700) S-DSP (16-bit DSP) Yamaha YM2610 RAM 8 KB main RAM 64 KB video RAM Super...
    95 KB (6,595 words) - 16:33, 4 August 2024
  • Mobile Graphics SM340 – MP3/JPEG SM350 – MP3/JPEG SM370 – Image processing SPC700 series SPC900 series SPC970 series SR110 series Microcontrollers acquired...
    27 KB (2,522 words) - 16:28, 4 September 2024
  • series. As with its predecessor, the music was produced for the SNES's SPC700 chip for the game to sound similar to the Korg Wavestation synthesizer....
    48 KB (4,450 words) - 20:52, 16 August 2024
  • Thumbnail for Radare2
    bytecode Game Boy (z80-like) Java Bytecode Malbolge MSIL/CIL Nios II SuperH Spc700 Systemz TMS320 V850 Whitespace XCore "Release 5.9.4". 8 August 2024. Retrieved...
    12 KB (958 words) - 15:55, 18 June 2024
  • polycrystalline silicon SPC file format, a file format used in spectroscopy SPC700, a processor used for audio in the Super NES hardware Stage pin connector...
    6 KB (719 words) - 16:51, 11 June 2024
  • afforded the team more creative freedom with its eight-channel ADPCM based SPC700, as opposed to the old Nintendo Entertainment System's restriction of five...
    109 KB (10,029 words) - 23:30, 5 September 2024
  • Rate Reduced, is a name given to an audio compression method used on the SPC700 sound coprocessor used in the SNES, as well as the audio processors of the...
    5 KB (692 words) - 08:35, 25 August 2023
  • "voice" that harmonizes with the melody, as technical limitations for the SPC700 sound format chip prevented the use of an actual vocal track. The first...
    80 KB (7,902 words) - 09:58, 30 August 2024