• Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was...
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  • Thumbnail for Ambient occlusion
    Screen space ambient occlusion (SSAO) Screen space directional occlusion (SSDO) Ray-traced ambient occlusion (RTAO) High Definition Ambient Occlusion...
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  • Screen space directional occlusion (SSDO) is a computer graphics technique enhancing screen space ambient occlusion (SSAO) by taking direction into account...
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  • space. Screen space ambient occlusion (SSAO) Technique of approximating ambient occlusion in screen space. Screen space directional occlusion An enhancement...
    61 KB (6,458 words) - 10:18, 26 June 2024
  • clouds and day-night cycle, real-time global illumination, and screen-space ambient occlusion. Heaven and other benchmarks by UNIGINE Company are often used...
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  • high-dynamic-range rendering, ambient occlusion (screen space ambient occlusion, screen space directional occlusion, ray-traced ambient occlusion), ray tracing, global...
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  • Thumbnail for Torque (game engine)
    features such as dynamic lighting, normal and parallax occlusion mapping, screen space ambient occlusion, depth of field, volumetric light beam effects, lens...
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  • post-processing effects on the Synergistic Processing Units. Screen Space Ambient Occlusion for example, was done completely on the SPUs. Naughty Dog's...
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  • rendered in isolation). Such effects include: Ambient occlusion (HBAO, Screen space ambient occlusion (SSAO, reflections), etc. Anaglyph Anti-aliasing...
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  • Thumbnail for Unity (game engine)
    mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post-processing effects...
    83 KB (6,814 words) - 09:25, 2 October 2024
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    define shadows. Baking (computer graphics) Environment map Screen space ambient occlusion Shader Texture mapping Abrash, Michael. "Quake's Lighting Model:...
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  • initial being improvements to the in-game lighting through Screen Space Ambient Occlusion, in which dynamic shadows could be generated through the use...
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    high-dynamic-range (HDR) lighting Screen space ambient occlusion Color grading "Uber Shader" technology Blend Layer Normal maps and parallax occlusion maps Motion blur...
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  • SSAO may refer to: Screen space ambient occlusion, an implementation of an ambient occlusion illumination in computer graphics Semicarbazide-sensitive...
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  • of surfaces), depth-of-field blur, DirectX 10 support, SSAO (Screen Space Ambient Occlusion). A complete day and night system is included along with improved...
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  • entirety of Bound in Blood. The engine allowed for advanced screen space ambient occlusion, custom anti-aliasing, and texture filtering, with anisotropic...
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  • release of Final Fantasy XV. Ambient occlusion, including shadows, spherical harmonics and screen space ambient occlusion Animation system, including character...
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  • added improved depth-of-field effects, and added an option for screen space ambient occlusion. "Deadly Premonition Complete Edition". Access Games. Archived...
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    layered foliage, rocks and litter over the grass. An upgraded screen space ambient occlusion (SSAO) system renders new particle, shadow and weather effects...
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    includes such engine features as normal, specular and cube maps. Screen space ambient occlusion and glow shader effects finish the final look in the post-rendering...
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  • hardware tessellation, DirectCompute, and OpenCL. It also used screen space ambient occlusion and real-time global illumination. UNIGINE used a proprietary...
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  • indicator [1], Hi-res Simulation [2] Version 18 (2013/2014) Screen Space Ambient Occlusion render setting, OpenGL3 (and higher), Windows 32bit Direct3D...
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  • entirety of Bound in Blood. The engine allowed for advanced screen space ambient occlusion, custom anti-aliasing, and texture filtering, with anisotropic...
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  • Thumbnail for Blackmagic Fusion
    Position and Prediction, Templates, Native Camera Support, Screen Space Ambient Occlusion, 3D Custom Vertex, Alembic Import, Latest FBX Library, Replace...
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  • bloom, depth of field, crepuscular rays, motion blur, and screen space ambient occlusion. Virtual reality devices have been supported since the end of...
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  • added improved depth-of-field effects, and added an option for screen space ambient occlusion. "Hacks – Bugfix". romhacking.net. Retrieved 13 August 2014...
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  • shadowmaps", "speedtree technology", "seasonal leaf colour tint", "screen space ambient occlusion", "3D pathfinding", "adaptive decal lod", "water lightscattering...
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    Revelations and Metal Gear Solid 3: Snake Eater. Reflection (physics) Ambient occlusion Depth map Baking (computer graphics) Tessellation (computer graphics)...
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  • atmospheric scattering advanced visual effects such as anti-aliasing, screen space ambient occlusion, soft shadow mapping, depth of field, anaglyph 3D stereo rendering...
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    Combined Adaptive Compute Ambient Occlusion GitHub This algorithm is an optimized implementation of adaptive sampling ambient occlusion. FidelityFX LPM Luminance...
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