• Thumbnail for Vertex (computer graphics)
    A vertex (plural vertices) in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space...
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  • Thumbnail for Tessellation (computer graphics)
    In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures...
    6 KB (618 words) - 02:04, 15 December 2023
  • curves, lines, or edges meet Vertex (computer graphics), a data structure that describes the position of a point Vertex (curve), a point of a plane curve...
    2 KB (324 words) - 19:56, 1 January 2024
  • Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility...
    25 KB (2,811 words) - 00:41, 25 March 2024
  • a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents 0–9 A B...
    61 KB (6,458 words) - 10:18, 26 June 2024
  • Thumbnail for Vertex normal
    In the geometry of computer graphics, a vertex normal at a vertex of a polyhedron is a directional vector associated with a vertex, intended as a replacement...
    2 KB (251 words) - 00:50, 28 July 2023
  • Thumbnail for Shader
    In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D...
    21 KB (2,388 words) - 14:15, 2 June 2024
  • In computer graphics, swizzles are a class of operations that transform vectors by rearranging components. Swizzles can also project from a vector of...
    2 KB (257 words) - 01:22, 26 May 2023
  • Thumbnail for Graphics processing unit
    A graphics processing unit (GPU) is a specialized electronic circuit initially designed to accelerate computer graphics and image processing (either on...
    84 KB (8,449 words) - 23:11, 14 June 2024
  • is an API design pattern in computer graphics libraries, in which the client calls directly cause rendering of graphics objects to the display, or in...
    6 KB (606 words) - 23:35, 6 July 2024
  • Thumbnail for Polygon mesh
    In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edges and faces that defines the shape of a polyhedral object...
    26 KB (2,611 words) - 07:48, 2 March 2024
  • The computer graphics pipeline, also known as the rendering pipeline or graphics pipeline, is a framework within computer graphics that outlines the necessary...
    28 KB (4,379 words) - 10:09, 1 July 2024
  • Thumbnail for Vertex painting
    In 3D computer graphics software, vertex painting refers to interactive editing tools for modifying vertex attributes directly on a 3D polygon mesh, using...
    1 KB (128 words) - 07:51, 27 September 2023
  • known as alpha blending. Graphics pipeline Vertex The Drawing Primitives by Janne Saarela Hughes, John F. (2014). Computer Graphics: Principles and Practice...
    3 KB (328 words) - 05:26, 4 February 2024
  • processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the...
    67 KB (6,743 words) - 11:07, 30 June 2024
  • This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition...
    454 KB (12,500 words) - 17:56, 4 July 2024
  • Thumbnail for Triangle mesh
    In computer graphics, a triangle mesh is a type of polygon mesh. It comprises a set of triangles (typically in three dimensions) that are connected by...
    8 KB (1,047 words) - 20:58, 7 February 2024
  • Thumbnail for Vertex (geometry)
    In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition...
    9 KB (911 words) - 01:45, 5 July 2024
  • Thumbnail for Wire-frame model
    Wire-frame model (category Computer graphics data structures)
    representation of a three-dimensional (3D) physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where...
    6 KB (604 words) - 15:15, 24 August 2023
  • Thumbnail for Triangle fan
    Triangle fan (category Computer graphics)
    primitive in 3D computer graphics that saves on storage and processing time. It describes a set of connected triangles that share one central vertex (unlike the...
    2 KB (194 words) - 15:28, 21 February 2024
  • Thumbnail for Rendering (computer graphics)
    engine, rendering system, graphics engine, or simply a renderer. Rendering is one of the major sub-topics of 3D computer graphics, and in practice it is...
    74 KB (7,539 words) - 03:47, 18 June 2024
  • Thumbnail for Graphics card
    colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. Graphics cards are sometimes...
    59 KB (5,029 words) - 15:57, 5 July 2024
  • In computer graphics, level of detail (LOD) refers to the complexity of a 3D model representation. LOD can be decreased as the model moves away from the...
    16 KB (1,894 words) - 22:41, 7 May 2024
  • a list of computer graphics and descriptive geometry topics, by article name. 2D computer graphics 2D geometric model 3D computer graphics 3D projection...
    2 KB (196 words) - 12:47, 7 July 2022
  • Thumbnail for Catmull–Clark subdivision surface
    Catmull–Clark subdivision surface (category 3D computer graphics)
    The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised...
    12 KB (1,084 words) - 11:50, 4 April 2024
  • Thumbnail for Shading
    depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness...
    18 KB (1,843 words) - 15:35, 18 May 2024
  • Thumbnail for Point in polygon
    geometrical data, such as computer graphics, computer vision, geographic information systems (GIS), motion planning, and computer-aided design (CAD). An...
    12 KB (1,518 words) - 17:00, 10 December 2023
  • Thumbnail for Geometric primitive
    In vector computer graphics, CAD systems, and geographic information systems, geometric primitive (or prim) is the simplest (i.e. 'atomic' or irreducible)...
    10 KB (1,346 words) - 05:09, 13 December 2023
  • Thumbnail for Blender (software)
    Blender (software) (category MacOS graphics-related software)
    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated...
    121 KB (9,769 words) - 22:30, 5 July 2024
  • Thumbnail for Lathe (graphics)
    In 3D computer graphics, a lathed object is a 3D model whose vertex geometry is produced by rotating the points of a spline or other point set around...
    1 KB (175 words) - 09:19, 7 April 2023