The video game crash of 1983 (known in Japan as the Atari shock) was a large-scale recession in the video game industry that occurred from 1983 to 1985...
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Family Computer (Famicom) in Japan in 1983. The NES restarted the video game industry after the video game crash of 1983, and was an international success...
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The event became a cultural icon and a reminder of the video game crash of 1983; it was the end result of a disastrous fiscal year which saw Atari, Inc...
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golden age of arcade video games, including Space Invaders and Pac-Man, the home console market also flourished. The 1983 video game crash in the United...
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failure of E.T. contributed to the video game crash of 1983. Some games, though commercial failures, are well received by certain groups of gamers and are...
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events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family...
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over-saturation of consoles and games, coupled with poor knowledge of the market, saw the video game industry crash in 1983 and marked the start of the next...
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History: The Video Game Crash of 1983". "10 Ridiculous Old-School Video Game Rumors (That Were Actually True)". "The Video Game Crash of 1983". "80's Radio...
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video game crash of 1983, when the US video game market collapsed due to an oversaturation of poorly made, low-quality games, causing the video game industry...
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the video game crash of 1983, and has been frequently referenced and mocked in popular culture as a cautionary tale about the dangers of rushed game development...
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R.O.B. (redirect from Robot (video game series))
North American video game crash of 1983, Nintendo alleviated that fearful retail market by rebranding its Japanese Famicom video game console as the Nintendo...
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Vectrex (redirect from Star Trek: The Motion Picture (video game))
just mere months later the Vectrex would succumb as a victim of the video game crash of 1983 and was discontinued in early 1984. Despite its commercial...
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unrealistic deadlines, nearly caused the collapse of the video game industry during the video game crash of 1983, and they have historically been regarded as...
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panic on the influence of arcades and video games on children. This fall occurred during the same time as the video game crash of 1983 but for different reasons...
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(NES). This generation marked the end of the video game crash of 1983, and a shift in the dominance of home video game manufacturers from the United States...
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Game crash may refer to: video game crash of 1977, a glut in the market caused by manufacturers clearing older stock. video game crash of 1983 Crash (computing)...
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of video games, the first generation era refers to the video games, video game consoles, and handheld video game consoles available from 1972 to 1983...
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Porting (redirect from Video game port)
effect. The poor performance of the Atari 2600 Pac-Man is cited by some scholars as a cause of the video game crash of 1983. Many early ports suffered significant...
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launch and rise of the Nintendo Entertainment System from 1986 to 1987. Still in the wake of the disastrous video game crash of 1983, WoW leveraged its...
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Atari 2600 (redirect from Atari Video Computer System)
a glut of third-party shovelware, were factors in ending Atari's relevance in the console market, contributing to the video game crash of 1983. Warner...
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was one of the first video game awards, dating back to the golden age of arcade video games and lasting up until the video game crash of 1983. It was...
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computer games. Home computer games became popular following the video game crash of 1983. In the 1990s, PC games lost mass market traction to console games...
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game crash of 1983. The US arcade video game market is worth $4.3 billion, equivalent to $13.6 billion adjusted for inflation. The US home video game market...
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success of the Atari 2600 in turn revived the home video game market during the second generation of consoles, until the video game crash of 1983. By the...
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Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts...
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the game is authentic, and if the game is the same region as the console. The chip was designed in response to the North American video game crash of 1983...
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the rising popularity of the personal computer and the economic recession of the early 1980s, led to the video game crash of 1983 in the U.S. market. Nintendo...
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The history of video game consoles, both home and handheld, began in the 1970s. The first console that played games on a television set was the 1972 Magnavox...
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the Crash: Early Video Game History. Wayne State University Press. ISBN 978-0-8143-3450-8. Wolf, Mark J. P. (2012-08-16). Encyclopedia of Video Games:...
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Video gaming in the United States is one of the fastest-growing entertainment industries in the country. The American video game industry is the largest...
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