Quake III Arena is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the Quake series, Arena differs...
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later known as "Ranger" in Quake III Arena, who travels across alternate dimensions to stop an enemy code-named "Quake". The game takes place in a Lovecraftian...
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Id Tech 3 (redirect from Quake III Arena engine)
popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been...
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fourth title in the Quake series, after the multiplayer Quake III Arena, and a sequel to Quake II. Raven Software collaborated with id Software, who supervised...
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Quake Live is a first-person arena shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed as a free-to-play...
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Deathmatch (video games) (redirect from Rocket Arena (mod))
main competitor, Id software, did not implement this concept into Quake III Arena (just as they did not implement spawn protection). "combat achievements...
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later. After release, the Quake engine immediately forked. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine...
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Quake Champions is a first-person arena shooter developed by id Software and published by Bethesda Softworks. It is the fifth main entry in the Quake...
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via Steam, the upcoming debuts of Quake Arena Arcade, Quake Zero (now officially named Quake Live), and Quake Arena DS, also—in an unprecedented move—the...
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OpenArena is a free and open-source video game. It is a first-person shooter, and a clone of Quake III Arena. The OpenArena project was established on...
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levels in Quake. Quake has four sequels: Quake II, Quake III Arena, Quake 4, and Enemy Territory: Quake Wars. In 2002, a version of Quake was produced...
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Xaero may refer to: Xaero suborbital rocket Quake III Arena This disambiguation page lists articles associated with the title Xaero. If an internal link...
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Originally known as the "Quake III Arena engine", it was used to power id Software's Quake III Arena in 1999. The Quake III Arena engine was updated to patch...
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Fast inverse square root (category Quake (series))
format. The algorithm is best known for its implementation in 1999 in Quake III Arena, a first-person shooter video game heavily based on 3D graphics. With...
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mode of play. The first real arena shooters were Unreal Tournament (1999), Turok: Rage Wars (1999) and Quake III Arena (1999). These games, in contrast...
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Q3A may refer to: Quake III Arena, a first-person shooter video game developed by id Software Q3A Panel house, a type of German panel house This disambiguation...
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Rocket jumping (section In the Quake series)
kept as an intentional mechanic for the leading games in the Quake series. In Quake III: Arena some of the computer-controlled opponents use rocket jumps...
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modification for id Software's first-person shooter computer game Quake III Arena (Q3A). CPMA includes modified gameplays that feature air-control, rebalanced...
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combo moves to deal deadly blows to their enemies. The game uses the Quake III Arena engine (modified with Ritual's ÜberTools) and combines action with...
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concept, there are computer renderings showing example layouts for Quake III Arena and Adobe Photoshop. A patent application filed on 13 March 2007, suggests...
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Machinima (redirect from Quake movie)
character models. The December 1999 release of id's Quake III Arena posed a problem to the Quake movie community. The game's demo file included information...
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games The 7th Guest and The 11th Hour, and helped design id Software's Quake III Arena. He was Chairman of the International Game Developers Association (IGDA)...
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touted as a "family-friendly version of multiplayer combat games like Quake III: Arena and Unreal Tournament", and was supported by Hasbro Interactive until...
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Urban Terror (category Quake III Arena mods)
developed by FrozenSand. Originally a total conversion of id Software's Quake III Arena, FrozenSand released Urban Terror as a free standalone game in 2007...
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Willits has worked on Strife, The Ultimate Doom, Quake, Quake II, Quake III Arena, Quake III: Team Arena and Doom 3.[citation needed] Willits was lead designer...
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3D polygons, dubbed the "Area Awareness System", used for bots in Quake III Arena. Tozour 2002, p. 171. Snook 2000, p. 294–295. Snook 2000, p. 289. Brand...
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several other games developed by id Software, including Quake Champions and Quake III Arena. He has been featured in several other game franchises, including...
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Homeworld: : 397 Planescape: Torment: : 402 Pokémon Gold and Silver: Quake III: Arena: : 403 Shenmue: : 406 Silent Hill: : 390 System Shock 2: : 411 ...
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Alice uses the id Tech 3 game engine, which was previously used in Quake III Arena and redesigned for this game by Ritual Entertainment. The game was...
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Id Software (section Quake)
ported), Quake, Quake II, Quake III Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, Doom 3, Quake 4, and Enemy Territory: Quake Wars....
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