• Chris Crawford on Game Design (ISBN 0-13-146099-4) is a book about computer and video game design by Chris Crawford. Although initially intended to be...
    3 KB (170 words) - 17:42, 13 August 2024
  • Thumbnail for Chris Crawford (game designer)
    Understanding Crawford - Why Chris Crawford Is Misunderstood". Gamasutra. The Dragon Speech on YouTube on YouTube Crawford, Chris. Chris Crawford on Game Design, p...
    22 KB (2,883 words) - 14:22, 27 June 2024
  • The Art of Computer Game Design by Chris Crawford is the first book devoted to the theory of computer and video games. The book attempts to categorize...
    4 KB (346 words) - 00:45, 23 August 2024
  • of Power is a strategy video game of geopolitics during the Cold War, created by Chris Crawford and published in 1985 on the Macintosh by Mindscape, followed...
    23 KB (2,804 words) - 14:23, 27 June 2024
  • Thumbnail for Game design
    Economic Applications v. 1, ch. 3–6 and v. 3, ch. 43. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders. ISBN 978-0-88134-117-1. Human growth...
    47 KB (5,827 words) - 10:26, 3 September 2024
  • Thumbnail for Game
    Roger (1957). Les jeux et les hommes. Gallimard. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders. ISBN 978-0-88134-117-1. Ross, Greg...
    41 KB (5,429 words) - 11:07, 16 September 2024
  • earliest titles in this genre was Balance of Power, designed by Chris Crawford and published in 1985. This game features conflict at the height of the Cold War...
    20 KB (2,157 words) - 04:48, 19 August 2024
  • Thumbnail for Role-playing game
    reproduce." Crawford, Chris (2003). Chris Crawford on Game Design. New Riders Publishing. pp. 163. ISBN 978-0-13-146099-7. In some ways, the emphasis on character...
    36 KB (4,422 words) - 20:24, 3 October 2024
  • Trust & Betrayal: The Legacy of Siboot (category Chris Crawford (game designer) games)
    to Siboot (pronounced /ˈsiːbuːt/, SEE-boot), was a game designed and programmed by Chris Crawford for the Macintosh and published by Mindscape in 1987...
    10 KB (1,063 words) - 09:58, 26 July 2024
  • 1990s: The Computer Game Designers Symposium, later known as the Computer Game Developers Conference, was started in 1988 by Chris Crawford. He had already...
    21 KB (2,069 words) - 18:57, 26 October 2023
  • Game Company Ripping You Off?". Next Generation. No. 30. Imagine Media. June 1997. pp. 38–39. Crawford, Chris (2003). Chris Crawford on Game Design....
    51 KB (6,273 words) - 03:46, 29 September 2024
  • by Chris Crawford and published through the Atari Program Exchange (APX) in 1981. A scenario editor and assembly language source code for the game were...
    28 KB (3,278 words) - 08:30, 1 September 2024
  • Game of Armored Combat on the Eastern Front is a 1976 two-player tank battle computer wargame by Chris Crawford. It was Crawford's first video game....
    6 KB (603 words) - 15:47, 30 September 2024
  • Archived from the original on October 8, 2020. Retrieved September 10, 2020. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders Publishing...
    108 KB (10,745 words) - 01:57, 26 September 2024
  • Space Panic (category Articles using Infobox video game using locally defined parameters)
    Invaders. Arco Publishing. p. 29. ISBN 978-0668055208. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders. ISBN 0-88134-117-7. Thomasson, Michael...
    9 KB (765 words) - 22:48, 17 September 2024
  • resource management strategy video game for Atari 8-bit computers published in 1983. It was designed by Chris Crawford and developed with the help of Larry...
    6 KB (560 words) - 07:08, 25 September 2024
  • The Global Dilemma: Guns or Butter (category Chris Crawford (game designer) games)
    video game written by Chris Crawford and published by Mindscape. It was originally released on the Macintosh, and then for IBM PC compatibles. The game is...
    10 KB (1,352 words) - 22:42, 21 August 2024
  • GameSpot. Archived from the original on 2009-02-04. Retrieved 2008-10-11. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders. ISBN 978-0-88134-117-1...
    130 KB (13,797 words) - 21:32, 20 August 2024
  • patent. Parser generator How to Build an Inverse Parser, an essay by Chris Crawford originally published in the Journal of Computer Game Design v t e...
    1,015 bytes (121 words) - 19:10, 28 October 2022
  • Proceedings 2005, Online Game Architecture: Back-End Strategies, gamasutra.com Chris Crawford (2003), Chris Crawford on Game Design, New Riders Games, ISBN 0-13-146099-4...
    53 KB (6,172 words) - 20:32, 4 August 2024
  • TRS-80. Prentice-Hall. ISBN 978-0-131-64749-7. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders. ISBN 978-0-131-46099-7. Bettencourt...
    18 KB (396 words) - 12:14, 13 August 2024
  • Thumbnail for Platformer
    Kingdom: Newsfield. 18 May 1989. pp. 24–5. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders. ISBN 0-88134-117-7. Crazy Climber at the...
    102 KB (10,173 words) - 21:56, 10 September 2024
  •  44. Retrieved 29 July 2014. Chris Crawford, '"Chris Crawford on Game Design", New Riders, 2003, p. 218 Crawford, Chris (2013). "Source Code". Retrieved...
    14 KB (1,576 words) - 19:02, 17 August 2024
  • lessons on game design ACM Queue article "Game Development: Harder Than You Think" by Jonathan Blow The Art of Computer Game Design by Chris Crawford Game design...
    29 KB (3,428 words) - 08:58, 21 September 2024
  • ISBN 978-0321864970. Chris Crawford (2005). Chris Crawford on Interactive Storytelling. New Riders. ISBN 978-0-321-27890-6. Retrieved 8 April 2011. Crawford, Chris (Speaker)...
    31 KB (3,504 words) - 18:24, 26 September 2024
  • source code for general distribution. Crawford, Chris (2003). "Chapter 19: Gossip". Chris Crawford on Game Design. New Riders. ISBN 0-88134-117-7. Gossip...
    6 KB (698 words) - 10:29, 25 September 2024
  • Balance of the Planet (category Articles using Infobox video game using locally defined parameters)
    fund goal. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders. p. 472. ISBN 9780131460997. Balance of the Planet crawford. Chalk, Andy...
    9 KB (982 words) - 09:42, 6 August 2024
  • Thumbnail for Jason Rohrer
    Wikimedia Commons has media related to Jason Rohrer. Jason Rohrer official website "Into the Night" on YouTube, with Jason Rohrer and Chris Crawford (2009)...
    18 KB (1,747 words) - 08:01, 2 October 2024
  • Thumbnail for Game Developers Conference
    Developers Conference, the first conference was organized in April 1988 by Chris Crawford in his San Jose, California-area living room. About twenty-seven designers...
    37 KB (3,087 words) - 22:30, 1 September 2024
  • Carla Meninsky (category American video game designers)
    1978–1981". Gamasutra. Retrieved December 4, 2010. Crawford, Chris (2003). Chris Crawford on Game Design. New Riders Games. pp. 223, 437. ISBN 0-13-146099-4...
    6 KB (453 words) - 17:41, 9 May 2024