• Duke Nukem 3D is a first-person shooter video game developed by 3D Realms. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published...
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  • Duke Nukem is a media franchise named for its main character, Duke Nukem. Created by the company Apogee Software Ltd. (now 3D Realms) as a series of video...
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  • the fourth main installment in the Duke Nukem series and the sequel to Duke Nukem 3D (1996). Players control Duke Nukem as he comes out of retirement to...
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  • Duke Nukem is a fictional character and protagonist of the Duke Nukem video game series. The character first appeared in the 1991 video game Duke Nukem...
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  • trademark issues. Duke Nukem was followed by the similarly-styled Duke Nukem II, in 1993. The series made the jump to 3D graphics with Duke Nukem 3D in 1996, which...
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  • Duke Nukem 3D: Reloaded is a suspended first-person shooter fan project. The title was announced on the Gearbox forums on October 13, 2010 and is based...
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  • 1991's Duke Nukem, and followed by Duke Nukem 3D in 1996. Todd Replogle was the primary designer of all three games. A heavily reworked version of Duke Nukem...
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  • 3D Realms for its 3D games in 1994, and in 1996 rebranded the company itself to 3D Realms to focus on traditionally-published 3D titles. Duke Nukem 3D...
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  • they published; it created 3D Realms for 3D games, publishing Terminal Velocity in 1995 and developing the 1996 Duke Nukem 3D under the name, with the other...
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  • by 3D Realms, Triptych Games, Gearbox Software and Piranha Games. It is the sequel to the 1996 game Duke Nukem 3D, as part of the long-running Duke Nukem...
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  • Duke Nukem: Manhattan Project is a platform game developed by Sunstorm Interactive, produced by 3D Realms, and published by Arush Entertainment. It was...
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  • Thumbnail for Columbine High School massacre
    reaction, because that's what happens in Duke Nukem 3D. Brown also wrote they shot wildly because it works in Duke Nukem 3D. Following the Columbine shooting...
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  • Thumbnail for Build (game engine)
    create actual 3D environments. Though the Build Engine achieved most of its fame from powering the 1996 first-person shooter Duke Nukem 3D, it was also...
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  • scheduled, and canceled Duke Nukem media, as well as some fan-made games. Duke Nukem (1991) Duke Nukem II (1993) Duke Nukem 3D (1996) Plutonium PAK/Atomic...
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  • Duke Nukem Mobile is the name given to two different games in the Duke Nukem series developed by American studio MachineWorks Northwest and produced by...
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  • the years, with Marathon enhancing the narrative and puzzle elements, Duke Nukem 3D introducing voice acting, complete interactivity with the environment...
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  • Duke Smoochem 3D, also known as Duke Smoochem, is an upcoming video game mod for Duke Nukem 3D, created by Dan Douglas. The mod, described by Douglas as...
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  • first-person shooter and many of the graphics and sounds have been ported from Duke Nukem 3D, the game has an original storyline and levels. Four difficulty levels...
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  • Duke Nukem: Land of the Babes is a third-person shooter video game developed by n-Space and published by Infogrames. It is a spin-off of 3D Realms' Duke...
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  • Software and 3D Realms. Some of his most notable works include Wolfenstein 3D, Doom, Doom II: Hell on Earth, Duke Nukem II, and Duke Nukem 3D. Bobby Prince...
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  • Thumbnail for Lee Jackson (composer)
    Lee Jackson (composer) (category Duke Nukem)
    developer 3D Realms from 1994 through 2002. He is most well known for his work on Duke Nukem 3D and Rise of the Triad, specifically for creating Duke Nukem 3D's...
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  • based in Herning. The company's first project was Duke Nukem 3D: Reloaded, a fan remake of Duke Nukem 3D announced in October 2010 but put on hold in September...
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  • Thumbnail for Richard Gray (game designer)
    for 3D video games. His most famous works are perhaps the levels for Duke Nukem 3D and SiN. During development of the expansion for Duke Nukem 3D, he...
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  • Thumbnail for Jon St. John
    ordained minister. He is best known for his voice roles such as Duke Nukem in the Duke Nukem video game series and Big the Cat and E-123 Omega in the Sonic...
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  • Balls of Steel (video game) (category 3D Realms games)
    a Duke Nukem table. Devil's Island was later released as a standalone game. The game includes a table based on the Apogee/3D Realms video game Duke Nukem...
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  • XML-based 3DT – 3D Topicscape, the database in which the meta-data of a 3D Topicscape is held, it is a form of 3D concept map (like a 3D mind-map) used...
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  • very few first-person shooters for the console, along with Bloodshot, Duke Nukem 3D and Corporation. The game takes place in a future where mankind has...
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  • Thumbnail for Ken Silverman
    known for writing the Build engine. It was most notably utilized by Duke Nukem 3D, Shadow Warrior, Blood, and more than a dozen other games in the mid-...
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  • Duke Nukem: Time to Kill is a third-person shooter video game developed by n-Space and published by GT Interactive for the PlayStation. The gameplay and...
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  • Shadow Warrior (1997 video game) (category 3D Realms games)
    using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August...
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