E-learning theory describes the cognitive science principles of effective multimedia learning using electronic educational technology. In recent applications...
17 KB (2,129 words) - 08:35, 6 December 2024
is also evidence for some kind of learning in certain plants. Some learning is immediate, induced by a single event (e.g. being burned by a hot stove),...
79 KB (9,982 words) - 08:55, 10 December 2024
Educational technology (redirect from E-learning)
e-learning, instructional technology, information and communication technology (ICT) in education, edtech, learning technology, multimedia learning,...
188 KB (20,443 words) - 04:40, 22 December 2024
programs, materials or learning and development programs. The learning management system concept emerged directly from e-Learning. Learning management systems...
34 KB (3,838 words) - 03:08, 4 December 2024
E-Learning, or educational technology, in Pakistan (with its ICT infrastructure) has developed mostly in the 21st century. Online universities and e-learning...
15 KB (1,519 words) - 19:59, 15 November 2024
Distance education (redirect from Distance e-Learning (Philippines))
(distributed learning, e-learning, m-learning, online learning, virtual classroom, etc.) are used roughly synonymously with distance education. E-learning has...
88 KB (9,957 words) - 14:14, 22 December 2024
Online learning may refer to study in home Educational technology, or e-learning E-learning (theory) Distance education Online school Online learning in higher...
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LinkedIn Learning is an American online learning platform. It provides video courses taught by industry experts in software, creative, and business skills...
11 KB (903 words) - 07:36, 17 November 2024
Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach...
36 KB (4,137 words) - 03:38, 17 November 2024
learning. A variety of names began to be used to denote education conducted using various technologies; these include online learning and e-learning....
11 KB (1,190 words) - 04:37, 28 September 2024
A learning object is "a collection of content items, practice items, and assessment items that are combined based on a single learning objective". The...
15 KB (1,689 words) - 04:09, 31 July 2024
Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through...
73 KB (9,235 words) - 05:18, 24 November 2024
Experience API (redirect from XAPI (e-learning))
(xAPI) is an e-learning software specification that records and tracks various types of learning experiences for learning systems. Learning experiences...
11 KB (889 words) - 00:49, 18 November 2024
Collaborative learning is a situation in which two or more people learn or attempt to learn something together. Unlike individual learning, people engaged...
43 KB (5,247 words) - 08:33, 29 October 2024
Genyo E-learning is a learning management system (LMS) developed by Diwa Learning Systems Inc. and launched in 2004. It offers digital educational resources...
4 KB (370 words) - 19:52, 20 July 2024
The National Center for e-Learning and Distance Learning (NCeL) is a project of the Higher Education Ministry in the Kingdom of Saudi Arabia. Founded in...
2 KB (230 words) - 23:18, 14 May 2023
Unsupervised learning is a framework in machine learning where, in contrast to supervised learning, algorithms learn patterns exclusively from unlabeled...
31 KB (2,777 words) - 21:55, 29 November 2024
Learning Record Store (LRS) is a data store system that serves as a repository for learning records collected from connected systems where learning activities...
6 KB (685 words) - 16:15, 17 September 2024
Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn...
133 KB (14,639 words) - 00:19, 17 December 2024
gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments...
52 KB (6,249 words) - 10:12, 17 December 2024
M-learning, or mobile learning, is a form of distance education or technology enhanced active learning where learners use portable devices such as mobile...
40 KB (4,755 words) - 20:31, 20 November 2024
Learning pathway is the chosen route taken by a learner through a range of (commonly) e-learning activities, which allows them to build knowledge progressively...
4 KB (506 words) - 09:11, 28 October 2024
Personalized learning (also named individualized instruction, personal learning place or direct instruction) refers to efforts to tailor education to meet...
19 KB (2,375 words) - 21:35, 7 December 2024
Kahoot! is a Norwegian online game-based learning platform. It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes...
24 KB (2,375 words) - 22:26, 22 November 2024
Andragogy (redirect from Andragogical learning theory)
facilitators of learning. Although Malcolm Knowles proposed andragogy as a theory, others posit that there is no single theory of adult learning or andragogy...
28 KB (3,031 words) - 09:28, 31 May 2024
Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet,...
30 KB (3,516 words) - 00:00, 3 October 2024
Microlearning (redirect from Micro learning)
Microlearning refers to a set of compact e-learning modules that are designed to reduce learner fatigue. The modules can be educational, professional,...
10 KB (1,205 words) - 15:05, 13 December 2024
Blackboard Learn (redirect from Blackboard (e-learning platform))
Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard...
14 KB (1,083 words) - 10:57, 10 December 2024
The National Programme on Technology Enhanced Learning (NPTEL) is an Indian e-learning platform for university-level science, technology, engineering,...
6 KB (581 words) - 03:19, 20 December 2024
Flow (psychology) (section Performance and learning)
Meseguer-Artola, Antoni (June 2017). "Flow in e-learning: What drives it and why it matters: Flow in e-learning: what drives it and why it matters". British...
95 KB (11,448 words) - 20:15, 19 December 2024