Texture mapping is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture...
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Unified shaders: texture mapping units: render output units To calculate the processing power, see Performance. Full G80 contains 32 texture address units...
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operators to a display. Measured in pixels/s. Texture - The rate at which textures can be mapped by the texture mapping units onto a polygon mesh. Measured in...
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In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort...
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UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of...
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normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It...
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Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
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Fabrication process: GlobalFoundries 14LP. v t e Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU) Single-precision...
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Projective texture mapping is a method of texture mapping that allows a textured image to be projected onto a scene as if by a slide projector. Projective...
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Bilinear interpolation (redirect from Bilinear texture mapping)
processing, where it is also called bilinear filtering or bilinear texture mapping. Suppose that we want to find the value of the unknown function f at...
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are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
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sharing some degree of orientation Texture (geology), a physical appearance or character of a rock Texture mapping, a bitmap image applied to a surface...
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dynamically generate a new sphere mapping for each new viewpoint (or, to pre-generate a mapping for every viewpoint). Also, a texture mapped onto a sphere's surface...
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Polynomial texture mapping (PTM), also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects...
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Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to...
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are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
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space Spiritual mapping, a practice of some religions Texture mapping, in computer graphics Web mapping, the use of the World Wide Web to depict spatial data...
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Glossary of computer graphics (redirect from Swizzled texture)
Affine texture mapping Linear interpolation of texture coordinates in screen space without taking perspective into account, causing texture distortion...
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Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing...
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are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
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In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors...
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are stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core...
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text and paper texture over a photograph Composition (visual arts) Design elements and design principles Elements of art Texture mapping Art movement Creativity...
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single texture. Other projections that have some superior mathematical or computational properties include the paraboloid mapping, the pyramid mapping, the...
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approach is low storage cost, unlimited texture resolution and easy texture mapping. These kinds of textures are often used to model surface or volumetric...
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Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition...
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modeling), or by scanning. Their surfaces may be further defined with texture mapping. The product is called a 3D model, while someone who works with 3D...
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Clipmap (redirect from MegaTexture)
Reincarnation also uses virtual texturing, though unlike id's virtual texturing system, which is designed for unique texture-mapping everywhere, their system...
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(ALU): texture mapping units (TMU): render output units (ROP): ray tracing units (tensor cores (XMX): execution units: render slices) Texture fillrate...
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Z-order curve (redirect from Texture Swizzling)
memory hierarchy. Some GPUs store texture maps in Z-order to increase spatial locality of reference during texture mapped rasterization. This allows cache...
20 KB (2,583 words) - 08:14, 2 September 2024