• Total Annihilation: Battle Tactics is the second expansion pack for the real-time strategy video game Total Annihilation, released on June 30, 1998 in...
    6 KB (562 words) - 21:45, 11 December 2023
  • Core Contingency on April 29 and Battle Tactics on July 20, while a medieval-themed spin-off called Total Annihilation: Kingdoms was released on June 25...
    35 KB (4,012 words) - 05:30, 12 November 2024
  • at a key point, or other tactics performed immediately before or during the battle. The end goal of a battle of annihilation is to cause the leaders of...
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  • Total Annihilation: Kingdoms, or shortened to Kingdoms, is a fantasy real-time strategy video game released on June 25, 1999, as a spin-off of Total Annihilation...
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  • Thumbnail for John Patrick Lowrie
    in games such as The Suffering and The Suffering: Ties That Bind, Total Annihilation and its expansions, The Operative: No One Lives Forever and No One...
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  • Thumbnail for Ron Gilbert
    company Cavedog Entertainment in 1995, where he produced games such as Total Annihilation for adults. He cofounded Hulabee Entertainment with Shelley Day, releasing...
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  • military tactics. The meaning of the phrase is context sensitive, and has varied over time, like the difference between "strategy" and "tactics". Exploiting...
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  • Roman Empire. The focus below is primarily on Roman tactics: the "how" of their approach to battle, and how it stacked up against a variety of opponents...
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  • for Battlezone. 1998 Total Annihilation: Battle Tactics Cavedog Sci-fi WIN Expansion to Total Annihilation. 1998 Total Annihilation: The Core Contingency...
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  • Thumbnail for NLF and PAVN battle tactics
    VC and PAVN battle tactics comprised a flexible mix of guerrilla and conventional warfare battle tactics used by Viet Cong (VC) and the North Vietnamese...
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  • first product, Total Annihilation, it was presented at the 1997 E3 in Atlanta, and published on September 30, 1997. Total Annihilation's creator, Chris...
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  • Demo Total Annihilation The Settlers: Heritage of Kings: Expansion Total Annihilation: Battle Tactics The Settlers: Heritage of Kings: Legends Total Annihilation:...
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  • Empire: Total War is a turn-based strategy and real-time tactics video game developed by Creative Assembly and published by Sega. The fifth installment...
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  • Thumbnail for Battle of Cannae
    defeats inflicted on Roman arms, Cannae represents the archetypal battle of annihilation, a strategy that has rarely succeeded since. As Dwight D. Eisenhower...
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  • Thumbnail for Pitched battle
    Pitched battles continued to evolve throughout history as armies implemented new technology and tactics. During the Prehistorical period, pitched battles were...
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  • are using terminology such as "tactics" or "strategy" appropriately. Chris Taylor, the designer of Total Annihilation and Supreme Commander, has gone...
    64 KB (6,670 words) - 12:37, 18 October 2024
  • PQube Total Annihilation 1997 Cavedog Entertainment GT Interactive Total Annihilation: Battle Tactics 1998 Cavedog Entertainment GT Interactive Total Annihilation:...
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  • Thumbnail for Battle of Mikatagahara
    of cavalry tactics" of the Sengoku period. The battle was also Tokugawa Ieyasu's most decisive defeat, featuring the effective annihilation of Ieyasu's...
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  • to a battle while tactics controlled its execution. However, in the world wars of the 20th century, the distinction between maneuver and battle, strategy...
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  • manned the artillery pieces of Aurangzeb in a night raid so as to avoid annihilation of the Rajputs but Jaswant Singh refused as he thought that it was below...
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  • Thumbnail for Total war
    Conventional warfare Economic warfare Roerich Pact War economy War of annihilation "Total war". Oxford Reference. Retrieved 3 March 2022. Gunn, Edward (Spring...
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  • Thumbnail for Battle of Britain
    weaknesses of this structure early in the battle, but it was felt too risky to change tactics during the battle because replacement pilots – often with...
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  • terminated on May 6, 2022 by the developers. Total War: Arena was a free-to-play third-person multiplayer real-time tactics game. The game consisted of two gameplay...
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  • Thumbnail for Cavalry tactics
    humans have used some form of cavalry for war and, as a result, cavalry tactics have evolved over time. Tactically, the main advantages of cavalry over...
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  • Thumbnail for Zero-K
    source real-time strategy video game. Initially based on content from Total Annihilation on the open source Spring Engine, it was forked and all proprietary...
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  • Thumbnail for Battle of Stalingrad
    Red Army fired more ammunition in this battle than any other operation of the war. The Soviet urban warfare tactics relied on 20-to-50-man-assault groups...
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  • Thumbnail for Fallout (franchise)
    hope for the promises of technology and the lurking fear of nuclear annihilation. Fallout is regarded as a spiritual successor to Wasteland, a 1988 game...
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  • Thumbnail for Destruction under the Mongol Empire
    of total war; with Mongol leaders ordering the collective slaughter of populations and the destruction of property. The success of Mongol tactics hinged...
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  • in late 1995. Total Annihilation, released by Cavedog Entertainment in 1997, introduced 3D units and terrain and focused on huge battles that emphasized...
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  • Deep operation (redirect from Deep Battle)
    the position between strategy and tactics. Using these templates, the Soviets developed the concept of deep battle, and by 1936, it had become part of...
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