• Thumbnail for Backward compatibility
    In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product...
    16 KB (1,772 words) - 23:34, 10 July 2024
  • two predecessor consoles, Xbox and Xbox 360. On June 15, 2015, backward compatibility with Xbox 360 games became available to eligible Xbox Preview program...
    139 KB (3,566 words) - 22:43, 12 August 2024
  • select games from its predecessor, Xbox. The Xbox 360 launched with backward compatibility with the number of supported Xbox games varying depending on region...
    118 KB (2,464 words) - 20:03, 10 August 2024
  • been generated for new devices. Forward compatibility for the older system usually means backward compatibility for the new system, i.e. the ability to...
    9 KB (1,090 words) - 09:26, 1 August 2024
  • Thumbnail for Xbox One
    Xbox One (category Backward-compatible video game consoles)
    backward compatibility with original Xbox or Xbox 360 games, and at the time Microsoft stated it had no plans for any form of backward compatibility on...
    210 KB (20,614 words) - 18:48, 4 August 2024
  • Thumbnail for USB 3.0
    therefore keeping the original four pins and wires for the USB 2.0 backward-compatibility, resulting in nine wires in total and nine or ten pins at connector...
    59 KB (6,252 words) - 10:08, 1 August 2024
  • Thumbnail for PlayStation 5
    PlayStation 5 (category Backward-compatible video game consoles)
    features include the DualSense controller with haptic feedback, backward compatibility with the majority of PlayStation 4 and PlayStation VR games, and...
    119 KB (10,374 words) - 00:17, 11 August 2024
  • up compatibility, compatible, incompatibility, or incompatible in Wiktionary, the free dictionary. Compatibility may refer to: Backward compatibility, in...
    3 KB (336 words) - 06:55, 10 April 2024
  • devices with 10 contact USB 3.0 Micro-B receptacles and achieve backward compatibility. USB cables exist with various combinations of plugs on each end...
    96 KB (9,274 words) - 21:25, 12 August 2024
  • Thumbnail for PlayStation Vita
    into English on the Vita, or made playable through the system's backward compatibility with digital PSP games. While the system managed to stay afloat...
    118 KB (10,655 words) - 13:42, 11 August 2024
  • Thumbnail for PlayStation 4
    purchasing games individually or via a subscription, as a solution of no backward compatibility on the hardware of the console. The United States Open Beta went...
    166 KB (12,326 words) - 06:07, 25 July 2024
  • Thumbnail for Xbox Series X and Series S
    Xbox Series X and Series S (category Backward-compatible video game consoles)
    One family of consoles, with major emphasis on game streaming and backward compatibility. By March 2019, further industry rumors had led to speculation of...
    132 KB (11,884 words) - 17:05, 26 July 2024
  • languages where backward compatibility is close to 100%. Although each new release of Delphi attempts to keep as much backward compatibility as possible to...
    20 KB (2,022 words) - 14:54, 9 July 2024
  • software emulation for backward compatibility. Later models of the PS3 do not offer PlayStation 2 compatibility, though PS1 compatibility is retained. Some...
    149 KB (9,112 words) - 00:18, 10 August 2024
  • Thumbnail for Video game console
    games and console transitions, manufacturers started to support backward compatibility on consoles in the same family. Sony was the first to do this on...
    88 KB (9,715 words) - 15:21, 5 August 2024
  • Thumbnail for Wii
    Wii (category Backward-compatible video game consoles)
    handheld console for selected games. Initial Wii models included full backward compatibility support for GameCube games and most accessories. Later in its lifecycle...
    192 KB (17,400 words) - 02:50, 6 August 2024
  • Thumbnail for USB On-The-Go
    required to follow the USB 2.0 supplement in order to maintain backwards compatibility. SuperSpeed OTG devices (SS-OTG) are required to support RSP. SuperSpeed...
    25 KB (3,186 words) - 06:23, 7 April 2024
  • selected PS3 games. In December 2015, Sony added PlayStation 2 backward compatibility and republished some PS2 games such as Dark Cloud and Grand Theft...
    39 KB (4,309 words) - 15:31, 22 July 2024
  • Thumbnail for PlayStation 2
    PlayStation 2 (category Backward-compatible video game consoles)
    said to be more powerful than personal computers. The PS2 offered backward-compatibility for its predecessor's DualShock controller, as well as its games...
    71 KB (6,701 words) - 13:22, 10 August 2024
  • editions of Windows XP. Microsoft has discouraged this practice, citing compatibility issues. Five years since Windows XP's end of support date, a large majority...
    139 KB (11,677 words) - 12:12, 7 August 2024
  • frequently, are encoded using fewer bytes. It was designed for backward compatibility with ASCII: the first 128 characters of Unicode, which correspond...
    100 KB (8,707 words) - 15:23, 10 August 2024
  • Thumbnail for Nintendo DS
    Nintendo DS (category Backward-compatible video game consoles)
    to complement the Game Boy Advance family and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established...
    81 KB (7,633 words) - 23:16, 6 August 2024
  • Thumbnail for MicroATX
    at 12 × 9.6 in (305 × 244 mm). microATX was explicitly designed to be backward compatible with ATX. The mounting points of microATX motherboards are a...
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  • ANSI/TIA-568 is a technical standard for commercial building cabling for telecommunications products and services. The title of the standard is Commercial...
    17 KB (2,074 words) - 07:04, 7 July 2024
  • Thumbnail for SATA Express
    storage devices. While the support for AHCI ensures software-level backward compatibility with legacy SATA devices and legacy operating systems, NVM Express...
    32 KB (3,212 words) - 16:41, 5 July 2024
  • Thumbnail for Linux Standard Base
    binary interface (ABI) for independent software vendors. To achieve backward compatibility, each subsequent version was purely additive. In other words, interfaces...
    21 KB (2,448 words) - 20:04, 17 June 2024
  • Thumbnail for Game Boy Color
    Game Boy Color (category Backward-compatible video game consoles)
    operates twice as fast, and four times as much memory. It retains backward compatibility with games initially developed for its predecessor. However, reviewers...
    41 KB (4,077 words) - 10:12, 13 July 2024
  • Thumbnail for UEFI
    programming using Python interpreter for UEFI shell Modular design Backward and forward compatibility As of version 2.5, processor bindings exist for Itanium, x86...
    97 KB (9,835 words) - 23:43, 6 August 2024
  • Thumbnail for Atari VCS (2021 console)
    The Atari VCS is a home video game console produced by Atari, Inc. While its exterior encasing design is intended to pay homage to the Atari 2600, the...
    46 KB (4,637 words) - 15:47, 4 August 2024
  • Thumbnail for X86-64
    processor supporting x86-64 still powers on in real mode for full backward compatibility with the 8086, as x86 processors supporting protected mode have...
    115 KB (11,446 words) - 18:48, 4 August 2024