composed of mainframe computers and the relatively smaller and cheaper minicomputer variant. During the mid to late 1960s, many early video games were programmed...
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Years listed are those in which early mainframe games and others are believed to have originally appeared. Often these games were continually modified and...
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of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar...
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Travel were among several early mainframe games that were written during the time, and spread beyond their initial mainframe computers to general-purpose...
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Text-based game (redirect from ASCII games)
graphics. All text-based games have been well documented since at least the 1960s, when teleprinters were interlaced with mainframe computers as a form of...
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Single-player video game (redirect from Single player video games)
designed to be played by two players. Single-player games gained popularity only after this, with early titles such as Speed Race (1974) and Space Invaders...
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Simulation video game (redirect from Sim games)
communication).[needs update] The Sumerian Game (1964), a text-based early mainframe game designed by Mabel Addis, based on the ancient Sumerian city-state...
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years in video games that indexes the years in video games pages. Years are annotated with significant events in the history of video games. 1970 – Initial...
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While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen...
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Dartmouth BASIC (section Games in BASIC)
develop and promote a version of SBASIC known as True BASIC. Many early mainframe games trace their history to Dartmouth BASIC and the DTSS system. A selection...
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2023–2024 video game industry layoffs (category History of video games)
Interactive Entertainment, Epic Games, Take-Two Interactive, Sumo Digital and Riot Games. The layoffs caused several video games to be canceled, video game...
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installation, Spacewar!, was developed by students and staff at MIT on a PDP-1 mainframe computer in 1962. As the group that developed it migrated across the country...
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video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s...
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gaming hardware and as an early showcase for 3D graphics in console gaming. 1990s portal Video games portal 1990s in video games The fifth generation of...
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Real-time strategy (redirect from Real time strategy games)
strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early 1990s. In a real-time...
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First generation of video game consoles (redirect from History of video games (first generation era))
Nolan Bushnell saw Spacewar! at Stanford University. Spacewar! is a 1962 mainframe game developed by a group of students and employees at the Massachusetts...
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of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published...
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The Sumerian Game (category Mainframe games)
used in playtests or included in the research report. Like many early mainframe games, The Sumerian Game was only run on a single computer. Commands were...
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Mainframe Studios is a Canadian animation studio owned by Wow Unlimited Media and based in Vancouver, British Columbia. Founded in 1993 as Mainframe Entertainment...
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Video game crash of 1983 (redirect from Video games crash of 1983)
homegrown computer and microcomputer games, consoles did not achieve a dominant position in some European markets until the early 1990s. In the United Kingdom...
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Fourth generation of video game consoles (redirect from History of video games (Fourth generation era))
In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with...
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Console war (section In video games)
contributing factor to the crash was the loss of publishing control for console games. Early success by some of the first third-party developers like Activision for...
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Sixth generation of video game consoles (redirect from History of video games (Sixth generation era))
acclaim. The game, about a computer virus named Swayzak invading the mainframe of a computer, has been cited as one of the greatest videogames ever made...
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book to sell a million copies. Around 1971, Ahl ported two popular early mainframe games from DEC's FOCAL language to BASIC: Hamurabi and Lunar Lander. He...
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of games, offered either as game cartridges (or ROM cartridges), on optical media like CD-ROM or DVD, or obtained by digital distribution. Early consoles...
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Ninth generation of video game consoles (category 2020s video games)
to 9 GB/s. In most early development tests, this virtually eliminated loading screens and masking loading times for open world games. The main system is...
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mobile games began as early as 1997 with the introduction of Snake preloaded on Nokia feature phones, demonstrating the practicality of games on these...
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than four seconds of computer time. A football simulation, among early mainframe games written for DTSS, used less than two seconds of computer time during...
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Star Trek (1971 video game) (category Mainframe games)
Computer Games, containing descriptions and the source code for many early mainframe games. 101 BASIC Computer Games was a landmark title in computer games programming...
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Action game (redirect from Action games)
inspired by early mainframe games such as Spacewar! (1962) as well as arcade electro-mechanical games such as Periscope (1965) and gun games. A major turning...
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