• Thumbnail for Skeletal animation
    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal...
    8 KB (989 words) - 22:22, 7 July 2024
  • Thumbnail for Computer animation
    tracing Rich Representation Language Skeletal animation Stop motion Traditional animation Timeline of computer animation in film and television Virtual artifact...
    50 KB (5,558 words) - 12:05, 21 September 2024
  • Thumbnail for Morph target animation
    computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series...
    5 KB (543 words) - 23:22, 7 January 2024
  • Thumbnail for Ragdoll physics
    (each of which is ordinarily tied to a bone in the graphics engine's skeletal animation system) tied together by a system of constraints that restrict how...
    8 KB (965 words) - 23:21, 6 September 2024
  • applications, must be created with clean topology to deform properly (if skeletal animation is employed), render with smooth and accurate shading, and avoid excessive...
    2 KB (250 words) - 12:07, 20 March 2024
  • created using 3D printing devices. Rigging: Skeletal animation or rigging is a technique in computer animation in which a character (or another articulated...
    21 KB (2,526 words) - 14:37, 18 September 2024
  • while morph targets animation (more commonly known as blendshape animation) and skeletal animation belong to the second. Facial animation has become well-known...
    20 KB (2,754 words) - 03:34, 20 December 2023
  • closely associated with character animation, motion capture technologies, and 3D animation, as well as skeletal animation. Digital puppetry is also known...
    13 KB (1,713 words) - 17:16, 16 February 2024
  • Thumbnail for Computer-generated imagery
    would have looked like in its day. Computer generated models used in skeletal animation are not always anatomically correct. However, organizations such as...
    29 KB (3,713 words) - 13:20, 19 September 2024
  • Character animation is a specialized area of the animation process, which involves bringing animated characters to life. The role of a character animator...
    8 KB (852 words) - 00:49, 27 August 2024
  • Thumbnail for Armature (sculpture)
    extended periods of time. In 3D computer animation, the analogous concept is the skeleton or rig used in skeletal animation. Lost wax ^1 For this reason, much...
    3 KB (345 words) - 23:54, 2 August 2022
  • Thumbnail for Vertex (computer graphics)
    deformation in skeletal animation. Blend shapes Multiple position vectors may be specified to be blended over time, especially for facial animation. For how...
    3 KB (317 words) - 16:39, 24 September 2024
  • Thumbnail for Polygon mesh
    useful for determining separate sub-objects for skeletal animation or separate actors for non-skeletal animation. materials Generally materials will be defined...
    26 KB (2,611 words) - 07:48, 2 March 2024
  • the look, feel, and navigation interface of application software In skeletal animation, defining an influence that bones have over the mesh Uphill skiing...
    510 bytes (99 words) - 12:30, 3 November 2019
  • particle systems, export plug-ins for 3D Studio Max and Maya, and a skeletal animation system first showcased in the PlayStation 2 version of Unreal Tournament...
    14 KB (1,176 words) - 04:16, 18 September 2024
  • Frozen 2 (category Walt Disney Animation Studios films)
    advancements in technology, artistic performance, and skeletal animation. Before the animation began, Unten showed scenes of superheroes like Frozone...
    127 KB (10,432 words) - 21:29, 15 September 2024
  • out-of-box use of raster graphics, vector graphics (via SWF), and 2D skeletal animations (via Esoteric Software's Spine) along with a large standard library...
    28 KB (2,532 words) - 01:07, 10 September 2024
  • systems used to control surface deformation (via Weight maps) during Skeletal animation. Typically stored in a hierarchy, controlled by keyframes, and other...
    61 KB (6,458 words) - 10:18, 26 June 2024
  • Tech 3 game engine developed for Quake III Arena and an in-house skeletal animation system called "Ares", Infinity Ward set out to develop a new World...
    31 KB (3,137 words) - 14:12, 20 August 2024
  • Thumbnail for Vertex painting
    texture maps. It is most often used for modifying weight maps for skeletal animation, to tweak the influence of individual bones when deforming surfaces...
    1 KB (128 words) - 07:51, 27 September 2023
  • instance may have other differentiating parameters (such as color, or skeletal animation pose) changed in order to reduce the appearance of repetition. Starting...
    4 KB (432 words) - 00:07, 13 March 2024
  • multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting...
    57 KB (272 words) - 21:55, 15 September 2024
  • IClone (category 3D animation software)
    on-screen rendering. Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; import of standard 3D file...
    14 KB (1,850 words) - 04:29, 31 May 2023
  • determine the appearance of shadows and reflective light on it, and using skeletal animation to portray believable movement. The number of polygons in the model...
    139 KB (13,420 words) - 14:28, 25 September 2024
  • Thumbnail for GoldSrc
    GoldSrc. The engine supports skeletal animation, which allowed for more realistic body kinematics and facial expression animations than most other engines...
    19 KB (1,434 words) - 22:55, 22 September 2024
  • with transform, clipping, and lighting capacity, 32-bit textures and skeletal animation. It was decided that the game world would be populated using the methods...
    101 KB (8,219 words) - 19:30, 25 September 2024
  • Thumbnail for Godot (game engine)
    (Thor Vector Graphics). Godot contains an animation system with a GUI for skeletal animation, blending, animation trees, morphing, and real-time cutscenes...
    53 KB (4,329 words) - 15:52, 26 September 2024
  • captured in real time. Linkages Skeletal animation Menache, Alberto (2000). Understanding Motion Capture for Computer Animation and Video Games. Morgan Kaufmann...
    1 KB (162 words) - 22:49, 30 June 2023
  • Thumbnail for Animation
    and change the profile of the arm." When working with game animations, skeletal 2D animations are commonly created using tools like Spine, DragonBones,...
    75 KB (8,142 words) - 20:21, 24 September 2024
  • cast. Ultimately, the characters were animated traditionally with skeletal animation rigs. A deleted scene on the home media release has Smokey and Steamer...
    72 KB (6,669 words) - 19:22, 20 September 2024