• Thumbnail for Tim Schafer
    Awards, and a BAFTA Fellowship for his contributions to the industry. Tim Schafer was born on July 26, 1967, in Sonoma, California, the youngest of five...
    42 KB (3,585 words) - 16:04, 17 December 2024
  • Thumbnail for List of Tim Curry performances
    21, 2024. McWhertor, Michael (15 June 2009). "Tim Schafer Explains Why Dio's Out Of Brütal Legend, Tim Curry's In — ronnie james dio". Kotaku. Retrieved...
    32 KB (233 words) - 04:22, 18 December 2024
  • puzzles. Psychonauts was based on an abandoned concept that studio founder Tim Schafer had during his previous development of Full Throttle. The game was initially...
    66 KB (7,604 words) - 23:07, 16 December 2024
  • Grim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure...
    124 KB (11,157 words) - 09:23, 21 December 2024
  • Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games...
    71 KB (6,271 words) - 18:00, 16 December 2024
  • Thumbnail for Hunter Schafer
    Hunter Schafer (born December 31, 1998) is an American actress and model. She first made headlines in 2016 with her activism against the North Carolina...
    44 KB (3,632 words) - 13:23, 26 November 2024
  • several years after its first release. Double Fine and game director Tim Schafer had expressed the desire to create a sequel to Psychonauts, but the financial...
    67 KB (6,437 words) - 13:03, 16 November 2024
  • adventure video game developed by LucasArts and designed by Tim Schafer. It was Schafer's first game as project lead and head writer and designer, after...
    45 KB (4,898 words) - 12:14, 26 September 2024
  • Windows, Mac OS X, and Linux was released by IndieBox in October 2014. Tim Schafer, the game's creative director, was inspired to create the game by his...
    124 KB (12,462 words) - 03:03, 5 December 2024
  • time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair...
    60 KB (6,676 words) - 12:48, 20 September 2024
  • conceived in 1988 by Lucasfilm employee Ron Gilbert, who designed it with Tim Schafer and Dave Grossman. Gilbert's frustrations with contemporary adventure...
    58 KB (5,663 words) - 14:03, 28 August 2024
  • Thumbnail for Tim Curry
    Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999), Tim Schafer's Brütal Legend (2009), and the first game in the Dragon Age series, Dragon...
    40 KB (4,045 words) - 00:30, 22 December 2024
  • developed and published by Double Fine. Broken Age was game director Tim Schafer's first return to the genre since 1998's Grim Fandango, and was released...
    63 KB (6,656 words) - 02:30, 5 November 2024
  • Secret of Monkey Island (1990), development was led by Ron Gilbert with Tim Schafer and Dave Grossman. Monkey Island 2 was the sixth LucasArts game to use...
    113 KB (12,767 words) - 18:18, 22 November 2024
  • Thumbnail for 26th Annual D.I.C.E. Awards
    Nintendo, and Devolver Digital tied publishing the most nominated games. Tim Schafer, co-founder of Double Fine Productions and known for the games Grim Fandango...
    27 KB (381 words) - 19:43, 9 October 2024
  • Jazzpunk, We Happy Few, and Super Mario Galaxy. The game's director, Tim Schafer, was responsible for the level concept and its dialogue. He decided to...
    19 KB (2,178 words) - 21:22, 26 November 2024
  • direction when the camera angle changes. The Grim Fandango designer Tim Schafer chose the system as it allowed the developers to create "cinematic" camera...
    5 KB (421 words) - 02:42, 3 December 2024
  • Thumbnail for Monkey Island
    by Ron Gilbert, Tim Schafer, and Dave Grossman. Gilbert worked on the first two games before leaving LucasArts. Grossman and Schafer had success on other...
    30 KB (3,298 words) - 16:50, 21 November 2024
  • Schaefer (redirect from Schafer)
    basketball player Tim Schafer (born 1967), American computer game designer Arthur Schafer (living), Canadian ethicist and academic Eric Schafer (born 1977)...
    13 KB (1,783 words) - 02:07, 22 November 2024
  • Thumbnail for Natalie Schafer
    (1964–1967). Natalie Schafer was born on November 5, 1900, in Red Bank, New Jersey. the eldest of the three children of Jennie (née Tim; family name originally...
    11 KB (1,068 words) - 02:08, 11 December 2024
  • Tim Schafer's 'Grim' path tracks adventure genre's growth". Hero Complex. Retrieved 2023-05-25. Edgar, Sean (2014-02-04). "A New Age For Tim Schafer And...
    193 KB (20,451 words) - 16:55, 15 December 2024
  • Fine Adventure! // Ron Gilbert's Words of Wisdom to Tim Schafer" (Interview). Interviewed by Tim Schafer. 2 Player Productions. Archived from the original...
    73 KB (7,281 words) - 23:25, 12 November 2024
  • Ruiz, Clara Castaño (2015-04-25). "Fun & Serious Game Festival 2015: Tim Schafer recibirá el Premio Honorífico del festival". HobbyConsolas (in Spanish)...
    15 KB (1,053 words) - 17:50, 11 December 2024
  • over previous titles, was designed by Ron Gilbert, Dave Grossman and Tim Schafer. The concept itself was pioneered by Gilbert. Following the deviation...
    43 KB (4,997 words) - 09:27, 3 December 2024
  • SeaNanners The Shaft Paul Soares Jr. The Yogscast Chris Hecker Todd Howard Tim Schafer Peter Molyneux Minecraft: The Story of Mojang covers the first twelve...
    39 KB (3,282 words) - 23:30, 20 December 2024
  • Thumbnail for Ron Gilbert
    former LucasArts game designer Tim Schafer, to work at Schafer's own Double Fine Productions. In February 2012, Tim Schafer confirmed he will be working...
    36 KB (2,818 words) - 02:41, 20 December 2024
  • Happy Action Theater is based on an idea that Double Fine's founder, Tim Schafer, had on devising a game that Lily, his two-year-old daughter (at the...
    19 KB (2,144 words) - 22:43, 16 November 2023
  • described as a "big-star performance", "superb" and "stellar". Game designer Tim Schafer, well known as the creator of the early LucasArts adventure games such...
    59 KB (5,856 words) - 20:51, 4 December 2024
  • Thumbnail for Peter Molyneux
    veterans began to question the intentions of those publications, such as Tim Schafer calling it "out of proportion" and a media hunt, saying "I'm not saying...
    27 KB (2,367 words) - 07:03, 21 October 2024
  • Thumbnail for Skywalker Ranch
    Fortune. Retrieved November 2, 2015. Diver, Mike (January 27, 2015). "Tim Schafer Discusses His Classic Video Games, 'Grim Fandango' and 'Monkey Island'"...
    12 KB (1,012 words) - 00:14, 12 July 2024