• Thumbnail for Dialogue system
    A dialogue system, or conversational agent (CA), is a computer system intended to converse with a human. Dialogue systems employed one or more of text...
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  • Thumbnail for Dialogue
    Dialogue (sometimes spelled dialog in American English) is a written or spoken conversational exchange between two or more people, and a literary and theatrical...
    29 KB (3,217 words) - 11:38, 13 October 2024
  • Thumbnail for Dialogue tree
    options at each fork and m is the depth of the tree). The first computer dialogue system was featured in ELIZA, a primitive natural language processing computer...
    8 KB (916 words) - 17:28, 28 October 2024
  • Thumbnail for Dialogue Concerning the Two Chief World Systems
    The Dialogue Concerning the Two Chief World Systems (Dialogo sopra i due massimi sistemi del mondo) is a 1632 Italian-language book by Galileo Galilei...
    33 KB (4,726 words) - 16:24, 18 November 2024
  • Thumbnail for Sustained Dialogue Institute
    Sustained Dialogue Institute houses the Sustained Dialogue System process and the Sustained Dialogue Campus Network. The Sustained Dialogue Institute...
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  • McTear, Spoken Dialogue Technology Gabriel Skantze, Error Handling in Spoken Dialogue Systems, 2007: chapter 2, Spoken dialogue systems. Pirani, Giancarlo...
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  • dialog or dialogue in Wiktionary, the free dictionary. Dialogue is a conversational exchange. Dialogue(s) or dialog(s) may also refer to: Dialogue in writing...
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  • Thumbnail for Socratic dialogue
    Socratic dialogue (Ancient Greek: Σωκρατικὸς λόγος) is a genre of literary prose developed in Greece at the turn of the fourth century BC. The earliest...
    14 KB (1,623 words) - 18:41, 28 October 2024
  • Laws (Greek: Νόμοι, Nómoi; Latin: De Legibus) is Plato's last and longest dialogue. The conversation depicted in the work's twelve books begins with the question...
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  • lethality. In a real-time dialogue tree system, the player chooses responses during conversations and can interrupt an NPC's dialogue at any time. Their decisions...
    72 KB (6,491 words) - 10:38, 20 November 2024
  • recognition (NER), machine translation (MT), speech recognition (SR), and dialogue systems. Error-driven learning models are ones that rely on the feedback of...
    16 KB (1,929 words) - 10:55, 3 November 2024
  • game features extensive customization and a dialogue stance system that allows players to select dialogues based on three different tones. The game's development...
    61 KB (6,053 words) - 17:36, 12 November 2024
  • Thumbnail for Interfaith dialogue
    Interfaith dialogue, also known as interreligious dialogue, refers to cooperative, constructive, and positive interaction between people of different...
    109 KB (11,960 words) - 11:15, 6 November 2024
  • Thumbnail for Steve Young (software engineer)
    the pioneers of automated speech recognition and statistical spoken dialogue systems. He served as the Senior Pro-Vice-Chancellor of the University of Cambridge...
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  • expansion was influenced by player feedback regarding the base game's dialogue system, which was not considered to be as successful as the other game mechanics...
    44 KB (4,161 words) - 10:10, 16 October 2024
  • faster-paced combat and the companions featured in the game, while the game's dialogue system and storytelling received mixed responses, and its use of a single...
    72 KB (8,106 words) - 23:57, 19 November 2024
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    comprehension and Frames, focused on Dialogue. The company has published research findings into dialogue systems which comprises natural language understanding...
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  • Thumbnail for Chatbot
    Internet theory Dialogue system Eugene Goostman Friendly artificial intelligence Generative artificial intelligence Hybrid intelligent system Intelligent...
    71 KB (6,767 words) - 08:28, 22 November 2024
  • Thumbnail for Todd Howard
    received by the game, especially with regards to the dialogue system, saying: "The way we did some dialogue stuff [in Fallout 4], that didn't work as well....
    27 KB (1,968 words) - 16:50, 6 September 2024
  • Thumbnail for Non-player character
    Retrieved October 10, 2017. Brent Ellison (July 8, 2008). "Defining Dialogue Systems". Gamasutra. Archived from the original on May 10, 2011. Retrieved...
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  • name of a dialogue by Plato. Most modern scholars agree that it was written mostly during Plato's so-called middle period. In the dialogue, Socrates is...
    21 KB (2,434 words) - 00:47, 4 November 2024
  • The expanded dialogue system from all games prior to Fallout 4 returns, which gives the player the ability to view every possible dialogue option in its...
    22 KB (2,281 words) - 12:57, 18 November 2024
  • including a layered armor system, base-building, a dialogue system featuring 111,000 lines of dialogue, and a crafting system which implements every lootable...
    86 KB (7,500 words) - 04:31, 19 November 2024
  • extensively on the concept of dialogue. Although Bakhtin's work took many different directions over the course of his life, dialogue always remained the "master...
    18 KB (2,584 words) - 19:26, 9 January 2024
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    Virginia, May 2005. Michael Witbrock et al. (2002). "An Interactive Dialogue System for Knowledge Acquisition in Cyc". In: Proceedings of the Eighteenth...
    25 KB (2,524 words) - 21:55, 13 November 2024
  • latter would begin a primitive dialogue system in which the player could choose one of several lines to say. The system was fully evolved in The Secret...
    11 KB (1,029 words) - 14:18, 19 August 2024
  • relationships between characters. The player is able to use a more advanced dialogue system to try to persuade non-player characters to do things that they want...
    21 KB (2,243 words) - 15:19, 21 November 2024
  • Thumbnail for ELIZA
    Defeng (2016). "Can machines talk? Comparison of Eliza with modern dialogue systems" (PDF). Computers in Human Behavior. 58: 278–95. doi:10.1016/j.chb...
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  • Monday". The clips revealed new locations, new characters and how the dialogue system and part of the user interface looked like. The game was released on...
    63 KB (5,456 words) - 07:37, 7 November 2024
  • acclaimed for its thematic material, intuitive combat system, musical score, originality, story, dialogue, and characters. The game has sold at least five...
    112 KB (9,446 words) - 09:43, 20 November 2024