• Thumbnail for Shadow mapping
    Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in...
    20 KB (2,409 words) - 22:24, 23 June 2024
  • Reverse. Shadow volumes have become a popular tool for real-time shadowing, alongside the more venerable shadow mapping. The main advantage of shadow volumes...
    16 KB (2,203 words) - 11:19, 19 October 2024
  • re-released Shadow Man in 2013, developed Shadow Man Remastered, a remastered version of the game which includes 4K resolution, improved shadow mapping, per-pixel...
    29 KB (2,437 words) - 22:40, 1 November 2024
  • Thumbnail for Shadow
    mathematical discussion about shadows Earth's shadow Gnomon Shade Shadow Cabinet Shadow mapping, in computer 3D graphics Shadow people Shadow play Shadowgraphy or...
    16 KB (2,033 words) - 23:43, 30 October 2024
  • Thumbnail for Unreal Engine 5
    resolution, more detailed shadows, and the absence of shadow cascade and pop-in issues present in commonly used shadow mapping techniques. UE5 uses Niagara...
    24 KB (1,998 words) - 17:54, 14 November 2024
  • Thumbnail for Shear mapping
    In plane geometry, a shear mapping is an affine transformation that displaces each point in a fixed direction by an amount proportional to its signed...
    13 KB (1,885 words) - 14:31, 26 May 2024
  • itself. Shadow mapping Shadow volume Unified lighting and shadowing Timonen, V., & Westerholm, J. (2010). Scalable Height Field Self-Shadowing. Computer...
    5 KB (667 words) - 23:17, 1 December 2023
  • Thumbnail for Affine transformation
    homothety, similarity, reflection, rotation, hyperbolic rotation, shear mapping, and compositions of them in any combination and sequence. Viewing an affine...
    27 KB (3,596 words) - 18:01, 8 November 2024
  • Thumbnail for Shading
    surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light. Shading...
    18 KB (1,841 words) - 23:06, 18 October 2024
  • Thumbnail for Deferred shading
    be made part of the deferred shading pipeline to give directionality to shadows and interreflections. The primary advantage of deferred shading is the...
    26 KB (2,136 words) - 19:46, 7 November 2024
  • shading, mipmapping, normal mapping, bump mapping, displacement mapping, parallax mapping, shadow mapping, specular mapping, shadow volumes, high-dynamic-range...
    6 KB (796 words) - 10:38, 10 March 2023
  • Thumbnail for 3D rendering
    is photo-realism, techniques such as ray tracing, path tracing, photon mapping or radiosity are employed. This is the basic method employed in digital...
    14 KB (1,563 words) - 20:59, 16 October 2024
  • Thumbnail for Global illumination
    (indirect illumination). Theoretically, reflections, refractions, and shadows are all examples of global illumination, because when simulating them,...
    15 KB (1,145 words) - 17:55, 4 July 2024
  • ray marching are, for example, when morphing shapes, approximating soft shadows, repetition of geometry, and algorithmically defined scenes. Signed distance...
    4 KB (510 words) - 14:42, 3 June 2024
  • Thumbnail for Tone mapping
    Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range...
    26 KB (3,444 words) - 01:12, 21 March 2024
  • Thumbnail for Lightmap
    Lightmap (redirect from Light mapping)
    Gouraud shading, although shadow creation must still be done using another method such as stencil shadow volumes or shadow mapping, as real-time ray-tracing...
    7 KB (904 words) - 22:50, 15 May 2024
  • Thumbnail for Depth map
    to be displayed at a regular and fixed rate. Shadow mapping - part of one process used to create shadows cast by illumination in 3D computer graphics...
    8 KB (900 words) - 10:45, 8 December 2022
  • Thumbnail for 3D computer graphics
    features, such as ray tracers and other rendering alternatives and texture mapping facilities. Some also contain features that support or allow animation...
    15 KB (1,779 words) - 04:40, 16 November 2024
  • Thumbnail for Subsurface scattering
    estimating this distance is to use depth maps, in a manner similar to shadow mapping. The scene is rendered from the light's point of view into a depth map...
    10 KB (1,201 words) - 12:20, 18 May 2024
  • Ministry, a seminary in Pennsylvania Trapezoidal Shadow Map, a technique for real-time shadow mapping Team service management, a management framework Trusted...
    1 KB (191 words) - 15:33, 17 May 2024
  • tracing Path tracing Ray casting Scanline rendering Rotation Scaling Shadow mapping Shadow volume Shear matrix Shader Texel Translation Volume rendering Voxel...
    4 KB (476 words) - 01:40, 17 August 2024
  • Projective texture mapping is useful in a variety of lighting techniques and it is the starting point for shadow mapping. Projective texture mapping is essentially...
    4 KB (587 words) - 03:22, 3 September 2024
  • Thumbnail for Computer graphics (computer science)
    tracing Path tracing Ray casting Scanline rendering Rotation Scaling Shadow mapping Shadow volume Shear matrix Shader Texel Translation Volume rendering Voxel...
    14 KB (1,279 words) - 13:34, 1 September 2024
  • Shadow matching (a.k.a. Shadow mapping) is a new positioning method that improves positioning accuracy of global navigation satellite systems (GNSS) in...
    2 KB (263 words) - 20:23, 1 May 2024
  • tracing Path tracing Ray casting Scanline rendering Rotation Scaling Shadow mapping Shadow volume Shear matrix Shader Texel Translation Volume rendering Voxel...
    4 KB (494 words) - 15:13, 25 October 2024
  • Thumbnail for Rendering (computer graphics)
    Texture mapping 1974 - Z-buffering 1976 - Environment mapping 1977 - Blinn-Phong reflectance model 1977 - Shadow volumes 1978 - Shadow mapping 1978 - Bump...
    127 KB (12,567 words) - 18:32, 3 November 2024
  • Thumbnail for Scanline rendering
    complexity with costly pixel operations (i.e. perspective-correct texture mapping without hardware assist). This use preceded the widespread adoption of...
    7 KB (1,058 words) - 01:14, 18 December 2023
  • Thumbnail for Physically based rendering
    further refined with posterior titles such as Ryse: Son of Rome and Killzone Shadow Fall, released on the same year, until the current state of PBR advancements...
    10 KB (1,077 words) - 00:40, 29 October 2024
  • Thumbnail for Translation (geometry)
    Translation (geometry) (category Functions and mappings)
    tracing Path tracing Ray casting Scanline rendering Rotation Scaling Shadow mapping Shadow volume Shear matrix Shader Texel Translation Volume rendering Voxel...
    13 KB (1,720 words) - 17:00, 5 November 2024
  • Thumbnail for Bump mapping
    Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing...
    7 KB (732 words) - 08:32, 13 January 2024