• The Quake II engine is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. It is the successor to the Quake engine...
    21 KB (1,650 words) - 17:47, 27 September 2024
  • Thumbnail for Quake engine
    release, the Quake engine immediately forked. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used binary...
    23 KB (1,711 words) - 17:41, 27 September 2024
  • Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series...
    58 KB (6,147 words) - 13:00, 15 November 2024
  • Activision since they own Raven Software and its IPs. Using a modified Quake II engine, the game features a mix of a third-person camera with a first-person...
    14 KB (1,411 words) - 21:53, 27 October 2024
  • Nine Inch Nails, 1996 Quake II engine, the 1997 second iteration of the game engine, first used in Quake II WQKE, The Quake, an FM radio station in Plattsburgh...
    2 KB (215 words) - 15:00, 26 February 2024
  • Thumbnail for Quake (series)
    games. Quake engine - the game engine developed for the original Quake that would become the basis for engines in later entries in the series QuakeWorld...
    17 KB (1,142 words) - 18:17, 24 July 2024
  • new engine. Because the Quake II engine was not finished, 3D Realms began development with the Quake engine, planning to incorporate the Quake II features...
    63 KB (6,173 words) - 17:45, 12 November 2024
  • first Quake game, Quake II, Quake III Arena, and Quake 4 were published, with Quake 4 being developed by Raven Software using the Doom 3 engine.[citation...
    99 KB (11,445 words) - 11:00, 15 November 2024
  • Id Tech 3 (redirect from Quake 3 engine)
    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its Quake III Arena. It has been adopted by numerous...
    25 KB (2,056 words) - 17:50, 27 September 2024
  • Thumbnail for Id Tech
    Id Tech (category Game engines for Linux)
    such were simply referred to as the Doom and Quake engines, from the name of the main game series the engines had been developed for. "id Tech" has been...
    13 KB (1,587 words) - 16:48, 12 October 2024
  • Id Software (section Quake)
    Wolfenstein, Doom, and Quake franchises at the time. id's work was particularly important in 3D computer graphics technology and in game engines that are used...
    87 KB (8,759 words) - 13:00, 15 November 2024
  • fourth title in the Quake series, after the multiplayer Quake III Arena, and a sequel to Quake II. Raven Software collaborated with id Software, who supervised...
    40 KB (3,566 words) - 07:22, 28 October 2024
  • triggers, or changes in the level. The Quake engine was the only game engine to use QuakeC. Following engines used DLL game modules for customization...
    10 KB (1,140 words) - 10:16, 15 November 2024
  • Id Tech 4 (redirect from Quake 4 engine)
    game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field. This OpenGL-based game engine has also...
    27 KB (2,516 words) - 01:36, 22 July 2024
  • Daikatana (category Quake II engine games)
    Quake (1996). Announced in 1997 as Romero's first game after leaving id Software, it underwent a troubled development that saw a change in its engine...
    58 KB (5,398 words) - 03:11, 29 September 2024
  • Soldier of Fortune (video game) (category Quake II engine games)
    which was built with the Quake II engine, is notable for its realistic depictions of violence, made possible by the GHOUL engine, including the dismemberment...
    36 KB (3,054 words) - 17:39, 27 September 2024
  • Carmack's Quake engine with some code from the Quake II engine. Carmack commented on his blog in 2004 that "there are still bits of early Quake code in...
    34 KB (2,838 words) - 23:21, 17 October 2024
  • the latter of which was originally based on the Quake II engine. Unlike id Software, whose engine business only offered the source code, Epic provided...
    24 KB (2,017 words) - 01:35, 13 November 2024
  • Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. Physics engine Game engine recreation List of open-source...
    57 KB (284 words) - 22:10, 9 November 2024
  • Thumbnail for Godot (game engine)
    Godot (/ˈɡɒdoʊ/ GOD-oh) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in...
    55 KB (4,468 words) - 22:41, 13 November 2024
  • Sin (video game) (category Quake II engine games)
    published by Activision in 1998. It uses a modified version of the Quake II engine. Sin is set in the dystopian future of 2037, where John Blade, a commander...
    28 KB (3,094 words) - 22:34, 30 October 2024
  • Thumbnail for Alien Arena
    Alien Arena (category Quake II engine games)
    on the Windows operating system. The game is powered by the Quake II-based CRX game engine, which has been rewritten to include support for such features...
    7 KB (758 words) - 13:43, 10 November 2024
  • series, and the last in the Serpent Riders trilogy. Using a modified Quake engine, it features single-player and multiplayer game modes, as well as four...
    16 KB (1,603 words) - 00:23, 12 November 2024
  • Thumbnail for GoldSrc
    GoldSrc (redirect from GoldSrc engine)
    Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It made...
    19 KB (1,434 words) - 01:09, 7 November 2024
  • as intended. Like its predecessors, Quake and Quake II, Quake III Arena can be heavily modified, allowing the engine to be used for many different games...
    63 KB (6,023 words) - 07:22, 28 October 2024
  • behind schedule, the decision was made to port the entire game to the Quake II engine, six months into development. Daikatana was ultimately released three...
    27 KB (2,501 words) - 07:07, 30 June 2024
  • Anachronox (category Quake II engine games)
    The game was built with a heavily modified version of id Software's Quake II engine, rewritten chiefly to allow a wider color palette, emotive animations...
    104 KB (11,092 words) - 08:01, 11 November 2024
  • Kingpin: Life of Crime (category Quake II engine games)
    particularly impressed at the way that Xatrix had used the then two-year-old Quake II engine, calling the game world a "beautifully depicted metropolitan nightmare"...
    28 KB (2,849 words) - 16:53, 4 October 2024
  • based on the Quake engine, and was developed by Lithium Software. Among the supported games are the original Quake I and Quake II, Hexen II and Half-Life...
    14 KB (1,566 words) - 15:28, 29 October 2024
  • when the game was delayed again to switch from the original Quake engine to Quake II engine in November 1997, and the game was rescheduled for release...
    41 KB (4,230 words) - 03:34, 21 October 2024