• SCVNGR (SCaVeNGeR) was a social location-based gaming platform for mobile phones. SCVNGR was part game, part game platform. SCVNGR was founded by Seth...
    8 KB (695 words) - 05:07, 26 July 2024
  • mobile payments platform created by Boston, Massachusetts–based start-up SCVNGR. On July 25, 2018, it was announced that LevelUp would be acquired for US$390...
    7 KB (576 words) - 01:44, 11 September 2024
  • on community involvement, part of which required participants to use the SCVNGR applications available for the Android, iPad, iPhone, and iPod Touch platforms...
    84 KB (7,374 words) - 19:12, 8 October 2024
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    2012. Archived from the original on 6 June 2016. Retrieved 26 May 2016. "SCVNGR Unveils QR Code Payment System". Mashable. 12 October 2011. Archived from...
    92 KB (9,185 words) - 16:04, 8 October 2024
  • the Pacific theater Scavenger's daughter, a rack-like torture instrument SCVNGR, a social location-based gaming platform for mobile phones This disambiguation...
    2 KB (303 words) - 06:08, 13 November 2022
  • Interactive was Seth Priebatsch, founder and CEO of the mobile-gaming platform SCVNGR. The 2011 Interactive festival was by far the largest it had ever been,...
    175 KB (15,002 words) - 17:40, 8 October 2024
  • Harald Prokop is the Chief Technical Officer of SCVNGR, parent company of LevelUp, as of April 2012. He worked at Akamai Technologies from 1999 to 2012...
    1 KB (60 words) - 20:58, 10 December 2023
  • Enterprise Gamification Wiki List of games sorted by mechanic at BoardGameGeek SCVNGR's Secret Game Mechanics Playdeck at Tech Crunch Game Mechanic Explorer...
    32 KB (4,294 words) - 14:12, 23 August 2024
  • creating and participating in local scavenger hunts, which was compared to the SCVNGR app. GigaOM called the app "an interesting example of the gamification of...
    5 KB (518 words) - 18:45, 10 August 2023
  • create location-based games is by creating social scavenger hunts using the SCVNGR software on iOS and Android mobile devices. Groundwater Survivor, a game...
    19 KB (2,500 words) - 12:27, 25 December 2023
  • Reality Augmented Virtuality GPS tour I-Tours Mediascape Mixed Reality Scvngr Stern, Zack (April 7, 2007). "Joystiq hands-on: HP's mscape". Joystiq. Archived...
    15 KB (1,642 words) - 08:26, 13 June 2023
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    February 16, 2005. Retrieved on December 14, 2011. "Cathay Pacific on SCVNGR OFFICIAL RULES AND REGULATIONS." Cathay Pacific. Retrieved on December 14...
    11 KB (1,062 words) - 18:59, 26 August 2024
  • location-based applications to enable location sharing among friends. Moreover, SCVNGR was a location-based platform where users could earn points by going to...
    55 KB (6,863 words) - 00:36, 3 September 2024