Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use...
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X-Video Motion Compensation (XvMC), is an extension of the X video extension (Xv) for the X Window System. The XvMC API allows video programs to offload...
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encoded video. XvBA is a direct competitor to NVIDIA's Video Decode and Presentation API for Unix (VDPAU) and Intel's Video Acceleration API (VA API). In...
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DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be...
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VDPAU (redirect from Video Decode and Presentation API for Unix)
Video Decode and Presentation API for Unix (VDPAU) is a royalty-free application programming interface (API) as well as its implementation as free and...
20 KB (1,890 words) - 23:28, 18 November 2024
December 2022. "VA-API 1.7.3 changelog". GitHub. 12 October 2021. "except 4:2:2 and 4:4:4". "Hardware video acceleration - ArchWiki (VA-API drivers comparison...
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Nvidia optimized media API for Linux/UNIX operating-systems Video Acceleration API (VA API) – an alternative video acceleration API for Linux/UNIX operating-system...
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Video Decode and Presentation API for Unix, from NVIDIA Video Acceleration API (VA API) – an alternative video acceleration API to XvBA for Linux/UNIX operating-system...
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Mesa (computer graphics) (category Rendering APIs available on Linux)
most common API for Linux, used by AMD and Intel Video Decode and Presentation API for Unix (VDPAU) – used by Nvidia DirectX Video Acceleration (DXVA) –...
92 KB (9,306 words) - 00:50, 19 November 2024
Instruments. Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA) X-Video Motion Compensation...
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Graphics processing unit (redirect from Video acceleration)
(DxVA) API for Microsoft Windows operating-system. Mantle (API) Vulkan (API) Video Acceleration API (VA API) VDPAU (Video Decode and Presentation API for...
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Video4Linux (redirect from Video for linux)
rendering and video acceleration Mesa 3D – implements video acceleration APIs "An Introduction to the Video4Linux Framework: How to write a video capture driver"...
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Distributed Codec Engine (category Video acceleration APIs available on Linux)
alternative video acceleration API for Linux/UNIX operating-system. VDPAU (Video Decode and Presentation API for Unix) X-Video Bitstream Acceleration (XvBA)...
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graphics library and the X.Org Server Poppler, a PDF rendering library Video Acceleration API Wayland, a protocol to replace X11; features: no tearing, lag, redrawing...
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open-source ARM version of the oneAPI Deep Neural Network Library (oneDNN) for their Fugaku CPU. Unified Acceleration Foundation (UXL) is a new technology...
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hardware acceleration: BRender by argonaut software These libraries are designed explicitly to abstract 3D graphics hardware for CAD and video games, with...
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adapters. Because DirectDraw is a 2D API, it contains commands for 2D rendering and does not support 3D hardware acceleration. A programmer could use DirectDraw...
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Deinterlacing (category Video processing)
graphics card and video acceleration API to do proper deinterlacing. The European Broadcasting Union argued against the use of interlaced video in production...
29 KB (3,616 words) - 16:42, 25 October 2024
Vulkan (redirect from Vulkan API)
analogous to the OptiX and DirectX Raytracing APIs. No such functionality is exposed in OpenGL. Video acceleration for decoding and encoding, such as H.264...
60 KB (4,989 words) - 05:34, 25 October 2024
EXA (redirect from Eyecandy Acceleration Architecture)
between 2D and 3D acceleration. 2D acceleration was provided by the venerable XFree86 Acceleration Architecture, XAA, which made the video card's 2D hardware...
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specification which implements enough of the API to allow 3D video games in the late 1990s to run with hardware acceleration on contemporary graphics cards, which...
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VC-1 (redirect from Video Codec 1)
video cards manufactured since 2006 support some level of GPU-accelerated VC-1 decoding on the Windows platform via DirectX Video Acceleration APIs....
19 KB (1,872 words) - 05:17, 31 July 2024
first-person shooter video games". PNAS Nexus. 2 (8): pgad249. doi:10.1093/pnasnexus/pgad249. PMC 10411933. PMID 37564360. "Unity Scripting API Documentation"...
15 KB (1,917 words) - 02:41, 27 October 2024
Compensation Video Processing Engine PureVideo DirectX Video Acceleration (DxVA) API for Microsoft Windows operating-system. VDPAU (Video Decode and Presentation...
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Broadcom Crystal HD (category Video acceleration)
License (LGPL), version 2.1 Crystal HD can be accessed through the Video Acceleration API interface via an experimental driver (however, it cannot be recovered...
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PhysX (redirect from PhysX in video games)
been discontinued in favor of the API being run on CUDA-enabled GeForce GPUs. In both cases, hardware acceleration allowed for the offloading of physics...
25 KB (2,088 words) - 19:53, 9 October 2024
GitHub. – See explanation by rhutsAMD. "AMF/amf/doc/AMF_Video_PreAnalysis_API.md at 2ca261f7f08ed762f115db5af8e5d288a9b2eaff · GPUOpen-LibrariesAndSDKs/AMF"...
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GPU virtualization (section API remoting)
for suspending/resuming and live migration. In API remoting or API forwarding, calls to graphical APIs from guest applications are forwarded to the host...
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DirectFB (category Linux APIs)
systems. DirectFB allows applications to talk directly to video hardware through a direct API, speeding up and simplifying graphic operations. It is often...
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X.Org Server (redirect from XFree86 Acceleration Architecture)
form of 2D rendering acceleration. In the past, mode-setting was done by an X-server graphics device driver specific to some video controller hardware...
42 KB (3,992 words) - 14:32, 15 April 2024