ASCII Corporation, Ltd. was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged...
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ASCII Corporation, a Japanese publisher later merged to ASCII Media Works and Enterbrain ASCII (magazine), a Japanese personal computer magazine ASCII (squat)...
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merger between ASCII Corporation and MediaWorks where MediaWorks legally absorbed ASCII. Despite this, the former president and CEO of ASCII, Kiyoshi Takano...
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ASCII (/ˈæskiː/ ASS-kee),: 6 an acronym for American Standard Code for Information Interchange, is a character encoding standard for electronic communication...
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ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII)...
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Agetec (redirect from Ascii Game Entertainment Technology)
company was formed through ASCII Corporation, spinning off their American distribution subsidiary as an independent corporation in 1998, and became a standalone...
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MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product...
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Shortly thereafter he launched ASCII magazine (a Japanese equivalent of Byte or Creative Computing) and, in 1978, ASCII Corporation, which began by making a...
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the Japanese language, originally developed by the Japanese company ASCII Corporation in conjunction with Microsoft and standardized as JIS X 0208 Appendix...
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partnership between ASCII Corporation and Microsoft ended, with the remaining ASCII Microsoft operations being merged into ASCII. In 1978, Kazuhiko Nishi...
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in Japan was the Windows port of Persona, which was published by ASCII Corporation. After 2016, due to Atlus USA's merger with Sega of America, Sega...
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Castlequest (category ASCII Corporation games)
Ekuserento)) is an adventure video game. It was developed and published by ASCII Corporation in 1985 for the FM-7, PC-88, and Sharp X1. Additional versions followed...
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Extended ASCII is a repertoire of character encodings that include (most of) the original 96 ASCII character set, plus up to 128 additional characters...
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R800 (redirect from ASCII Corporation R800)
unit used in the MSX Turbo-R home computer. The R800 was designed by ASCII Corporation of Japan and built by Mitsui & Co The goal was a modern and pipelined...
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evolutionary life simulation game developed by Love-de-Lic and published by ASCII Corporation for the Sega Dreamcast. The game was released only in Japan on November...
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Linda Cube (category ASCII Corporation games)
is a 1995 role-playing video game developed by Alfa System and MARS Corporation for the PC Engine CD. A port for the PlayStation was released in 1997...
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(1984), ASCII Corporation F-16 Fighting Falcon (1984), ASCII Corporation, Sega World's Greatest Football (1984) Epyx Starship Simulator (1984), ASCII Corporation...
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ASCII (アスキー) was a monthly released microcomputer magazine in Japan, published by ASCII Corporation from 1977. It targeted business users who used a personal...
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Adventure ASCII Corporation, Onion Games (rerelease) PlayStation, Nintendo Switch, Windows, PS4 1999 UFO: A Day in the Life ASCII Corporation PlayStation...
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256–257. ASCII Corporation. November 12–19, 1993. pp. 150–151. "FINAL FANTASY POST: アルカエスト". Famitsu (in Japanese). No. 259. ASCII Corporation. December...
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Revelations: Persona (category ASCII Corporation games)
was ported to Microsoft Windows and released on March 25, 1999 by ASCII Corporation. The game was compatible with Windows 95 and 98 operating systems...
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Sokoban (category ASCII Corporation games)
Cassette tape 1986 Namida No Sokoban Special (涙の倉庫番スペシャル) Japan Famicom ASCII Floppy 1988 Soko-Ban US IBM PC, XT, and AT Spectrum HoloByte Floppy 1989...
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2016-12-05. "テレッテー! 『ペルソナ3』をモチーフにしたアプリ2種が登場". Dengeki Online (in Japanese). ASCII Media Works. 2007-05-11. Archived from the original on 2007-12-21. Retrieved...
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Magazine (in Japanese). ASCII Corporation. July 1989. p. 73. "あの手、この 手を使い美少女にチャレンジ". MSX Magazine (in Japanese). ASCII Corporation. April 1987. pp. 74, 75...
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Ardy Lightfoot (category ASCII Corporation games)
GAMES CROSS REVIEW: アルディライトフット". Famitsu (in Japanese). No. 259. ASCII Corporation. December 3, 1993. p. 40. Nade, Sarah (January 1995). "ProReview:...
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Jupiter Corporation ASCII Corporation May 23, 1997 Unreleased Unreleased Mini-Yonku GB: Let's & Go!! All-Star Battle MAX Jupiter Corporation ASCII Corporation...
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ASCII Corporation. April 29, 1988. p. 12. "NEW GAMES CROSS REVIEW: ファミコン探偵倶楽部Part 2 うしろに立つ少女 (FCD)". Famitsu (in Japanese). No. 76. ASCII Corporation...
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Famitsu Express; 西谷史 インタビュー. Famicom Tsūshin (in Japanese). No. 306. ASCII Corporation. 1994-10-28. AC-MALL / レトロゲーム関連書籍・ゲーム・フィギュア販売サイト (in Japanese). Amusement...
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スノーブラザーズ". Famitsu (in Japanese). ASCII Corporation. "NEW GAMES CROSS REVIEW: スノーブラザーズ". Famitsu (in Japanese). ASCII Corporation. "NEW GAMES CROSS REVIEW: スノーブラザーズ"...
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"ゆう坊の虹色ディップスイッチ - ふぁんくしょん:5 アダルトソフトの巻(前編)". Log in (in Japanese). 5 (8). ASCII Corporation: 162–163. ISSN 0286-486X. Maeda, Hiroyuki (2015). ぼくたちの美少女ゲーム クロニクル...
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