• Thumbnail for Yoshinori Kitase
    Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born September 23, 1966) is a Japanese game director and producer working for Square Enix. He is known as the...
    19 KB (1,029 words) - 20:06, 27 March 2025
  • original game returned, including Tetsuya Nomura as the director, Yoshinori Kitase as the producer, Kazushige Nojima as the writer, Motomu Toriyama as...
    129 KB (10,682 words) - 15:11, 10 April 2025
  • that would "get the fans of the original version excited". Producer Yoshinori Kitase likened the remake's "multi-part" structure to Final Fantasy XIII (2009)...
    61 KB (5,960 words) - 20:20, 11 April 2025
  • Fantasy VII. She was designed by Tetsuya Nomura with influence from Yoshinori Kitase, Hironobu Sakaguchi and Yoshitaka Amano. She is one of the main characters...
    47 KB (5,082 words) - 22:08, 7 April 2025
  • including series creator and producer Hironobu Sakaguchi, director Yoshinori Kitase, and composer Nobuo Uematsu. The title was the first in the series...
    167 KB (16,640 words) - 23:07, 13 April 2025
  • Fantasy VII Rebirth, was released in 2024. The series was conceived by Yoshinori Kitase, the original game's director, and Tetsuya Nomura, the main character...
    78 KB (6,968 words) - 04:37, 9 April 2025
  • series creator Hironobu Sakaguchi; the role was instead filled by Yoshinori Kitase and Hiroyuki Ito. Long-time collaborator Yoshitaka Amano returned as...
    100 KB (10,052 words) - 17:03, 5 April 2025
  • protagonist in the video game Final Fantasy VI. She was created by Yoshinori Kitase and was his favorite character in the game. She struggles with allegiances...
    26 KB (2,538 words) - 16:39, 5 April 2025
  • game's staff had various problems during development, and producer Yoshinori Kitase found the experience challenging. The team added role-playing elements...
    48 KB (5,263 words) - 01:25, 8 March 2025
  • served as a producer for subsequent games until he left Square in 2001. Yoshinori Kitase took over directing the games until Final Fantasy VIII, and has been...
    160 KB (13,381 words) - 18:32, 14 April 2025
  • Thumbnail for Square Enix
    Creative Business Unit is as follows: Creative Business Unit I is led by Yoshinori Kitase, who was the head of Business Division 1 and focuses on Final Fantasy...
    172 KB (13,372 words) - 00:52, 8 April 2025
  • Trigger, while director credits were attributed to Akihiko Matsui, Yoshinori Kitase and Takashi Tokita. Toriyama designed the game's aesthetic, including...
    133 KB (13,271 words) - 16:41, 5 April 2025
  • constantly challenging the development team to try new things. Producer Yoshinori Kitase was also the chief director of Final Fantasy X, while the direction...
    116 KB (12,363 words) - 17:04, 5 April 2025
  • by Square. Yoshitaka Amano created his visual design and director Yoshinori Kitase wrote his scenes. He is one of the most well-known and well-received...
    40 KB (4,043 words) - 23:18, 24 February 2025
  • whose role expanded to include supervision over Cloud's personality. Yoshinori Kitase, director of VII, and Kazushige Nojima, an events planner, developed...
    131 KB (14,024 words) - 23:32, 14 April 2025
  • directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, Advent...
    84 KB (8,287 words) - 21:28, 14 April 2025
  • conducted by Kenny Omega with Yoshinori Kitase in March 2020, Kenny asked if there's a potential for another PE game. Kitase replied by saying "I don’t know...
    52 KB (5,315 words) - 06:14, 11 April 2025
  • since the last game in the series. Among the staff were Hajime Tabata, Yoshinori Kitase, Motomu Toriyama, Isamu Kamikokuryo, and Aya's original designer Tetsuya...
    40 KB (4,616 words) - 18:29, 5 April 2025
  • Reflections From Yoshinori Kitase". Siliconera. Archived from the original on November 10, 2013. Retrieved June 9, 2023. "Final Fantasy 10: Kitase reveals the...
    43 KB (4,544 words) - 03:10, 9 April 2025
  • for the original game was written by Sakaguchi, Yoshinori Kitase and Kazushige Nojima. Nomura, Kitase and Nojima have been involved in other titles in...
    117 KB (13,883 words) - 21:27, 8 February 2025
  • Gainsborough by members of the development team including director Yoshinori Kitase and writers Kazushige Nojima and Tetsuya Nomura; Nomura additionally...
    60 KB (6,509 words) - 03:40, 19 March 2025
  • between Sakaguchi and Yoshinori Kitase. Final Fantasy VI (1994) was worked on by a group of four or five different writers, including Kitase. Sakaguchi was responsible...
    107 KB (9,570 words) - 20:41, 15 April 2025
  • According to Yoshinori Kitase, one of the game's two directors, one of the themes of production was "everyone is the main character". Kitase also believes...
    38 KB (5,028 words) - 02:34, 5 April 2025
  • the PlayStation Portable. After discussing with Tetsuya Nomura and Yoshinori Kitase, Tabata decided that the game should be another installment in the...
    85 KB (8,030 words) - 02:41, 5 April 2025
  • Ishii suggested the basis of the game's story, while scenario writer Yoshinori Kitase helped write the game's script. Ishii designed all of the characters...
    38 KB (3,569 words) - 17:03, 5 April 2025
  • Director Motomu Toriyama had worked on Final Fantasy X and X-2; producer Yoshinori Kitase had worked on V through VIII and as the producer for X and X-2; main-character...
    110 KB (10,922 words) - 17:04, 5 April 2025
  • of its flagship franchises. Later notable staff included directors Yoshinori Kitase and Takashi Tokita, designer and writer Yasumi Matsuno, artists Tetsuya...
    112 KB (9,281 words) - 12:39, 8 April 2025
  • game maps. In speaking about the inspiration behind Spira, producer Yoshinori Kitase recounted that players had found fault with the science fiction atmosphere...
    45 KB (6,138 words) - 06:18, 30 January 2025
  • between Yoshinori Kitase, Tetsuya Nomura, and scenario writer Kazushige Nojima. Sephiroth was a heroic SOLDIER operative just like Cloud. Kitase further...
    81 KB (8,267 words) - 04:41, 31 March 2025
  • Thumbnail for PlayStation Vita
    2016. "Final Fantasy X's Original Idea And Other Reflections From Yoshinori Kitase". November 8, 2013. Archived from the original on February 12, 2014...
    119 KB (10,685 words) - 17:18, 11 April 2025