The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999...
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The Quake II engine is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. It is the successor to the Quake engine...
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Software's Doom series, Quake built upon the technology and gameplay of its predecessor. Unlike the Doom engine before it, the Quake engine offered full real-time...
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Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series...
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Id Tech 3 (redirect from Quake 3 engine)
id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its Quake III Arena. It has been adopted by numerous...
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GoldSrc (redirect from GoldSrc engine)
Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It made...
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games. Quake engine - the game engine developed for the original Quake that would become the basis for engines in later entries in the series QuakeWorld...
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limitations. At QuakeCon 2016, creative-director Tim Willits revealed that Quake Champions does not run on the id Tech 6 game engine, but instead works...
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Id Software (section Quake)
Wolfenstein, Doom, and Quake franchises at the time. id's work was particularly important in 3D computer graphics technology and in game engines that are used...
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id Tech 3 engine is the name given to the engine that was developed for Quake III Arena. Unlike most other games released at the time, Quake III Arena...
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Half-Life—itself built on modifications of the Quake II game engine. In 1997, a "total conversion" Quake mod named "Alien Quake" replaced characters, levels, and sounds...
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Id Tech 4 (redirect from Quake 4 engine)
game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field. This OpenGL-based game engine has also...
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triggers, or changes in the level. The Quake engine was the only game engine to use QuakeC. Following engines used DLL game modules for customization...
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Quake 4 is a 2005 first-person shooter video game developed by Raven Software and published by Activision. It is the fourth title in the Quake series,...
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engines First-person shooter engine id Tech Build (game engine) Quake engine Quake (series) List of first-person shooter engines GL nodes specification Utilities...
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Quake engine, a game engine by ID Software, first used in the 1996 game Quake (original soundtrack), by Trent Reznor and Nine Inch Nails, 1996 Quake II...
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Id Tech (category Game engines for Linux)
such were simply referred to as the Doom and Quake engines, from the name of the main game series the engines had been developed for. "id Tech" has been...
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2019, Quake Wars is the most recent id Software game to have received a Linux release. Quake Wars utilized a modified version of the id Tech 4 engine with...
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Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. Physics engine Game engine recreation List of open-source...
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Carmack's Quake engine with some code from the Quake II engine. Carmack commented on his blog in 2004 that "there are still bits of early Quake code in...
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engine. Epic games, founded by developer Tim Sweeney, debuted Unreal Engine in the year 1998. Such was the popularity of Id Software's Doom and Quake...
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List of file formats (section Quake engine)
PAK/PK2: Data storage PK3, PK4 – PK3/PK4: used by the Quake II, Quake III Arena and Quake 4 game engines, respectively, to store game data, textures etc. They...
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first-person shooters, such as video games using the Quake engine by id Software or the Torque engine. QuArK is released under the GNU General Public License...
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Wrath: Aeon of Ruin (category Quake engine games)
It is built on a modified version of the Quake engine, making it the first major game release on that engine in nearly 20 years. The first episode was...
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Hexen II (category Quake engine games)
series, and the last in the Serpent Riders trilogy. Using a modified Quake engine, it features single-player and multiplayer game modes, as well as four...
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is Parallax Software's 1994 shooter Descent.[citation needed] The Quake engine (Quake, 1996) used fewer animated sprites and used true 3D geometry and...
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X-Men: The Ravages of Apocalypse (category Quake engine games)
built with the Quake engine and requires the original version of Quake to be played. As the result, the game acts as an expansion of Quake. The Ravages...
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developed the game using GoldSrc, a heavily-modified version of the Quake engine, licensed from id Software. The science fiction novelist Marc Laidlaw...
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Godot (/ˈɡɒdoʊ/) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos...
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Rocket jumping (section In the Quake series)
the modern technique became a core mechanic in Quake. By exploiting the physics of the Quake engine, many advanced movement techniques were spawned such...
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