• Thumbnail for John Carmack
    John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software...
    57 KB (4,452 words) - 13:40, 2 August 2024
  • computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. id Software made important technological...
    86 KB (8,636 words) - 01:43, 10 August 2024
  • Adrian Carmack (born May 5, 1969) is an American video game artist and one of four co-founders of id Software, along with Tom Hall, John Romero, and John Carmack...
    7 KB (658 words) - 23:23, 16 June 2024
  • Klondike region Howard Carmack, Internet spammer John Carmack (born 1970), American game programmer, co-founder of id Software Justin Carmack (1981-2000), American...
    1 KB (168 words) - 23:48, 15 November 2019
  • Thumbnail for Chris Carmack
    Chris Carmack (born December 22, 1980 or 1981) is an American actor, singer, and former fashion model. He is known for his roles in three popular television...
    18 KB (1,554 words) - 05:47, 6 August 2024
  • Thumbnail for John Romero
    with programming techniques developed by id Software's lead programmer, John Carmack, popularized the first-person shooter (FPS) genre. Romero is also credited...
    53 KB (4,186 words) - 02:39, 28 July 2024
  • Wolfenstein 3D (category Video games designed by John Romero)
    after the Commander Keen series of episodes. In mid-1991, programmer John Carmack experimented with making a fast 3D game engine by restricting the gameplay...
    93 KB (9,162 words) - 05:14, 6 August 2024
  • success caused designer Tom Hall, programmers John Carmack and John Romero, and artist Adrian Carmack to found id Software. Their obligations to Softdisk...
    62 KB (7,323 words) - 21:48, 29 June 2024
  • John Carmack may refer to: John Carmack (born 1970), game programmer John K. Carmack (born 1931), leader and historian in The Church of Jesus Christ of...
    446 bytes (81 words) - 00:43, 7 May 2015
  • Thumbnail for Reality Labs
    Coincidentally, John Carmack of id Software had been doing his research on HMDs and happened upon Palmer's developments. After sampling an early unit, Carmack favored...
    89 KB (7,820 words) - 17:51, 4 August 2024
  • Thumbnail for Doom (franchise)
    (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. The series usually focuses...
    64 KB (4,569 words) - 17:31, 11 August 2024
  • Doom (1993 video game) (category Video games designed by John Romero)
    with technology, using a new 3D game engine from the lead programmer, John Carmack. The designer Tom Hall initially wrote a science fiction plot, but he...
    124 KB (10,922 words) - 05:22, 10 August 2024
  • Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall. Late in development...
    39 KB (4,560 words) - 09:46, 11 June 2024
  • while opposed by aliens, robots, and other hazards. In September 1990, John Carmack, while working at programming studio Softdisk, developed a way to implement...
    39 KB (4,732 words) - 07:29, 12 July 2024
  • particular variation of the technique used in this game has become known as Carmack's Reverse. Shadow volumes have become a popular tool for real-time shadowing...
    16 KB (2,203 words) - 04:28, 25 July 2024
  • actually need them, never when you just foresee that you [will] need them." John Carmack wrote "It is hard for less experienced developers to appreciate how rarely...
    5 KB (539 words) - 09:24, 31 December 2023
  • compatibles. It supports EGA and CGA graphics. Catacomb is programmed by John Carmack, who would later work on successful games such as Wolfenstein 3D and...
    13 KB (1,329 words) - 15:11, 6 August 2024
  • final game released by the company under the supervision of founder John Carmack. Rage is set in a post-apocalyptic near future, following the impact...
    53 KB (5,581 words) - 21:23, 4 August 2024
  • technique for rendering shadows called Carmack's Reverse, which was developed independently by both John Carmack and programmers at Creative Labs. id Software...
    73 KB (7,667 words) - 09:15, 1 August 2024
  • Quake (video game) (category Video games designed by John Romero)
    of electronic sport. A notable participant was Dennis Fong, who won John Carmack's Ferrari 328 at the Microsoft-sponsored Red Annihilation tournament in...
    99 KB (11,472 words) - 07:23, 6 August 2024
  • with John Carmack and Tom Hall concurring that he is Jewish. B.J. Blazkowicz was created for the 1992 video game Wolfenstein 3D by John Carmack and Tom...
    21 KB (2,128 words) - 15:24, 3 July 2024
  • The PC version of the engine is based on Vulkan API and OpenGL API. John Carmack started talking about his vision regarding the engine that would succeed...
    15 KB (1,444 words) - 20:09, 13 July 2024
  • and first used in the video game Doom 3. The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake...
    27 KB (2,516 words) - 01:36, 22 July 2024
  • November 2007. Retrieved 29 October 2014. "The John Carmack Archive - Gamasutra interviews John Carmack and Katherine Anna Kang (Nov 23, 2007)". 2009-01-05...
    10 KB (848 words) - 02:34, 21 January 2024
  • Thumbnail for Oculus Rift
    first mass-produced virtual reality headset. Noted videogame pioneer John Carmack, the founder of id Software, had been doing extensive research into virtual...
    58 KB (6,294 words) - 14:54, 14 May 2024
  • developers of the game, including programmers John Carmack and John Romero, designer Tom Hall, and artist Adrian Carmack, left their jobs at Softdisk to found...
    21 KB (2,635 words) - 07:28, 12 July 2024
  • 2024-04-23. Marlett, David (September 2015). "The Virtual Reality of John Carmack". D Magazine. D Magazine Partners, Inc. Retrieved 28 February 2020. "Introducing...
    9 KB (866 words) - 22:21, 10 August 2024
  • Software and its influence on popular culture, focusing on co-founders John Carmack and John Romero. The book goes into detail about the company's early years...
    26 KB (2,492 words) - 03:40, 28 April 2024
  • developers of the game, including programmers John Carmack and John Romero, designer Tom Hall, and artist Adrian Carmack, left their jobs at Softdisk to found...
    23 KB (2,645 words) - 06:56, 15 July 2024
  • Thumbnail for Armadillo Aerospace
    long-term ambitions of orbital spaceflight. The company was founded by John Carmack, co-founder and former chief technical officer of id Software. On October...
    27 KB (2,989 words) - 16:39, 3 August 2024