Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics...
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Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name...
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Feature levels in Direct3D define strict sets of features required by certain versions of the Direct3D API and runtime, as well as additional optional...
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Direct3D and OpenGL are both application programming interfaces (APIs) that can be used in applications to render 2D and 3D computer graphics. As of 2005[update]...
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support the following APIs: Direct3D 11 (feature level 9_3), OpenGL ES 2.0 All models support the following APIs: Direct3D 11 (feature level 9_3), OpenCL...
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and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the...
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Direct3D 9/10/11 calls to Vulkan. It is used by Proton/Steam for Linux, by Intel Windows drivers, VirtualBox 7.0, and it can be used to run Direct3D-based...
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Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10...
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performance. These include Direct3D-to-Vulkan translation layers, namely DXVK for Direct3D 9, 10 and 11, and VKD3D-Proton for Direct3D 12. A separate library...
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the Direct3D 11.0 specification. Nvidia originally stated that the Kepler architecture has full DirectX 11.1 support, which includes the Direct3D 11.1...
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will always be a factory bus width. API support section Direct3D – Maximum version of Direct3D fully supported. OpenGL – Maximum version of OpenGL fully...
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Swap chain (section Direct3D)
taken is decided by the client application and is API dependent. Microsoft Direct3D implements a SwapChain class. Each host device has at least one swap chain...
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notably large leap in 3D PC gaming performance and was the first fully Direct3D 7-compliant 3D accelerator. The chip was manufactured by TSMC using its...
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processing units evolved, major graphics software libraries such as OpenGL and Direct3D began to support shaders. The first shader-capable GPUs only supported...
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two backend renderers for ANGLE: the oldest one uses Direct3D 9.0c, while the newer one uses Direct3D 11. ANGLE is currently used by Google Chrome (embedded...
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interfaces for the Direct3D 9Ex runtime in order to run legacy Direct3D applications; it may optionally implement runtime interfaces for Direct3D 10 and higher...
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following tests: Direct3D 9 Aero Assessment Direct3D 9 Batch Assessment Direct3D 9 Alpha Blend Assessment Direct3D 9 Texture Load Assessment Direct3D 9 ALU Assessment...
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processing unit (GPU). This is achieved with the underlying Vulkan, Metal, or Direct3D 12 system APIs. On relevant devices, WebGPU is intended to supersede the...
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128 was built to render within the Direct3D 5 and OpenGL API specifications. It was designed to accelerate Direct3D to the utmost extent possible, as a...
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UK based Rendermorphics Ltd and the Direct3D driver model for the acceleration of consumer 3D graphics. The Direct3D driver model shipped with DirectX 2...
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and SSE4.1. WARP supports Direct3D 11 runtime and is compatible with feature levels 10_1, 10_0, 9_3, 9_2, and 9_1; in Direct3D 11.1 runtime, WARP additionally...
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added. With Direct3D 10, the file format was extended to allow an array of textures to be included, as well as support for new Direct3D 10.x and 11 texture...
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Rapid changes in that market, notably with the introduction of OpenGL and Direct3D, led to rapid consolidation. PowerVR introduced new versions with low-power...
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is on the left side of the triangle. This rule is implemented e.g. by Direct3D and many OpenGL implementations (even though the specification doesn't...
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Memory Architecture II), updated pixel shaders with new instructions for Direct3D 8.0a support, an additional vertex shader (the vertex and pixel shaders...
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Supported Graphics APIs DirectX DirectX 12 Ultimate (Feature Level 12_2) Direct3D Direct3D 12 Shader Model Shader Model 6.8 OpenCL OpenCL 3.0 OpenGL OpenGL 4...
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3D graphics, but the rendering would be slow compared to an API such as Direct3D which does support 3D hardware acceleration. DirectDraw was introduced...
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Intel GMA API support DirectX Direct3D 9.0 (for GMA 950 and older) Direct3D 10.0 (for GMA X3100 and later) Shader Model 2.0 (for GMA 3000 and older) Shader...
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performed faster and with better image quality than non-vendor locked APIs Direct3D and OpenGL. Some games also had exclusive 3D features when used with Glide...
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Display list (section Usage in Direct3D 12)
A display list, also called a command list in Direct3D 12 and a command buffer in Vulkan, is a series of graphics commands so that they may be later run...
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