• Thumbnail for Java OpenGL
    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. It was originally developed by Kenneth Bradley...
    10 KB (1,018 words) - 18:11, 30 December 2023
  • Thumbnail for OpenGL Shading Language
    Group WebGL, an OpenGL-ES dialect for web browsers, which uses GLSL for shaders Shadertoy LWJGL, a library that includes Java bindings for OpenGL. ARB assembly...
    14 KB (1,329 words) - 16:40, 2 February 2024
  • Thumbnail for OpenGL
    and APIs". www.opengl.org. OpenGL. Retrieved October 8, 2014. "IRIS GL, SGI's property". Kilgard, Mark (2008). "OpenGL Prehistory: IRIS GL (slide)". www...
    57 KB (5,742 words) - 12:19, 30 June 2024
  • OpenGL++ was a graphics library written in C++ that supported object-oriented data structures on top of the OpenGL 3D graphics system. The project started...
    9 KB (1,150 words) - 04:18, 30 March 2024
  • Thumbnail for Java 3D
    which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed...
    8 KB (754 words) - 10:19, 11 June 2022
  • Thumbnail for WebGL
    page or page background. WebGL programs consist of control code written in JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES)...
    28 KB (2,630 words) - 23:09, 7 May 2024
  • Thumbnail for OpenGL ES
    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering...
    49 KB (3,376 words) - 12:57, 30 June 2024
  • Java Binding for the OpenGL API is a JSR API specification (JSR 231) for the Java Platform, Standard Edition which allows to use OpenGL on the Java (software...
    5 KB (627 words) - 14:47, 10 January 2022
  • Retrieved 25 July 2016. Group, Khronos. "OpenGL Overview". www.opengl.org. Retrieved 2015-07-21. idr: OpenGL 3 and Mesa: X.Org Wiki - Events/XDC2009/Notes...
    34 KB (4,541 words) - 23:53, 27 June 2024
  • Thumbnail for LWJGL
    multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL. The primary goal of the project is to provide a way for Java developers to get access to resources...
    11 KB (526 words) - 19:48, 20 May 2024
  • its graphical counterpart, Java OpenGL (JOGL), JOAL was developed using the GlueGen utility, a program that generates Java bindings from C header files...
    2 KB (123 words) - 18:11, 30 December 2023
  • Jake2 (category Java platform)
    JavaOne 2004, to present an example of Java-OpenGL interoperability. Jake2 has since been used by Sun as an example of Java Web Start capabilities for games...
    7 KB (773 words) - 08:22, 10 December 2022
  • types of Java programming language application programming interfaces (APIs): The official core Java API, contained in the Android (Google), SE (OpenJDK and...
    10 KB (879 words) - 01:03, 5 March 2024
  • Thumbnail for GlTF
    Substance Painter. Open-source glTF utility libraries are available for programming languages including JavaScript, Node.js, C++, C#, Haskell, Java, Go, Rust,...
    22 KB (2,025 words) - 21:40, 21 May 2024
  • GlueGen (category Java platform)
    is also used in Java OpenAL (JOAL), which allows Java code to access OpenAL libraries. For JOGL, GlueGen is used to bind OpenGL to Java, and to the low-level...
    2 KB (171 words) - 19:26, 27 August 2023
  • 1998. Vulkan WebGL is a JavaScript interface for OpenGL ES API, promoted by Khronos. WebGPU an under-development web standard and JavaScript API for accelerated...
    3 KB (335 words) - 06:22, 24 May 2024
  • Thumbnail for Gephi
    Gephi (/ˈɡɛfi/ GE-fee) is an open-source network analysis and visualization software package written in Java on the NetBeans platform. Initially developed...
    9 KB (714 words) - 21:05, 10 July 2024
  • improvements Other improvements: Java OpenGL Java 2D pipeline speed improvements Java 2D performance also improved significantly in Java 6 See also 'Sun overview...
    51 KB (5,575 words) - 02:52, 4 May 2024
  • Shader language for JavaFX allowing to generate Shaders for OpenGL and Direct3D. Oracle wrote in its Client Support Roadmap that JavaFX new fixes will continue...
    41 KB (3,938 words) - 16:08, 5 July 2024
  • GLFW (category OpenGL)
    lightweight utility library for use with OpenGL. It provides programmers with the ability to create and manage windows and OpenGL contexts, as well as handle joystick...
    5 KB (385 words) - 11:26, 24 February 2024
  • Thumbnail for JMonkeyEngine
    JMonkeyEngine (category Free software programmed in Java (programming language))
    Lightweight Java Game Library as its default renderer, and also supports another renderer based on Java OpenGL. jMonkeyEngine is community-centric and open-source...
    21 KB (1,780 words) - 21:22, 31 March 2024
  • Thumbnail for Java applet
    Java applets are small applications written in the Java programming language, or another programming language that compiles to Java bytecode, and delivered...
    31 KB (3,523 words) - 15:40, 25 June 2024
  • Below is a list of notable Java programming language technologies (frameworks, libraries)....
    17 KB (12 words) - 03:09, 2 April 2024
  • Thumbnail for Three.js
    Three.js (category JavaScript libraries)
    JavaScript library and application programming interface (API) used to create and display animated 3D computer graphics in a web browser using WebGL....
    10 KB (938 words) - 17:13, 11 January 2024
  • for OpenGL. Its main goals are better programmer convenience and efficiency. Open Inventor exists as both proprietary software and free and open-source...
    10 KB (1,231 words) - 15:34, 22 December 2023
  • viewing/editing Statistics gathering OpenGL call traces with stack traces and timings An integrated environment to develop and debug OpenGL GPU programs (Shaders) under...
    12 KB (1,345 words) - 16:50, 15 January 2024
  • 2002 Kenneth Bradley Russell, American software developer, in 2015, of Java OpenGL Kenneth Russell Mallen (1884–1930), Canadian ice hockey player Kenneth...
    1 KB (208 words) - 22:51, 29 December 2022
  • that is hardware-accelerated using OpenSceneGraph/OpenGL, OpenVG/ShivaVG: The FlightGear Canvas system in Java, the Java FX scene graph with 2D and 3D functionality...
    7 KB (580 words) - 10:22, 13 November 2023
  • RuneScape (category Java platform games)
    incorporates hardware acceleration and can be rendered using either Java OpenGL or DirectX. RuneScape features a character-customisation system. Player...
    106 KB (9,193 words) - 15:08, 25 June 2024
  • Java Platform, Micro Edition or Java ME is a computing platform for development and deployment of portable code for embedded and mobile devices (micro-controllers...
    18 KB (1,380 words) - 15:25, 18 April 2024