• Thumbnail for OpenGL Shading Language
    OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...
    14 KB (1,329 words) - 16:40, 2 February 2024
  • A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like...
    14 KB (1,537 words) - 17:14, 6 April 2024
  • Thumbnail for OpenGL
    OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The...
    57 KB (5,742 words) - 12:19, 30 June 2024
  • reflection model. Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on...
    12 KB (1,614 words) - 19:54, 14 June 2024
  • Thumbnail for Shader
    Shader (redirect from Pixel shading)
    The language in which shaders are programmed depends on the target environment. The official OpenGL and OpenGL ES shading language is OpenGL Shading Language...
    21 KB (2,388 words) - 14:15, 2 June 2024
  • ARB assembly language is a low-level shading language, which can be characterized as an assembly language. It was created by the OpenGL Architecture Review...
    9 KB (1,057 words) - 22:45, 1 March 2024
  • Thumbnail for OpenGL ES
    particular features used. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL. Version 1.0 and 1.1...
    49 KB (3,376 words) - 12:57, 30 June 2024
  • Geometric Description Language (GDL) GEORGE OpenGL Shading Language (GLSL) GNU E GNU Ubiquitous Intelligent Language for Extensions (GNU Guile) Go Go! Game...
    28 KB (1,314 words) - 13:00, 9 July 2024
  • ArkGraphics 3D (category CS1 Chinese (China)-language sources (zh-cn))
    such as 2D graphics library and 3D graphics engine with OpenGL with OpenGL Shading Language, WebGL and Vulkan as render service backend. The 2D graphics...
    6 KB (461 words) - 13:34, 4 July 2024
  • domain-specific languages include: Game Description Language OpenGL Shading Language Gradle ActionScript Some of the advantages: Domain-specific languages allow...
    32 KB (3,779 words) - 02:33, 30 June 2024
  • Thumbnail for Standard Portable Intermediate Representation
    Standard Portable Intermediate Representation (category Shading languages)
    functionality for SPIR-V binary code. High-Level Shading Language (HLSL) Cg (programming language) OpenGL Shading Language (GLSL) Tungsten Graphics Shader Infrastructure...
    15 KB (1,364 words) - 18:10, 7 May 2024
  • Thumbnail for High-Level Shader Language
    is analogous to the GLSL shading language used with the OpenGL standard. It is very similar to the Nvidia Cg shading language, as it was developed alongside...
    14 KB (873 words) - 03:08, 19 June 2024
  • development of the OpenGL Shading Language (or GLSL). Randi was a core contributor to the development of the OpenGL Shading Language and the OpenGL API that supports...
    3 KB (452 words) - 01:41, 19 September 2023
  • Graphics Assembly Language (AGAL) ARB assembly language (ARB assembly) OpenGL Shading Language (GLSL or glslang) High-Level Shading Language (HLSL) or DirectX...
    91 KB (6,909 words) - 19:13, 10 July 2024
  • Representation (SPIR) to be used by the Vulkan API and OpenCL 2.1. Shaders written in OpenGL Shading Language are to be translated/compiled into TGSI, then optimizations...
    92 KB (9,293 words) - 10:46, 13 April 2024
  • Thumbnail for WebGL
    background. WebGL programs consist of control code written in JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES), a language similar...
    28 KB (2,630 words) - 23:09, 7 May 2024
  • HLSL2GLSL (category Shading)
    translates shaders written in High Level Shader Language (HLSL) for Direct3D 9 into the OpenGL Shading Language (GLSL). HLSL2GLSL was originally released by...
    3 KB (201 words) - 15:55, 3 July 2024
  • Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest...
    3 KB (335 words) - 06:22, 24 May 2024
  • Permitted Conventions for the English Bridge Union A book about OpenGL Shading Language The Orange Box Black Book (disambiguation) Blue book (disambiguation)...
    1 KB (204 words) - 05:01, 26 October 2023
  • Thumbnail for Row- and column-major order
    the designer sought to adopt, and this was even preserved in the OpenGL Shading Language that was later added (although this also makes it possible to access...
    19 KB (2,303 words) - 17:41, 28 June 2024
  • ArkGraphics 2D (category CS1 Chinese (China)-language sources (zh-cn))
    2D graphics library and 3D graphics engine with both OpenGL with OpenGL Shading Language and WebGL as render service backend. The 2D graphics library provides...
    5 KB (313 words) - 10:59, 5 June 2024
  • Thumbnail for Metal (API)
    created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level...
    23 KB (1,341 words) - 19:23, 11 May 2024
  • Retrieved 25 July 2016. Group, Khronos. "OpenGL Overview". www.opengl.org. Retrieved 2015-07-21. idr: OpenGL 3 and Mesa: X.Org Wiki - Events/XDC2009/Notes...
    34 KB (4,541 words) - 23:53, 27 June 2024
  • support for general-purpose GPU computations. WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V...
    8 KB (728 words) - 02:24, 22 May 2024
  • Thumbnail for Cg (programming language)
    for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming...
    23 KB (1,937 words) - 20:07, 22 May 2024
  • Thumbnail for Three.js
    Three.js (category WebGL)
    receive Materials: Lambert, Phong, smooth shading, textures, and more Shaders: access to full OpenGL Shading Language (GLSL) capabilities: lens flare, depth...
    10 KB (938 words) - 17:13, 11 January 2024
  • Thumbnail for Tessellation (computer graphics)
    2010) MSDN: Tessellation Overview Rost, Randi (July 30, 2009). OpenGL Shading Language. Addison-Wesley. p. 345. ISBN 978-0321637635. Abi-Chahla, Fedy...
    6 KB (618 words) - 02:04, 15 December 2023
  • Thumbnail for OpenSceneGraph
    0 including the latest extensions Tightly coupled support for OpenGL Shading Language, developed in conjunction with 3Dlabs Support for a wide range...
    19 KB (1,812 words) - 14:15, 30 March 2024
  • GLX (category OpenGL)
    OpenGL® Graphics with the X Window System® SGI - Open Source Code/GLX at the Wayback Machine (archived 2009-06-08) Current OpenGL API, OpenGL Shading...
    9 KB (884 words) - 12:21, 16 May 2024
  • Airport in Sweden OpenGL ES Shading Language (GLSL ES), a set of versions of OpenGL Shading Language (GLSL) for use with OpenGL ES or WebGL This disambiguation...
    491 bytes (84 words) - 22:25, 23 September 2023