• Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine...
    52 KB (5,750 words) - 14:31, 24 October 2024
  • Sonic Spinball (category Sega Technical Institute games)
    Spinball, is a 1993 pinball video game developed by Sega Technical Institute and published by Sega. It is a spinoff of the Sonic the Hedgehog series. Players...
    33 KB (3,153 words) - 13:34, 5 November 2024
  • Comix Zone (category Sega Technical Institute games)
    (STI Programmer)". Sega-16. Retrieved July 31, 2022. Horowitz, Ken (June 11, 2007). "Developer's Den: Sega Technical Institute". Sega-16. Retrieved July...
    29 KB (3,493 words) - 20:49, 23 September 2024
  • 16 titles available from the Sega Master System, which was launched in 1986. There were 75 titles available from the Sega Genesis, which was launched in...
    50 KB (595 words) - 16:03, 22 September 2024
  • WaveRunner and The House of the Dead. AM1 also collaborated with Sega Technical Institute to develop and release Die Hard Arcade in 1996. According to developer...
    25 KB (2,339 words) - 00:05, 30 October 2024
  • Sonic the Hedgehog 3 (category Sega Technical Institute games)
    traps for Sonic and Tails. Development began in January 1993 by Sega Technical Institute in California, shortly after the release of Sonic the Hedgehog...
    61 KB (6,100 words) - 03:06, 12 November 2024
  • The Ooze (category Sega Technical Institute games)
    The Ooze is a video game developed by Sega Technical Institute and released in 1995 for the Sega Genesis. In the game, players take the role of a slimy...
    10 KB (1,012 words) - 02:42, 23 March 2024
  • Sonic Team (redirect from SEGA/Sonic Team)
    Sonic games were developed by Naka and Yasuhara in America at Sega Technical Institute, while Ohshima worked on Sonic CD in Japan. Naka returned to Japan...
    54 KB (5,115 words) - 01:15, 5 November 2024
  • Thumbnail for Sonic the Hedgehog
    Sonic the Hedgehog (category Sega video game franchises)
    the fourth generation of video game consoles in the early 1990s. Sega Technical Institute developed the next three Sonic games, plus the spin-off Sonic Spinball...
    309 KB (24,207 words) - 16:45, 5 November 2024
  • Sonic X-treme (category Sega Technical Institute games)
    Sonic X-treme was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996. It was planned as the first fully 3D...
    41 KB (4,376 words) - 18:55, 10 October 2024
  • Thumbnail for Yuji Naka
    Yuji Naka (category Sega people)
    for the success, and quit. Naka rejoined Sega when he was hired by Mark Cerny to work at Sega Technical Institute (STI) in California, with a higher salary...
    56 KB (5,177 words) - 07:34, 1 November 2024
  • Thumbnail for List of Sega Genesis games
    The Sega Genesis, known as the Mega Drive in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First...
    177 KB (2,106 words) - 11:40, 10 November 2024
  • The following is a list of video games developed and published by Sega. Included are all games published on their own platforms as well as platforms made...
    247 KB (2,910 words) - 01:50, 30 October 2024
  • Thumbnail for Genesis Nomad
    Genesis Nomad (redirect from Sega NOMAD)
    games. While Sega Technical Institute's The Ooze was originally planned as a launch game, it was not included. According to former Sega of America research...
    16 KB (1,657 words) - 15:34, 30 October 2024
  • Sonic & Knuckles (category Sega Technical Institute games)
    levels at high speeds while collecting rings and defeating enemies. Sega Technical Institute developed Sonic & Knuckles simultaneously alongside its predecessor...
    35 KB (3,487 words) - 21:02, 24 October 2024
  • Die Hard Arcade (category Sega Technical Institute games)
    was created by Sega AM1 and the US-based Sega Technical Institute (STI), with all work on the game taking place at STI's facilities. Sega AM1 provided the...
    15 KB (1,690 words) - 21:45, 30 October 2024
  • Sonic Mega Collection (category Sega video game compilations)
    Collection is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. It is a compilation of several Sonic the Hedgehog...
    28 KB (2,293 words) - 17:30, 1 November 2024
  • Thumbnail for Sega Saturn
    The Sega Saturn is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8...
    143 KB (14,860 words) - 00:19, 8 November 2024
  • Sonic the Hedgehog 2 (8-bit video game) (category Sega video games)
    Sonic 2 was developed by Aspect, which did not interact with the Sega Technical Institute team developing the Genesis version. Sonic 2 was released in November...
    21 KB (1,818 words) - 21:40, 10 October 2024
  • Sonic Jam (category Sega Technical Institute games)
    1994; other Sonic games had been developed by teams including Sega Technical Institute (STI) and Traveller's Tales. Naka thought Sonic Team needed a period...
    19 KB (1,940 words) - 16:10, 20 October 2024
  • Kid Chameleon (category Sega Technical Institute games)
    Chameleon is a 1992 platform game developed and published by Sega released for the Sega Genesis. In the game, a boss character with artificial intelligence...
    8 KB (777 words) - 13:26, 25 September 2024
  • Thumbnail for Sega development studios
    to join his development group, the Sega Technical Institute, and he along with ten other developers went to Sega of America and developed the sequels...
    97 KB (8,248 words) - 06:10, 11 November 2024
  • Thumbnail for History of Sega
    miscalculation. According to Sega Technical Institute head Roger Hector, after Sony's release of the PlayStation, the atmosphere at Sega became political, with...
    229 KB (24,079 words) - 01:19, 13 September 2024
  • Sonic the Hedgehog 2 (category Sega Technical Institute games)
    the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop...
    128 KB (12,004 words) - 19:50, 23 October 2024
  • Thumbnail for Sega
    Lists of Sega games Sega, S.A. SONIC Sega Technical Institute Japanese: 株式会社セガ, Hepburn: Kabushiki gaisha Sega Japanese pronunciation: [seɡa], English:...
    194 KB (17,960 words) - 02:07, 10 November 2024
  • IT network Semantic Technology Institute International, research network for semantic technology Sega Technical Institute, defunct game developer Subaru...
    2 KB (208 words) - 19:38, 4 January 2024
  • Thumbnail for Mark Cerny
    Mark Cerny (category Sega people)
    under his own company Cerny Games in 1998. While at Sega, he established Sega Technical Institute, working on games including Sonic the Hedgehog 2 (1992)...
    27 KB (2,477 words) - 17:40, 5 November 2024
  • List of Sonic Team games (category Sega video games by division)
    several games were developed by Naka and Yasuhara in America at Sega Technical Institute. In late 1994, Naka returned to Japan to become the head of CS3...
    32 KB (674 words) - 03:02, 24 October 2024
  • Thumbnail for List of Sega Saturn games
    The Sega Saturn is a 32-bit fifth-generation home video game console that was developed by Sega and first released on November 22, 1994. Its games are...
    178 KB (239 words) - 16:59, 2 November 2024
  • Sonic CD (redirect from Sonic CD (Sega CD))
    co-creator Naoto Ohshima, the developers sought to show off the technical capabilities of the Sega CD. Sonic CD features the debuts of the recurring Sonic characters...
    55 KB (5,494 words) - 06:24, 9 November 2024