Interactive fiction (IF) is software simulating environments in which players use text commands to control characters and influence the environment. Works...
55 KB (6,447 words) - 06:31, 17 November 2024
The Interactive Fiction Competition (also known as IFComp) is one of several annual competitions for works of interactive fiction. It has been held since...
9 KB (855 words) - 21:08, 13 November 2024
The Interactive Fiction Database (IFDB) is a database of metadata and reviews of interactive fiction. In November 2023, the database contained 12,969 game...
4 KB (338 words) - 07:55, 17 December 2023
The Interactive Fiction Technology Foundation (IFTF) is a nonprofit charitable organization founded in June 2016 working to maintain, improve, and preserve...
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late-19th and early-20th centuries, including popular-fiction magazines and early film. Interactive fiction was developed in the late-20th century through video...
34 KB (3,741 words) - 22:30, 7 November 2024
Shade is a psychological horror interactive fiction game written and published by Andrew Plotkin in 2000. Shade opens with the nameless protagonist awakening...
4 KB (423 words) - 16:14, 19 April 2023
Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author...
31 KB (3,504 words) - 23:43, 22 October 2024
An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers...
51 KB (6,273 words) - 03:46, 29 September 2024
The Interactive Fiction Collections is a video game series developed by Infocom and published by Activision for the PC and classic Mac OS. The Interactive...
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Unauthorized Termination is a 2006 work of interactive fiction written by Richard Otter about a senior investigator given a murder enquiry that is not...
3 KB (255 words) - 18:48, 20 September 2023
XYZZY Awards (category Interactive fiction)
The XYZZY Awards are the annual awards given to works of interactive fiction, serving a similar role to the Academy Awards for film. The awards were inaugurated...
32 KB (3,485 words) - 13:04, 24 October 2024
Science fiction (sometimes shortened to SF or sci-fi) is a genre of speculative fiction, which typically deals with imaginative and futuristic concepts...
158 KB (13,372 words) - 19:45, 18 November 2024
digital medium, and the first early text-based games were created. Interactive fiction became a popular genre in the late 1970s and 1980s, with a thriving...
75 KB (7,615 words) - 09:27, 14 November 2024
Web fiction is written works of literature available primarily or solely on the Internet. A common type of web fiction is the web serial. The term comes...
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award is given out to video games, tabletop games, and other interactive works; non-interactive audiovisual works receive awards in the dramatic presentation...
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Blue Chairs (category 2000s interactive fiction)
Blue Chairs is an interactive fiction game by American author Chris Klimas. The piece opens at a party, where a man offers the player a bottle of a mysterious...
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seen in interactive fiction. The term can also be used to describe traditionally published books in which a nonlinear narrative and interactive narrative...
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AK (1990)). Action fiction Action-adventure comics Adventure Comics Adventure gamebook (interactive) Crime fiction Detective fiction Lost world (genre)...
8 KB (996 words) - 01:10, 25 October 2024
Spring Thing (category Interactive fiction)
other literary works, also known as Interactive Fiction. Adam Cadre, author of several works of Interactive Fiction, including Photopia and Varicella,...
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Andrew Plotkin (category Interactive fiction writers)
15, 1970), also known as Zarf, is a central figure in the modern interactive fiction (IF) community. Having both written a number of award-winning games...
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RĂ©mi Racine, co-founded the Montreal-based Multimedia Interactive (MMI) to develop interactive entertainment software for CD-ROM. Both companies were...
36 KB (1,960 words) - 12:05, 24 September 2024
Curses (video game) (category 1990s interactive fiction)
an interactive fiction computer game created by Graham Nelson in 1993. Appearing in the beginning of the non-commercial era of interactive fiction, it...
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the player to interact with objects at a basic level, for example by typing "get key". Later text adventures, and modern interactive fiction, use natural...
121 KB (12,750 words) - 23:20, 18 November 2024
studio's past games, forming Paradox Interactive in 2004. One of the first titles that was planned by Paradox Interactive was Crusader Kings, another grand...
54 KB (4,919 words) - 14:22, 27 October 2024
Nonlinear narrative (redirect from Non-linear timeline in fiction)
Anachronistic Chronology Experimental fiction Exponential time Fabula and syuzhet Hyperlink cinema Hypertext fiction Interactive narrative List of cycles Metacognition...
28 KB (3,125 words) - 20:02, 11 November 2024
Galatea (video game) (category 2000s interactive fiction)
Galatea is an interactive fiction video game by Emily Short featuring a modern rendition of the Greek myth of Galatea, the sculpture of a woman that gained...
15 KB (1,483 words) - 10:55, 23 October 2024
Photopia (category 1990s interactive fiction)
of interactive fiction, and written in Inform. It has received both praise and criticism for its heavy focus on fiction rather than on interactivity. It...
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Video game (redirect from Interactive game)
with video games as a storytelling medium, one that arises out of interactive fiction. Murray puts video games in the context of the Holodeck, a fictional...
146 KB (15,542 words) - 01:14, 14 November 2024
PlayStation VR. Wales Interactive develop and publish their own original intellectual property as well as third-party titles. Wales Interactive was part of the...
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Shannon Gilligan is an author of interactive fiction and computer games. Gilligan graduated from Williams College in 1981 and spent a year abroad at Doshisha...
4 KB (337 words) - 19:08, 23 September 2024