• Thumbnail for OpenGL Shading Language
    OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...
    14 KB (1,367 words) - 19:06, 19 November 2024
  • A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like...
    15 KB (1,543 words) - 23:24, 21 November 2024
  • Thumbnail for OpenGL
    OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The...
    59 KB (5,903 words) - 02:42, 7 December 2024
  • reflection model. Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on...
    12 KB (1,612 words) - 05:36, 16 September 2024
  • Thumbnail for Shader
    Shader (redirect from Pixel shading)
    The language in which shaders are programmed depends on the target environment. The official OpenGL and OpenGL ES shading language is OpenGL Shading Language...
    22 KB (2,435 words) - 17:20, 24 October 2024
  • ARB assembly language is a low-level shading language, which can be characterized as an assembly language. It was created by the OpenGL Architecture Review...
    9 KB (1,057 words) - 22:45, 1 March 2024
  • Description Language (GDL) GEORGE Gleam OpenGL Shading Language (GLSL) GNU E GNU Ubiquitous Intelligent Language for Extensions (GNU Guile) Go Go! Game...
    28 KB (1,312 words) - 00:33, 19 December 2024
  • particular features used. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL. Version 1.0 and 1.1...
    46 KB (3,360 words) - 13:56, 9 December 2024
  • Graphics Assembly Language (AGAL) ARB assembly language (ARB assembly) OpenGL Shading Language (GLSL or glslang) High-Level Shading Language (HLSL) or DirectX...
    91 KB (6,912 words) - 10:27, 26 November 2024
  • Thumbnail for High-Level Shader Language
    is analogous to the GLSL shading language used with the OpenGL standard. It is very similar to the Nvidia Cg shading language, as it was developed alongside...
    14 KB (909 words) - 19:54, 20 November 2024
  • Thumbnail for Mesa (computer graphics)
    Representation (SPIR) to be used by the Vulkan API and OpenCL 2.1. Shaders written in OpenGL Shading Language are to be translated/compiled into TGSI, then optimizations...
    92 KB (9,314 words) - 09:09, 5 December 2024
  • domain-specific languages include: Game Description Language OpenGL Shading Language Gradle ActionScript Some of the advantages: Domain-specific languages allow...
    32 KB (3,810 words) - 06:51, 22 December 2024
  • Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest...
    3 KB (335 words) - 23:19, 4 November 2024
  • Thumbnail for Standard Portable Intermediate Representation
    Standard Portable Intermediate Representation (category Shading languages)
    functionality for SPIR-V binary code. High-Level Shading Language (HLSL) Cg (programming language) OpenGL Shading Language (GLSL) Tungsten Graphics Shader Infrastructure...
    15 KB (1,415 words) - 00:25, 3 October 2024
  • HLSL2GLSL (category Shading)
    translates shaders written in High Level Shader Language (HLSL) for Direct3D 9 into the OpenGL Shading Language (GLSL). HLSL2GLSL was originally released by...
    3 KB (201 words) - 15:55, 3 July 2024
  • Thumbnail for WebGL
    page background. WebGL programs consist of control code written in JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES, sometimes...
    28 KB (2,655 words) - 17:10, 20 November 2024
  • Permitted Conventions for the English Bridge Union A book about OpenGL Shading Language The Orange Book, volume 2 (1970) of the British series Carols for...
    1 KB (217 words) - 10:54, 24 October 2024
  • Thumbnail for Row- and column-major order
    the designer sought to adopt, and this was even preserved in the OpenGL Shading Language that was later added (although this also makes it possible to access...
    20 KB (2,316 words) - 14:20, 31 July 2024
  • Thumbnail for Metal (API)
    created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level...
    23 KB (1,331 words) - 03:13, 26 November 2024
  • Thumbnail for Cg (programming language)
    for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming...
    23 KB (1,938 words) - 17:03, 23 September 2024
  • Thumbnail for WebGPU
    support for general-purpose GPU computations. WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V...
    8 KB (730 words) - 04:34, 4 November 2024
  • GLX (category OpenGL)
    OpenGL® Graphics with the X Window System® SGI - Open Source Code/GLX at the Wayback Machine (archived 2009-06-08) Current OpenGL API, OpenGL Shading...
    9 KB (884 words) - 12:21, 16 May 2024
  • Thumbnail for Three.js
    Three.js (category WebGL)
    receive Materials: Lambert, Phong, smooth shading, textures, and more Shaders: access to full OpenGL Shading Language (GLSL) capabilities: lens flare, depth...
    10 KB (956 words) - 15:23, 7 December 2024
  • Thumbnail for Tessellation (computer graphics)
    2010) MSDN: Tessellation Overview Rost, Randi (July 30, 2009). OpenGL Shading Language. Addison-Wesley. p. 345. ISBN 978-0321637635. Abi-Chahla, Fedy...
    6 KB (620 words) - 22:54, 27 July 2024
  • Randi was a core contributor to the development of the OpenGL Shading Language and the OpenGL API that supports it, as well as one of the first programmers...
    3 KB (372 words) - 14:46, 27 September 2024
  • Thumbnail for OpenSceneGraph
    0 including the latest extensions Tightly coupled support for OpenGL Shading Language, developed in conjunction with 3Dlabs Support for a wide range...
    19 KB (1,812 words) - 14:15, 30 March 2024
  • Airport in Sweden OpenGL ES Shading Language (GLSL ES), a set of versions of OpenGL Shading Language (GLSL) for use with OpenGL ES or WebGL This disambiguation...
    491 bytes (84 words) - 22:25, 23 September 2023
  • Vulkan (redirect from GlNext)
    low-overhead cross-platform API and open standard for 3D graphics and computing. It was intended to address the shortcomings of OpenGL, and allow developers more...
    60 KB (5,028 words) - 19:26, 20 December 2024
  • Thumbnail for Software rendering
    Shader languages, such as High Level Shader Language (HLSL) for DirectX or the OpenGL Shading Language (GLSL), are C-like programming languages for shaders...
    11 KB (1,323 words) - 14:28, 22 October 2024
  • possible software fallbacks. OpenGL and the OpenGL Shading Language OpenGL ES 3D API for embedded devices OpenGL SC a version of openGL for safety critical systems...
    3 KB (346 words) - 01:54, 4 December 2024