OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...
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A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like...
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OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The...
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Blinn–Phong reflection model (redirect from Blinn shading)
reflection model. Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on...
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Shader (redirect from Pixel shading)
The language in which shaders are programmed depends on the target environment. The official OpenGL and OpenGL ES shading language is OpenGL Shading Language...
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ARB assembly language is a low-level shading language, which can be characterized as an assembly language. It was created by the OpenGL Architecture Review...
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Description Language (GDL) GEORGE Gleam OpenGL Shading Language (GLSL) GNU E GNU Ubiquitous Intelligent Language for Extensions (GNU Guile) Go Go! Game...
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particular features used. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL. Version 1.0 and 1.1...
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Graphics Assembly Language (AGAL) ARB assembly language (ARB assembly) OpenGL Shading Language (GLSL or glslang) High-Level Shading Language (HLSL) or DirectX...
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is analogous to the GLSL shading language used with the OpenGL standard. It is very similar to the Nvidia Cg shading language, as it was developed alongside...
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Mesa (computer graphics) (redirect from Mesa (OpenGL))
Representation (SPIR) to be used by the Vulkan API and OpenCL 2.1. Shaders written in OpenGL Shading Language are to be translated/compiled into TGSI, then optimizations...
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domain-specific languages include: Game Description Language OpenGL Shading Language Gradle ActionScript Some of the advantages: Domain-specific languages allow...
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Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest...
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Standard Portable Intermediate Representation (category Shading languages)
functionality for SPIR-V binary code. High-Level Shading Language (HLSL) Cg (programming language) OpenGL Shading Language (GLSL) Tungsten Graphics Shader Infrastructure...
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HLSL2GLSL (category Shading)
translates shaders written in High Level Shader Language (HLSL) for Direct3D 9 into the OpenGL Shading Language (GLSL). HLSL2GLSL was originally released by...
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page background. WebGL programs consist of control code written in JavaScript, and shader code written in OpenGL ES Shading Language (GLSL ES, sometimes...
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Permitted Conventions for the English Bridge Union A book about OpenGL Shading Language The Orange Book, volume 2 (1970) of the British series Carols for...
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the designer sought to adopt, and this was even preserved in the OpenGL Shading Language that was later added (although this also makes it possible to access...
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Metal (API) (redirect from Metal Shading Language)
created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level...
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for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming...
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WebGPU (redirect from WebGPU Shading Language)
support for general-purpose GPU computations. WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V...
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GLX (category OpenGL)
OpenGL® Graphics with the X Window System® SGI - Open Source Code/GLX at the Wayback Machine (archived 2009-06-08) Current OpenGL API, OpenGL Shading...
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Three.js (category WebGL)
receive Materials: Lambert, Phong, smooth shading, textures, and more Shaders: access to full OpenGL Shading Language (GLSL) capabilities: lens flare, depth...
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2010) MSDN: Tessellation Overview Rost, Randi (July 30, 2009). OpenGL Shading Language. Addison-Wesley. p. 345. ISBN 978-0321637635. Abi-Chahla, Fedy...
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Randi was a core contributor to the development of the OpenGL Shading Language and the OpenGL API that supports it, as well as one of the first programmers...
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0 including the latest extensions Tightly coupled support for OpenGL Shading Language, developed in conjunction with 3Dlabs Support for a wide range...
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Airport in Sweden OpenGL ES Shading Language (GLSL ES), a set of versions of OpenGL Shading Language (GLSL) for use with OpenGL ES or WebGL This disambiguation...
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Shader languages, such as High Level Shader Language (HLSL) for DirectX or the OpenGL Shading Language (GLSL), are C-like programming languages for shaders...
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possible software fallbacks. OpenGL and the OpenGL Shading Language OpenGL ES 3D API for embedded devices OpenGL SC a version of openGL for safety critical systems...
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