• the real, and augmented virtuality, where the real augments the virtual. This continuum has been extended into a two-dimensional plane of virtuality and...
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  • Look up virtuality in Wiktionary, the free dictionary. Virtuality is the quality of having the attributes of something without sharing its (real or imagined)...
    897 bytes (141 words) - 23:20, 13 November 2024
  • the Real Virtuality 2 game engine. Queen's Gambit is downloadable content for Armed Assault; it was released in September 2007 (Europe) using the Real Virtuality...
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  • Gravon: Real Virtuality is a 1995 video game developed by Suma. The game originally was released for Atari Falcon and later ported to Microsoft Windows...
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  • 21, 2012. Frictional Games (May 12, 2010). "FrictionalGames/HPL1Engine: A real time 3D engine". GitHub. Archived from the original on June 8, 2018. Retrieved...
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    Virtuality was a range of virtual reality machines produced by Virtuality Group, and found in video arcades in the early 1990s. The machines delivered...
    28 KB (2,878 words) - 23:20, 13 November 2024
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    game distribution company and made a 3D hovercraft simulator Gravon: Real Virtuality for Atari Falcon in 1995, which sold 400 copies only. He, along with...
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  • their conception of the virtual in reference to a quotation in which writer Marcel Proust defines a virtuality, memory as "real but not actual, ideal but...
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  • these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real economy...
    63 KB (7,331 words) - 12:35, 14 October 2024
  • game was developed by X1 Software and AWAR on Bohemia Interactive's Real Virtuality engine. It was released May 25, 2012 for Microsoft Windows. Iron Front:...
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    VirtualRealPorn is a company that produces virtual reality pornography, founded in 2013. The company's headquarters are located in Zaragoza, Spain, with...
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    signal and relies on a single reference station or interpolated virtual station to provide real-time corrections, providing up to centimetre-level accuracy...
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  • Xara–Drawing 3D graphics are 3D models that allow building models in real-time or non-real-time 3D rendering. 3DMF – QuickDraw 3D Metafile (.3dmf) 3DM – OpenNURBS...
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  • Operation Arrowhead uses a customized version of Bohemia Interactive's own Real Virtuality 3 engine. The game allows the user to include original Arma 2 content...
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  • running on a branch of the Take On Helicopters engine (part of the Real Virtuality engine), and the main areas of developmental focus would be "critical...
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  • world is made up of "real particles". "Real particles" are better understood to be excitations of the underlying quantum fields. Virtual particles are also...
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  • described as a tactical shooter with significant vehicle elements and minor real-time tactic elements. Set in 1985, the game takes place on the island-states...
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    military training) and business (such as virtual meetings). VR is one of the key technologies in the reality-virtuality continuum. As such, it is different...
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  • co-operative play for up to four players. Arma 2 uses the third-generation Real Virtuality game engine, which had been in development for over 10 years prior...
    39 KB (3,969 words) - 23:48, 20 November 2024
  • 26, 2009). "Virtuality Web Campaign Calls for Full-Blown Series". Wired. "Virtuality - DVD". Best Buy. Retrieved July 21, 2010. "Virtuality (2009)". Amazon...
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  • uncertainty principle. This allows virtual photons to carry a wide range of energies, even if they are not physically real. Virtual photons are responsible for...
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  • microprocessor and later, virtual 8086 mode (also called virtual real mode, V86-mode, or VM86) allows the execution of real mode applications that are...
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  • The virtuality fallacy is a name given to the informal fallacy of asserting that things which exist in a virtual context are not real, or do not have...
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  • provides some insight into people's motivations and behaviors when reacting to real crisis events, mirroring controlled experiments of a similar nature.[citation...
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    Sybex Inc, 2008. Print. Zerzan, John. Telos 141, Second-Best Life: Real Virtuality. New York: Telos Press Ltd., Winter 2007. SK Alamgir Hossain, Abu Saleh...
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  • (Augmented Reality, Augmented Virtuality) and Virtual Reality. Mixed Reality Scale – Milgram and Kishino's (1994) Virtuality Continuum paraphrase with examples...
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  • Thumbnail for Asynchronous Transfer Mode
    networks. It can handle both traditional high-throughput data traffic and real-time, low-latency content such as telephony (voice) and video. ATM provides...
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  • Thumbnail for Arma 3
    demonstrated at E3. Arma 3 uses a new version of Bohemia Interactive's Real Virtuality game engine. Arma 3, like its predecessors, uses the SQF Syntax scripting...
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  • Thumbnail for Virtual machine
    of a real computer machine." Current use includes virtual machines that have no direct correspondence to any real hardware. The physical, "real-world"...
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  • Thumbnail for Augmented reality
    reality-virtuality continuum. This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment...
    173 KB (19,301 words) - 23:25, 14 December 2024