The name RenderMan can cause confusion because it has been used to refer to different things developed by Pixar Animation Studios: RenderMan Interface...
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and the render engine that generates the final high quality images. In the past RenderMan used the Reyes Rendering Architecture. The Renderman standard...
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The RenderMan Interface Specification, or RISpec in short, is an open API developed by Pixar Animation Studios to describe three-dimensional scenes and...
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Shading language (section RenderMan Shading Language)
Deformation shaders transform the entire space. Only one RenderMan implementation, the AIR renderer by SiTex Graphics, implemented this shader type, supporting...
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Renderman Shading Language (abbreviated RSL) is a component of the RenderMan Interface Specification, and is used to define shaders. The language syntax...
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Reyes rendering (section Reyes renderers)
RenderMan: Creating CGI for Motion Pictures. Morgan Kaufmann Publishers. ISBN 1-55860-618-1 REYES, Primitives & Some Philosophy Welcome to Renderman:...
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feature films, technologically powered by RenderMan, the company's own implementation of the industry-standard RenderMan Interface Specification image-rendering...
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Shadeop (section Meaning in the RenderMan context)
the context of shaders written in the RenderMan Shading Language (RSL) for use with RenderMan-compliant renderers. User-defined functions written in RSL...
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processing. Houdini is bundled with a production-class renderer, Mantra, which had many similarities to RenderMan in its scope and application in its initial incarnation...
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annual investment. The film was officially a test of the PhotoRealistic RenderMan software and proved new challenges to the animation team, namely the difficult...
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"shader" was introduced to the public by Pixar with version 3.0 of their RenderMan Interface Specification, originally published in May 1988. As graphics...
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Blender (software) (section External renderers)
Retrieved 2022-01-01. "RenderMan for Blender 24.0". Renderman Documentation. Retrieved 2022-01-05. "Blender Add-on for Thea Render". BlenderNation. 3 October...
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computer graphics researcher and developer, and the co-creator of the RenderMan rendering software. His contributions are considered to be highly influential...
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Self-Similarity on the Supermarket Shelf (John Walker, March 2005) Procedural fractal 3-D generation of Romanesco broccoli with RenderMan (Aleksandar Rodić, 2009)...
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maps "Renderman FAQ". Retrieved 2009-12-27. Gritz, Larry; Hahn, James K. (1996). "BMRT: A global illumination implementation of the RenderMan standard"...
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control the noise. Lighting solutions directly worked on the set. Weta used RenderMan to take advantage of improved ray tracing and instancing objects. The...
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compatibility. AC3D does not feature its own renderer, but can generate output files for both RenderMan and POV-Ray, among others. Adobe After Effects...
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software, such as Blender (since April 2016), Cinema 4D, Houdini, and RenderMan. It was first used in the films Puss in Boots (2011) and Rise of the Guardians...
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available renderer to implement a micropolygon displacement mapping approach through REYES was Pixar's PhotoRealistic RenderMan. Micropolygon renderers commonly...
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on a rendering service for RenderMan image-generating software announced in January 2012. The service enhances the RenderMan Interface Specification. In...
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and is one of the authors of the PhotoRealistic RenderMan software which implements Reyes and renders all of Pixar's movies. Following Disney's acquisition...
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Language, a formal approach to software development RenderMan Shading Language, a language from the RenderMan Interface Specification used for writing shaders...
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1986 to 1989 Hanrahan was part of the design of the RenderMan Interface Specification and the RenderMan Shading Language. He was credited in Pixar productions...
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packages released in open markets (others included RenderMan, MacRenderMan, NetRenderMan, IceMan, Glimpse, Showplace, and One Twenty Eight). It was discontinued...
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jrMan renderer is an open-source version of the Reyes rendering algorithm used by Pixar's PhotoRealistic RenderMan, implemented in Java by Gerardo Horvilleur...
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it is well suited for physically based renderers that support ray tracing and global illumination. In RenderMan, OSL is also an important module. It is...
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Motion Picture Arts and Sciences "for the development of PhotoRealistic RenderMan software which produces images used in motion pictures from 3D computer...
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of each character rather than sticking to the rigid behavior of each RenderMan model. This required an artist to draw over characters in Inside Out using...
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computer made by the company that would become Pixar Animation Studios Pixar RenderMan, a 3D rendering software produced by Pixar Animation Studios This disambiguation...
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