• Thumbnail for Mantle (API)
    Mantle was a low-overhead rendering API targeted at 3D video games. AMD originally developed Mantle in cooperation with DICE, starting in 2013. Mantle...
    25 KB (2,248 words) - 16:12, 29 November 2024
  • heated by a flame Mantle Site, in Whitchurch-Stouffville, near Toronto Mantle (API), a low-level GPU API developed by AMD The Mantle, an album by Agalloch...
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  • AMD Accelerated Processing Unit (APU), formerly known as Fusion, is a series of 64-bit microprocessors from Advanced Micro Devices (AMD), combining a...
    50 KB (4,732 words) - 14:06, 1 November 2024
  • list that contains general information about GPUs and video cards made by AMD, including those made by ATI Technologies before 2006, based on official...
    193 KB (16,580 words) - 02:52, 1 December 2024
  • Thumbnail for AMD Software
    AMD Software (formerly known as Radeon Software) is a device driver and utility software package for AMD's Radeon graphics cards and APUs. Its graphical...
    35 KB (2,727 words) - 15:06, 27 August 2024
  • Vulkan (section AMD)
    Vulkan is derived from and built upon components of AMD's Mantle API, which was donated by AMD to Khronos with the intent of giving Khronos a foundation...
    60 KB (5,078 words) - 12:12, 31 December 2024
  • The R9 290 is based on AMD's Hawaii Pro chip and R9 290X on Hawaii XT. R9 290 and R9 290X will support AMD TrueAudio, Mantle, Direct3D 11.2, and bridge-free...
    19 KB (2,849 words) - 18:50, 18 August 2024
  • Battlefield 4 (category Video games that support Mantle (API))
    components instead. AMD and DICE have partnered for AMD's Mantle API to be used on Battlefield 4. The goal was to boost performance on AMD GCN Radeon graphic...
    96 KB (9,342 words) - 20:45, 21 December 2024
  • Thumbnail for Frostbite (game engine)
    be powered by Mantle, a low-overhead rendering API co-developed by AMD and DICE. However, due to lack of interest and support, Mantle was phased out...
    85 KB (5,720 words) - 13:25, 26 November 2024
  • FreeSync (redirect from AMD FreeSync)
    0 with HDR) AMD Scarlett APU in Microsoft Xbox Series X console. (FreeSync Premium Pro previously known as FreeSync 2.0 with HDR) Mantle Vulkan GPUOpen...
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  • AMD Steamroller Family 15h is a microarchitecture developed by AMD for AMD APUs, which succeeded Piledriver in the beginning of 2014 as the third-generation...
    17 KB (1,853 words) - 22:44, 6 September 2024
  • and OpenGL extensions AMD PowerTune support, which dynamically adjusts performance to stay within a specific TDP support for Mantle (API) There are Asynchronous...
    53 KB (4,452 words) - 22:36, 6 September 2024
  • Graphics Core Next (GCN) supports the Mantle API and Vulkan API OpenGL 4.5 support for TeraScale 2 with AMD Crimson Beta (driver version 15.30 or higher)...
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  • Thumbnail for GPUOpen
    GPUOpen (redirect from AMD FSR)
    GPUOpen is a middleware software suite originally developed by AMD's Radeon Technologies Group that offers advanced visual effects for computer games...
    32 KB (2,195 words) - 16:49, 24 December 2024
  • tessellation. In November 2014 at AMD's "Future of Compute" Singapore conference Masaru Ijuin of Capcom announced that AMD's Mantle API technology was being incorporated...
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  • Thumbnail for Graphics processing unit
    RTX AMD FirePro AMD Radeon Pro Intel Arc Pro Cloud Workstation Nvidia Tesla AMD FireStream Artificial Intelligence training and Cloud Nvidia Tesla AMD Radeon...
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  • Talks AC4 Tech – AnvilNext Engine Features, Global Illumination, DX11.2, AMD's Mantle". DSOGaming. 11 October 2013. "Face-Off: Assassin's Creed 4: Black Flag"...
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  • Thumbnail for AMD TrueAudio
    "Evaluating AMD's TrueAudio and Mantle Technologies with Thief". AnandTech. 2014-03-18. Retrieved 2014-07-06. Stanley, Donny (29 June 2016). "Review: AMD Radeon...
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  • Thumbnail for DirectX
    alongside other initiatives for low-overhead graphics APIs including AMD's Mantle for AMD graphics cards, Apple's Metal for iOS and macOS and Khronos Group's...
    67 KB (6,145 words) - 06:12, 5 December 2024
  • Thumbnail for Xilinx
    Xilinx (category AMD)
    wholly owned subsidiary of AMD until the brand was phased out in June 2023, with Xilinx's product lines now branded under AMD. Xilinx was founded in Silicon...
    109 KB (9,150 words) - 22:50, 22 December 2024
  • Thumbnail for PC game
    game performance and gameplay. In late 2013, AMD announced Mantle, a low-level API for certain models of AMD graphics cards, allowing for greater performance...
    79 KB (7,821 words) - 03:25, 20 December 2024
  • Civilization: Beyond Earth (category Video games that support Mantle (API))
    vision for the game's future. The game was also announced to support AMD's Mantle API in a post-announcement interview. Firaxis Games and its publisher...
    27 KB (2,508 words) - 09:21, 4 December 2024
  • Thumbnail for Metal (API)
    listed below. Direct3D – DirectX 12 introduces low-level APIs Mantle – low-level API by AMD Vulkan – low-overhead successor to OpenGL MoltenVK - software...
    23 KB (1,331 words) - 03:13, 26 November 2024
  • Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language...
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  • driver overhead is the main attraction of Direct3D 12, similarly to AMD's Mantle. In the words of its lead developer Max McMullen, the main goal of Direct3D...
    101 KB (10,155 words) - 22:08, 2 December 2024
  • resources is similar to other low-level rendering initiatives such as AMD's Mantle, Apple's Metal API or the OpenGL successor, Vulkan. WDDM 2.0 introduces...
    84 KB (8,041 words) - 13:30, 30 November 2024
  • Thumbnail for OpenGL
    also support with Mesa 21.0. AMD Adrenalin 18.4.1 Graphics Driver on Windows 7 SP1, 10 version 1803 (April 2018 update) for AMD Radeon HD 7700+, HD 8500+...
    59 KB (5,899 words) - 19:30, 31 December 2024
  • 4 Direct3D 12 (a subset of DirectX) Metal developed by Apple. Mantle developed by AMD. LibGCM for the PlayStation 3, a lower level API managing command...
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  • Thumbnail for Gravity of Mars
    anomalies. At the same time, convective flow and finite strength of the mantle lead to long-wavelength planetary-scale free-air gravity anomalies over...
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  • multiple CPU cores to simultaneously access the GPU such as DirectX 12 and Mantle. The studio's first release of its Nitrous technology came in the form of...
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