Derek Pearcy
Derek Pearcy is a game designer, writer, editor and graphic designer known for his work on role-playing games.
Career
[edit]Pearcy served as the editor of Pyramid for its first two print issues, in 1993.[citation needed] He worked for Steve Jackson Games in the 1990s.[1] Pearcy was working as a staff member of Steve Jackson Games when they chose him to develop their own version of the French role-playing game In Nomine.[2] SJG's In Nomine was published in 1997.[3] In Nomine won the Origins Award for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1997.[4] He was a special guest at HexaCon 9 in 1999.[5]
References
[edit]- ^ Phillips, John (1996-06-09). "Spate of suicides linked to US game". The Sunday Times.
- ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 110. ISBN 978-1-907702-58-7.
- ^ Staff (1996). "Review: In Nomine". Shadis (34).
- ^ "Origins Award Winners (1997)". Academy of Adventure Gaming, Arts & Design. Archived from the original on 2008-01-30. Retrieved 2007-10-07.
- ^ Moorhead, M.V. (1999-07-08). "Night & Day". Phoenix New Times. Retrieved 2018-09-18.