FlatOut (video game)
FlatOut | |
---|---|
Developer(s) | Bugbear Entertainment Team6 Game Studios (Wii) |
Publisher(s) | Empire Interactive (Europe) Vivendi Universal Games (North America) Wii |
Designer(s) | Janne Alanenpää Tommi Hartikainen |
Programmer(s) | Tatu Blomberg |
Artist(s) | Mikko Kautto |
Series | FlatOut |
Platform(s) | Windows, PlayStation 2, Xbox, Wii |
Release | Windows, PS2, XboxWii |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
FlatOut[a] is a 2004 racing video game developed by Finnish developer Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America. Gameplay in FlatOut places emphasis on demolition derby-style races, and features a sophisticated physics engine. Sixteen different cars are included, each with five different skin. The game is mostly known for car drivers flying through the windshield. It was published in Japan by Konami on October 13, 2005.[2]
Features
[edit]Modes in FlatOut include standard races, in either open environments or race tracks, and demolition derby deathmatches, in which the last vehicle standing is declared the winner; both modes pit players against seven computer-controlled opponents. The game also includes special events which require the player to launch the driver out of his/her vehicle and meet certain requirements. In career mode, you can buy your future top racer from the junkyard. Wins are rewarded with a certain sum of cash, which allows the player to purchase vehicle upgrades and new vehicles.
FlatOut is noted for its extensive use of physics in vehicle damage and collisions; dents on vehicles may vary based on the type of accident, object and angle of impact (falling objects, for example, will damage mostly the upper areas of a car), while many roadside items react better to collisions from other vehicles.
Ragdoll physics is also present in the game, with drivers capable of being launched out of their car after high-impact crashes. This feature is extensively used in special events, when the player is required to launch a driver to a specific distance, height, or at a target.
Reception
[edit]Aggregator | Score | ||
---|---|---|---|
PC | PS2 | Xbox | |
Metacritic | 72/100[3] | 70/100[4] | 71/100[5] |
Publication | Score | ||
---|---|---|---|
PC | PS2 | Xbox | |
Edge | 7/10[6] | 7/10[6] | 7/10[6] |
Electronic Gaming Monthly | N/A | 4.67/10[7] | 4.67/10[7] |
Eurogamer | N/A | N/A | 8/10[8] |
Famitsu | N/A | 28/40[9] | N/A |
Game Informer | N/A | 6.5/10[10] | 6.5/10[10] |
GameSpot | 7.9/10[11] | 7.9/10[11] | 7.9/10[11] |
GameSpy | N/A | [12] | [12] |
GameTrailers | 8.5/10[13] | 8.5/10[13] | 8.5/10[13] |
GameZone | 8/10[14] | 7.9/10[15] | N/A |
IGN | 7/10[16] | 7.5/10[17] | 7.5/10[17] |
Official U.S. PlayStation Magazine | N/A | [18] | N/A |
Official Xbox Magazine (US) | N/A | N/A | 7.2/10[19] |
PC Gamer (US) | 75%[20] | N/A | N/A |
Detroit Free Press | N/A | N/A | [21] |
The Sydney Morning Herald | [22] | [22] | [22] |
FlatOut received "mixed or average" reviews on all platforms according to the review aggregation website Metacritic.[3][4][5] In Japan, Famitsu gave the PlayStation 2 version a score of all four sevens for a total of 28 out of 40.[9]
The Sydney Morning Herald gave the game a score of four-and-a-half stars out of five and stated: "The handling is remarkable, and the fact the tracks are littered with obstacles that bounce and crash realistically makes it all the more fun. Throw in excellent damage modelling and it's plain to see that this game has nailed the core mechanics of an addictive racer perfectly".[22] The Times gave the PS2 and Xbox versions a score of four stars out of five and wrote that the truly suicidal "will be in awe of the driver's ability to launch himself fatally through the windscreen, screaming, while the rest of us will love the game's easy and responsive controls, and the authentic feel of the cars".[4][5] Detroit Free Press, however, gave the Xbox version a score of two stars out of four and said that "if [the game] were only a $20 title, I'd heartily recommend it. But $50 is a lot of money to pay to turn yourself into road splatter over and over again. It's flawed, though fun".[21] Maxim gave the game a score of two stars out of five and said it was "about as interesting as a public service announcement for seatbelts".[23]
FlatOut was selected in 2017 for a collection of 100 classical Finnish games, which were presented on the opening of the Finnish Museum of Games in Tampere.[24]
An update was released for the PC port on July 20, 2024 that implemented Steam Workshop support, improved support for the Steam Deck and added various quality-of-life improvements, along with FlatOut 2 and Ultimate Carnage.[25]
Sequels
[edit]A sequel, FlatOut 2, was released first, in Europe, on June 30, 2006. A larger variety of vehicles (including contemporary cars and pickup trucks) are included. The North American version was launched on August 1.
In 2007 Bugbear released FlatOut: Ultimate Carnage, an enhanced remake of FlatOut 2, for Xbox 360.[26] The Microsoft Windows version was released on August 1, 2008.
In November 2010, Team6 Game Studios released a new game titled FlatOut for the Wii.[27] The game was met with negative reviews.
The third entry, FlatOut 3: Chaos & Destruction, developed by Team6 Game Studios and published by Strategy First in December 2011 exclusively for Microsoft Windows.[28] The game received overwhelmingly negative reviews.
Flatout Stuntman is the Android-exclusive ragdoll game in the series. It was developed and published by Team6 Game Studios, and released in November 2013.
FlatOut 4: Total Insanity developed by Kylotonn for the PlayStation 4, Xbox One, and Microsoft Windows was released in March 2017.[29] The game was met with mixed reviews.
Notes
[edit]References
[edit]- ^ van Leuveren, Luke (November 7, 2004). "Updated Australian Release List - 07/11/2004". PALGN. PAL Gaming Network. Archived from the original on September 10, 2006. Retrieved June 29, 2023.
- ^ a b "Now Playing in Japan". IGN. October 17, 2005. Retrieved September 8, 2022.
- ^ a b "FlatOut for PC Reviews". Metacritic. Retrieved July 11, 2015.
- ^ a b c "FlatOut for PlayStation 2 Reviews". Metacritic. Retrieved July 11, 2015.
- ^ a b c "FlatOut for Xbox Reviews". Metacritic. Retrieved July 11, 2015.
- ^ a b c Edge staff (December 2004). "FlatOut". Edge. No. 143. p. 114.
- ^ a b EGM staff (August 2005). "FlatOut (PS2, Xbox)". Electronic Gaming Monthly. No. 194. p. 110.
- ^ Garratt, Patrick (November 1, 2004). "Flatout [sic] (Xbox)". Eurogamer. Retrieved July 11, 2015.
- ^ a b "This week's Famitsu news (Page 4)". NeoGAF. October 5, 2005. Retrieved December 6, 2016.
- ^ a b Zoss, Jeremy (August 2005). "FlatOut (PS2, Xbox)". Game Informer. No. 148. p. 98. Archived from the original on December 12, 2007. Retrieved July 11, 2015.
- ^ a b c Navarro, Alex (July 18, 2005). "FlatOut Review". GameSpot. Retrieved July 11, 2015.
- ^ a b Tuttle, Will (July 25, 2005). "GameSpy: FlatOut (PS2, Xbox)". GameSpy. Retrieved July 12, 2015.
- ^ a b c "FlatOut Review". GameTrailers. August 5, 2005. Archived from the original on February 28, 2008. Retrieved December 6, 2016.
- ^ Aceinet (December 12, 2004). "FlatOut - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved July 12, 2015.
- ^ Knutson, Michael (August 10, 2005). "FlatOut - PS2 - Review". GameZone. Archived from the original on October 5, 2008. Retrieved July 12, 2015.
- ^ Sulic, Ivan (July 15, 2005). "FlatOut (PC)". IGN. Archived from the original on December 22, 2007. Retrieved July 11, 2015.
- ^ a b Sulic, Ivan (July 15, 2005). "FlatOut (PS2, Xbox)". IGN. Retrieved July 11, 2015.
- ^ "FlatOut". Official U.S. PlayStation Magazine. August 2005. p. 83.
- ^ "FlatOut". Official Xbox Magazine. August 2005. p. 84.
- ^ "FlatOut". PC Gamer. August 2005. p. 70.
- ^ a b Huschka, Ryan (July 31, 2005). "'Flatout' [sic] (Xbox)". Detroit Free Press. Archived from the original on September 17, 2005. Retrieved July 11, 2015.
- ^ a b c d Ring, Bennett (December 11, 2004). "Demolition delight". The Sydney Morning Herald. Retrieved July 11, 2015.
- ^ Semel, Paul (July 19, 2005). "FlatOut". Maxim. Archived from the original on March 2, 2006. Retrieved July 11, 2015.
- ^ Muistatko vielä nämä suomalaiset klassikkopelit? Nämä 100 pääsevät Tampereen pelimuseoon Archived 2017-10-17 at the Wayback Machine on Aamulehti (15.12.2016, English translation[permanent dead link ])
- ^ Director, Graham Smith Deputy Editorial; Smith, Graham (2024-07-20). "FlatOut 1, 2 and Ultimate Carnage all get Workshop support, Deck verification in new updates". Rock, Paper, Shotgun. Retrieved 2024-09-16.
- ^ Surette, Tim (January 3, 2007). "FlatOut 2 passes 500K sold". GameSpot. Retrieved July 11, 2015.
- ^ Rick, Christopher (May 4, 2010). "New Flatout Heading to the Wii". GDN 9. Archived from the original on July 11, 2015. Retrieved July 11, 2015.
- ^ Flatout 3 at Team 6 Archived January 8, 2012, at the Wayback Machine
- ^ "FlatOut 4: Total Insanity release". Bigben Interactive. Archived from the original on 13 August 2020. Retrieved 17 March 2017.