GT Advance 3: Pro Concept Racing

GT Advance 3: Pro Concept Racing
Developer(s)MTO
Publisher(s)
SeriesGT Advance
Platform(s)Game Boy Advance
Release
  • JP: April 26, 2002
  • NA: February 4, 2003[1]
  • EU: May 23, 2003
Genre(s)Racing
Mode(s)Single-player, multiplayer

GT Advance 3: Pro Concept Racing, known in Japan as Advance GT 2 (アドバンスGT2, Adobansu GT Tsū), is a racing game developed by MTO and published by THQ for the Game Boy Advance. It is the sequel to GT Advance 2: Rally Racing, based heavily on the gameplay from GT Advance Championship Racing,[2] and the third game in the GT Advance series.

Gameplay

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The game reportedly mixes the first two games of the series—it has the city environments and paved streets of the first game, but the physics engine is slippery, much like the second, and allows more leeway with collisions, changing the strategy drastically from the original GT Advance. There are 97 cars available, unlocked by playing through each mode, and all are upgradeable.[2] Also added to the game is the "Drift Combo" mode, in which the player needs to chain drifts a certain number of times within a lap limit to unlock a new car.[2]

Development

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GT Advance 3: Pro Concept Racing was first announced in November 2002 to be under development.[3] The following year in February, THQ released updated information regarding the game along with screenshots, showing the game's increased graphical power over its predecessors.[4]

Reception

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The game received "average" reviews according to the review aggregation website Metacritic.[5] GameSpot called GT Advance 3: Pro Concept Racing as a spicier version of the original GT Advance that was released when the Game Boy Advance launched in June 2001.[2] IGN was also positive of the game,[12] but noted that other Game Boy Advance games like Colin McRae Rally 2.0 and Moto Racer Advance have better graphics systems.[12] In Japan, Famitsu gave it a score of 29 out of 40.[6]

References

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  1. ^ "PR - 2/4/03 - THQ SHIPS GT ADVANCE 3: PRO CONCEPT RACING FOR GAME BOY ADVANCE". 2004-04-16. Archived from the original on 2004-04-16. Retrieved 2023-03-19.
  2. ^ a b c d e Provo, Frank (April 10, 2003). "GT Advance 3: Pro Concept Racing Review". GameSpot. CBS Interactive. Retrieved March 15, 2020.
  3. ^ Parker, Sam (November 27, 2002). "THQ announces GT Advance 3". GameSpot. CBS Interactive. Retrieved March 15, 2020.
  4. ^ Calvert, Justin (February 4, 2003). "First look: GT Advance 3: Pro Concept Racing". GameSpot. CBS Interactive. Retrieved March 15, 2020.
  5. ^ a b "GT Advance 3: Pro Concept Racing for Game Boy Advance Reviews". Metacritic. CBS Interactive. Retrieved March 15, 2020.
  6. ^ a b "アドバンスGT2 [GBA]". Famitsu (in Japanese). Enterbrain. Retrieved March 15, 2020.
  7. ^ "GT Advance 3: Pro Concept Racing". Game Informer. No. 119. GameStop. March 2003. p. 92.
  8. ^ Fennec Fox (February 10, 2003). "GT Advance 3: Pro Concept Racing Review for Game Boy Advance on GamePro.com". GamePro. IDG Entertainment. Archived from the original on March 21, 2005. Retrieved March 16, 2020.
  9. ^ "Review: GT Advance 3: Pro Concept Racing". GamesMaster. Future plc. 2003.
  10. ^ Steinberg, Steve (March 14, 2003). "GameSpy: GT Advance 3: Pro Concept Racing". GameSpy. IGN Entertainment. Archived from the original on December 17, 2005. Retrieved March 16, 2020.
  11. ^ Tha Wiz (March 8, 2003). "GT Advance 3: Pro Concept Racing - GBA - Review". GameZone. Archived from the original on August 9, 2007. Retrieved March 16, 2020.
  12. ^ a b c Harris, Craig (February 4, 2003). "GT Advance 3: Pro Concept Racing". IGN. Ziff Davis. Retrieved March 15, 2020.
  13. ^ "GT Advance 3: Pro Concept Racing". Nintendo Power. Vol. 166. Nintendo of America. March 2003. p. 137.
  14. ^ Speer, Justin (March 14, 2003). "'GT Advance 3: Pro Concept Racing' (GBA) Review". X-Play. TechTV. Archived from the original on June 5, 2003. Retrieved March 16, 2020.
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