Ghoul Patrol
Ghoul Patrol | |
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Developer(s) | |
Publisher(s) | JVC Musical Industries Lucasfilm Games (Re-release) |
Director(s) | Kalani Streicher |
Producer(s) |
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Designer(s) | Kalani Streicher |
Programmer(s) | Andrew Carter |
Artist(s) |
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Composer(s) |
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Platform(s) | Super Nintendo Entertainment System Microsoft Windows Nintendo Switch Xbox One PlayStation 4 |
Release | Super NESMicrosoft Windows, Switch, Xbox One
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Genre(s) | Run and gun |
Mode(s) | Single-player, multiplayer |
Ghoul Patrol is a run and gun video game developed by LucasArts and published by JVC Musical Industries for the Super Nintendo Entertainment System in 1994.
It is a sequel to the Zombies Ate My Neighbors (1993). Both games were re-released together as part of Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol for Nintendo Switch, PlayStation 4, Xbox One and Windows in 2021 by Disney Interactive.
Gameplay
[edit]The game stars Zeke and Julie, the protagonists from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life.
Development
[edit]According to Toshiyasu Morita, a programmer and technology manager at LucasArts during the mid-1990s, this sequel was made by a third party that licensed the use of the Zombies Ate My Neighbors engine for this purpose.[1]
The game was developed by LucasArts, but most of the development work was outsourced by a small Malaysian studio called Motion Pixel.[2] It serves as a sequel to Zombies Ate My Neighbors, although it originally did not begin development as a sequel to the game, but merely as an unrelated game that used the same gameplay engine.
Release
[edit]It was released by JVC Musical Industries in November 1994 in North America, and later in the year in Europe.[3] A Japanese version was published by the JVC subsidiary Victor Entertainment in 1995.
It was later re-released digitally on the Wii Virtual Console in 2010, and for the Nintendo Switch, Xbox One and Windows in 2021 together with its predecessor.[4]
A Genesis version was under development, but was not released.[5]
Reception
[edit]GamePro commented that "Ghoul Patrol is the closest you can get to the acclaimed Zombies Ate My Neighbors, and it's a worthy successor." They particularly praised the "outrageous 360-degree shoot-em-up action" and detailed, cartoony graphics.[6] Electronic Gaming Monthly gave it a 7.8 out of 10, calling it "A worthy sequel to Zombies Ate My Neighbors" and "A great salute to old, late-night horror movies."[7]
Notes
[edit]References
[edit]- ^ "Interview: Toshiyasu Morita at Sega-16.com". Retrieved 2010-02-05.
- ^ "Ghoul Patrol - Hardcore Gaming 101". hardcoregaming.net. 2011-01-31. Retrieved 2021-04-01.
- ^ "LucasArts Entertainment Company | 20th Anniversary". June 23, 2006. Archived from the original on June 23, 2006.
- ^ Romano, Sal (May 11, 2021). "Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol announced for PS4, Xbox One, Switch, and PC". Gematsu. Retrieved May 11, 2021.
- ^ Derboo, Sam (January 31, 2011). "Ghoul Patrol". Hardcore Gaming 101. Retrieved 2020-12-05.
- ^ "ProReview: Ghoul Patrol". GamePro. No. 74. IDG. November 1994. p. 148.
- ^ "Review Crew: Ghoul Patrol". Electronic Gaming Monthly. No. 65. Sendai Publishing. December 1994. p. 38.