Milton Bradley

Milton Bradley
Born(1836-11-08)November 8, 1836
Vienna, Maine, U.S.
DiedMay 30, 1911(1911-05-30) (aged 74)
Occupation(s)Entrepreneur
Board game manufacturer
Known forFounder of the
Milton Bradley Company
Signature

Milton Bradley (November 8, 1836 – May 30, 1911) was an American business magnate, game pioneer and publisher, credited by many with launching the board game industry, with his eponymous enterprise, which was purchased by Hasbro in 1984, and folded in 1998.

Biography

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Born in Vienna, Maine, in 1836, to Lewis and Fannie (née Lyford) Bradley,[1] Milton Bradley grew up in a working-class and Christian household.[2][3] The family moved to Lowell, Massachusetts, in 1847. After completing high school in 1854, he found work as a draftsman and patent agent before enrolling at the Lawrence Scientific School in Cambridge, Massachusetts. He was unable to finish his studies after moving with his family to Hartford, Connecticut, where he could not find gainful employment.[4] In 1856, Bradley moved to Springfield, Massachusetts, where he worked as a mechanical draftsman.[5]

In 1859, Bradley went to Providence, Rhode Island, to learn lithography; and, in 1860, he set up the first color lithography shop in Springfield, Massachusetts. He moved forward with an idea he had for a board game which he called The Checkered Game of Life, an early version of what later became The Game of Life.[1]

The Milton Bradley Company

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A young Bradley in the 1860s

Bradley's ventures into the production of board games began with a large failure in his lithograph business. When he printed and sold an image of the little-known Republican presidential nominee Abraham Lincoln, Bradley initially met with great success.[5] However, Lincoln decided to grow his distinctive beard after Bradley's print was published, leading customers to demand their money back because the image was no longer accurate. The prints suddenly became worthless, and Bradley burned his remaining inventory.[6] Looking for a lucrative alternate project, he found inspiration from an imported board game a friend gave him, concluding that he could produce and market a similar game to American consumers. In the winter of 1860, Bradley released The Checkered Game of Life.

1872 advertisement for the Milton Bradley Company

The game proved an instant success. Bradley personally sold his first run of several hundred copies in a two-day visit to New York; by 1861, consumers had bought more than 45,000 copies. The Checkered Game of Life followed a structure similar to its American and British predecessors, with players spinning a teetotum to advance to squares representing social virtues and vices, such as "influence" or "poverty", with the former earning a player points and the latter slowing their progress. But even the most seemingly secure positions, like "Fat Office", held dangers – "Prison", "Ruin", and "Suicide".[7] The first player to accumulate 100 points won the game.

The original cover of The Checkered Game of Life, the first board game released by MB

While the structure of play in The Checkered Game of Life differed little from previous board games, Bradley's game embraced a radically different concept of success. Earlier games, such as the popular Mansion of Happiness created in Puritan Massachusetts, focused entirely on promoting moral virtue. Bradley defined success in secular business terms, depicting life as a quest for accomplishment with personal virtues as a means to that end. This complemented America's burgeoning fascination with obtaining wealth, and with "the causal relationship between character and wealth," in the years following the Civil War. The game—and later board games produced by the Milton Bradley Company—also fit the nation's increasing amount of leisure time, leading to great financial success for the company.[4]

From 1860 through the 20th century, the company he founded, Milton Bradley Company, dominated the production of American games, including The Game of Life, Easy Money, Candy Land, Operation, and Battleship. The company was a subsidiary of Pawtucket, Rhode Island–based firm Hasbro from acquisition in 1984 to shutdown in 1998. MB merged with Parker Brothers in 1998 to form Hasbro Games. The two became brands of Hasbro until 2009 when they were retired in favor of the parent company's name; the Milton Bradley name had been in use for 149 years.

Late career

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Bradley published tracts and pamphlets on Friedrich Fröbel's kindergarten system. His company produced two magazines, Kindergarten News (later Kindergarten Review), and Work and Play. Neither was profitable, and Bradley's business partners withdrew their support, but Bradley persevered, publishing both magazines until the end of his life. His friend George Tapley bought out the partner's shares so that Bradley could continue manufacturing educational materials.

By the 1890s, the Milton Bradley Company had introduced the first standardized watercolor sets, and educational games such as Bradley's Word Builder and Bradley's Sentence Builder. Bradley was also the first to release crayon packages with standardized colors, a forerunner of the Binney & Smith company's Crayola crayons and Artista art supplies. Bradley's interest in art education also led him to produce a new color wheel and publish four books about teaching colors.[8]

Personal life

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In 1860, Bradley married Vilona Eaton. They had no children. She died in 1867.[4] In 1869, he married his second wife, Ellen "Nellie" Thayer.[1] Bradley and Nellie had two daughters.[3]: 80–82 

Milton Bradley died on May 30, 1911, in Springfield, Massachusetts, at age 74.[1] He was buried in Springfield Cemetery in a family plot alongside his father Lewis (1810–1890), his mother Fanny (1813–1872), and his first wife Vilona. His second wife Nellie was buried there after her death in 1918.

In 2004, he was posthumously inducted into the Toy Industry Hall of Fame along with George Ditomassi of Milton Bradley Company.[9]

In 2006, Bradley was posthumously inducted into the National Inventors Hall of Fame.[10]

Books and patents

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Books

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Patents and inventions

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  • A US patent 53561 A, Milton Bradley, "Social game", published 1866-04-03 
  • A US patent 215205 A, Milton Bradley, "Improvement in paper-cutting machines", published 1879-05-13 
  • A US patent 225457 A, Milton Bradley, "Process of engraving printing-surfaces", published 1880-03-16 
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The story of Milton Bradley and The Checkered Game of Life is featured as one of the segments in Season 3, Episode 6 of the Comedy Central show Drunk History.

References

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  1. ^ a b c d Dictionary of American Biography. New York: Charles Scribner's Sons. 1936. Retrieved December 7, 2014.
  2. ^ Swansen, Haleigh E. (Fall 2016). Milton Bradley's Game of Life: Constructing a National Narrative Through Board Game Analysis (BA thesis). Pennsylvania State University. pp. 6–7.
  3. ^ a b Anderson, Kirsten; Who HQ (August 2, 2016). Who Was Milton Bradley?. Illustrated by Tim Foley. Penguin Random House. ISBN 9780448488479.
  4. ^ a b c Ing, Deborah S. "Bradley, Milton". American National Biography Online. Oxford University Press. Retrieved December 7, 2014.
  5. ^ a b Lepore, Jill (May 21, 2007). "The Meaning of Life". The New Yorker. Vol. 83, no. 13. p. 38. Retrieved December 7, 2014.
  6. ^ Shea, James J. (1973). The Milton Bradley Story. New York: Newcomen Society in North America. p. 10.
  7. ^ Adams, David Wallace; Edmonds, Victor (Winter 1977). "Making Your Move: The Educational Significance of the American Board Game, 1832 to 1904". History of Education Quarterly. 17 (4): 376. doi:10.2307/367865. JSTOR 367865. S2CID 144413366.
  8. ^ "Color Wheel". National Museum of American History. Smithsonian Institution. 1898. Retrieved June 2, 2024.
  9. ^ "About the Toy Industry Hall of Fame". museumofplay.org. Archived from the original on December 22, 2015. Retrieved February 5, 2016.
  10. ^ "Inductee Detail". NIHF. Retrieved December 7, 2016.[dead link]
  11. ^ Rover, A (1973). Croquet; Its Principles and Rules: With Explanations and Illustrations for the Lawn and Parlor. Springfield, Massachusetts: Milton Bradley & Co. OCLC 7334661.
  12. ^ Marten, James (Winter 2009). "History in a Box: Milton Bradley's Myriopticon" (PDF). The Journal of the History of Childhood and Youth. 2 (1): 3–7. doi:10.1353/hcy.0.0042. S2CID 144440849. Archived (PDF) from the original on December 8, 2014. Retrieved December 7, 2014.
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