National Association of Collegiate Esports
Sport | College esports |
---|---|
Founded | 2016 |
Countries | United States Canada |
Official website | nacesports |
The National Association of Collegiate Esports (NACE) is a North American collegiate esports association founded in 2016.[1] It is a nonprofit membership association organized by and on behalf of its members. With its members they are developing structure and tools needed to advance collegiate esports. Together, laying groundwork in: Eligibility, path to graduation, competition and scholarships. NACE is the largest member association of varsity esports programs in North America.
Esports
[edit]- Counter-Strike: Global Offensive
- Fortnite
- Hearthstone
- League of Legends
- Overwatch 2
- Rocket League
- Valorant
- Call of Duty: Modern Warfare II (2022 video game)
- Call of Duty: Vanguard
- Dota 2
- Rainbow Six: Siege
- Super Smash Bros. Ultimate
- Chess.com
Members
[edit]The association had 42 member colleges and universities in spring 2018[3] and over 200 by late 2022[4]
References
[edit]- ^ Grant, August E.; Meadows, Jennifer H. (2018). Communication Technology Update and Fundamentals: 16th Edition. Taylor & Francis. p. 401. ISBN 9781351334631.
- ^ "Esports Community". nsl.leaguespot.gg. Retrieved 2024-02-22.
- ^ Jenny, Seth E.; et al. (2018). "eSports Venues: A New Sport Business Opportunity". Journal of Applied Sport Management. 10 (1): 34–49. doi:10.18666/JASM-2018-V10-I1-8469. S2CID 169752608.
- ^ "NAC Esports". members.nacesports.org. Retrieved 2022-01-18.
- ^ "School Directory". NAC Esports.
- ^ "Anna Maria Esports Joins NECC". 2022-07-26.
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(help) - ^ "Aces Esports - Aces Esports - University of Evansville". www.evansville.edu. Retrieved 2023-06-14.
- ^ Hatt, Coley. "Esports Begins at YCCC". York County Community College. Retrieved 2022-09-05.
External links
[edit]