Nu (programming language)
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Paradigm | structured, imperative, functional, object-oriented |
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Designed by | Tim Burks |
Developer | Tim Burks |
First appeared | 2007 |
Stable release | 2.3.0 / July 29, 2019 |
Typing discipline | dynamic |
Platform | x86 |
OS | OS X |
License | Apache, v. 2.0 |
Website | programming-nu |
Influenced by | |
Lisp, Objective-C, Ruby |
Nu is an interpreted object-oriented programming language, with a Lisp-like syntax, created by Tim Burks as an alternative scripting language to program OS X through its Cocoa application programming interface (API). Implementations also exist for iPhone and Linux.
The language was first announced at C4,[1] a conference for indie Mac developers held in August 2007.
Example code
[edit]This Nu code defines a simple complex numbers class.
(class Complex is NSObject (ivar (double) real (double) imaginary) (- initWithReal:(double) x imaginary:(double) y is (super init) (set @real x) (set @imaginary y) self))
The example is a basic definition of a complex number: it defines the instance variables, and a method to initialize the object. It shows the similarity between the code in Nu and the equivalent in Objective-C; it also shows the similarity with Ruby.
(unless @prefix (set @prefix "#{((((NSProcessInfo processInfo) arguments) 0) dirName)}..")) (unless @icon_files (set @icon_files (array "#{@prefix}/share/nu/resources/nu.icns")))
This sample, from the nuke tool bundled with Nu, also shows the influence of Objective-C, Lisp, and Ruby in the design of the language.
See also
[edit]References
[edit]- ^ "Burks: Bridges and Beyond". Archived from the original on 2011-05-14. Retrieved 2011-04-11.